

MGPD Inspector
A (Advance)/Network/Blue LicenseD tier
Introduction
MGPD Inspector is an A (Advance) Network agent in Dynamite Blue. MGPD Inspector's license is Blue License and class is Jacker. Affiliation: MGPD.
On the Dynamite Blue tier list MGPD Inspector is D tier, 47th of the 51 agents ranked. 139% with Speed down and a counter on evades. A-grade Jacker.
Other Network agents in Dynamite Blue: Andrew, Butler, Hayden, Marcus, Muro, Tyra and 2 more.
Profile
A 20-year veteran MGPD police officer. Once a righteous detective, but got demoted after meddling with one major case the wrong way.
Since then, his motto has been, "Avoid major cases and pad the record with small ones." He is strict with subordinates and submissive to his superiors, but now and then his conscience stings, and he dulls it with a drink. He plans to hold out safely at least until he puts both his kids through college.
Personality: Seems like a principled stickler, but is actually the flexible type.; Strict with subordinates, submissive to superiors.; Wants to leave work early.; Avoids major cases and pads performance with minor ones.; Occasionally feels a stab of conscience, then has a drink.
Appearance: Moderately overweight build + loosened tie; Left arm Jagear, black model (standard issue); Always has his shirt sleeves rolled up; Expression sits halfway between tired and annoyed; Always holding a paper cup of coffee
Stats
- HP43rd of 5118,760
- ATK36th of 512,093
- DEF43rd of 511,066
At level 225 with 5 awakening stars and a level-5 license, before equipment (level 200 without awakening: 13,500 HP, 1,512 ATK, 770 DEF). Each bar is measured against the highest value in the Dynamite Blue roster, and the place is out of every agent with that stat.
Skills
2
Corruption Crackdown
Active · Cooldown 2 turnsTo enemy: 138.6% damage, for 3 turns, Speed -17.7%.
Effects by skill level
- Damage (one enemy)
- from level 1
- Speed down (one enemy)
- unlocks at skill level 10

Duty Counterattack
Passive · On evade[On evade] To enemy: counter for 61% damage. (trigger chance 60%)
Effects by skill level
- Counter (one enemy)
- from level 1
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