Every app on the phone and what opens it
Dynamite Blue modes
Apps
25Connect
Open from the start
TaskForce
Open from the start
InTrunk
Open from the start
Mission
Open from the start
Mailbox
Open from the start
Settings
Open from the start
MainStream
Open from the start
NetMining
Opens after Signet 1-1 (Easy)
Signet Game
Opens with quest MSQ_001_04
Code
Opens after Signet 2-10 (Easy)
Firewall
Opens after Signet 3-5 (Easy)
Infinity Circuit
Opens after Signet 5-5 (Normal)
YellowPage
Open from the start
Membership
Open from the start
GAO
Open from the start
GFC
Open from the start
CashShop
Open from the start
GroundPass
Open from the start
ChainLink
Open from the start
Friends
Open from the start
Ranking
Open from the start
ArchiveMall
Open from the start
Pocket Story
Open from the start
JukeBoxRaid
Opens after Signet 4-10 (Normal)
Reeltape
Opens after Signet 7-10 (Hard)
Signet Game
The main stage mode: 7 chapters of 10 stages on Easy, Normal, Hard, Extreme. Stamina a stage: 4 Easy, 6 Normal, 8 Hard. Rewards scale ×1 on Normal and ×1.2999999523162842 on Hard. Stage 5 of a chapter is a mini boss (×1.149999976158142 enemy stats) and stage 10 the boss (×1.2799999713897705).
- Chapter 1Opens after: From the startPower Easy / Normal / Hard: 8,000 / 13,000 / 20,000
- Chapter 2Opens after: Signet 1-5 (Easy)Power Easy / Normal / Hard: 12,000 / 22,000 / 38,000
- Chapter 3Opens after: Signet 2-5 (Easy)Power Easy / Normal / Hard: 13,000 / 23,000 / 39,000
- Chapter 4Opens after: Signet 3-5 (Easy)Power Easy / Normal / Hard: 14,000 / 24,000 / 40,000
- Chapter 5Opens after: Signet 4-5 (Easy)Power Easy / Normal / Hard: 15,000 / 25,000 / 41,000
- Chapter 6Opens after: Signet 5-5 (Easy)Power Easy / Normal / Hard: 16,000 / 26,000 / 42,000
- Chapter 7Opens after: Signet 6-5 (Easy)Power Easy / Normal / Hard: 17,000 / 27,000 / 43,000
Clear stages chapter by chapter to earn growth resources.
Easy. Initial difficulty, all chapters open by default
Hard. Unlocks when all of Ch1-7 Normal is cleared
Normal. Unlocks when all of Ch1-7 Easy is cleared
Difficulty
Main Rewards
- Character EXP
- Packet
- Stage first-clear bonus
- Boss Stage Bonus Reward
Signet Game
Tip
- Each stage shows a recommended combat power, falling short incurs a damage penalty
- Cleared stages can be auto-repeated
Signet Game
Firewall
Easy, Normal, Hard, Extreme difficulties; opens after Signet 3-5 on Easy. 3 tickets a day, 6 held at most. The license it favours changes with the weekday.
- MondayLicense: Black
- TuesdayLicense: Blue
- WednesdayLicense: Prism
- ThursdayLicense: Black
- FridayLicense: Blue
- SaturdayLicense: Prism
- SundayLicense: All
Content where you obtain skill enhancement materials (Skill Modules and Skill Cores).
Main Rewards
- Basic / Intermediate / Advanced Skill Modules
- Skill Cores (chance drop)
- Higher difficulty, more high-tier Skill Modules
Firewall
Tip
- License type changes by day of week
- Daily entry ticket limit
Firewall Dungeon
Easy: Ch3-5
Extreme: clear Hard with 3 stars
Hard: clear Normal with 3 stars
Normal: clear Easy with 3 stars
Unlock Condition
Code Dungeon
Red, RedPlus, Crimson. 3 tickets a day, 6 held at most.
- RedOpens after: Signet 2-10 on Easy
- RedPlusOpens after: Signet 7-10 on Hard
- CrimsonOpens after: Signet 1-1 on Extreme
Challenge content where you obtain equipment enhancement materials (Injectors) and license materials.
Main Rewards
- Injector
- Superior License
- Higher grade (D-S), bigger rewards
Code Dungeon
Tip
- Daily entry limit (tickets)
Code Dungeon
Crimson: coming soon
Red: Clear Ch2-10
RedPlus: coming soon
Unlock Condition
Infinity Circuit
A climb of 50 Blue floors, 50 Black floors, 50 Prism floors, 80 General floors.
- GeneralOpens after: Signet 5-5 on Normal
- BlackOpens after: Signet 5-5 on Normal
- BlueOpens after: Signet 5-5 on Normal
- PrismOpens after: Signet 5-5 on Normal
- GeneralExtOpens after: From the start
A tower you climb floor by floor. The General Circuit opens every day, and License Circuits open on set days of the week.
Main Rewards
- Floor clears : Packets, Licenses, Skill Modules, Skill Cores, Injectors, Exodium, Shards
- License Circuits : License Molds (100 recruit a character of that license)
- Ranking Points
Infinity Circuit
Tip
- Permanent character death, used characters can't be used on the next floor
- Story branches by license
Infinity Circuit
General: Normal Ch5-5 (unlocks all content)
Black/Blue/Prism: Normal Ch5-5 (per license)
Unlock Condition
Code Trial
1 ticket a day, 3 held, from server day 30. Tiers open after Bronze: Signet 3-9 on Hard; Silver: Signet 7-9 on Hard; Gold: Signet 7-9 on Hard.
- Tier 1Power needed: 0Gauge: ×1
- Tier 2Power needed: 50,000Gauge: ×1.5
- Tier 3Power needed: 150,000Gauge: ×2
GFC arena
Seasons of 14 days with 100 players a server. Daily rewards by rank:
- 1Oracle: 10GFC points: 200
- 2 to 10Oracle: 8GFC points: 160
- 11 to 30Oracle: 6GFC points: 120
- 31 to 50Oracle: 5GFC points: 100
- 51 to 100Oracle: 3GFC points: 80
- 0Oracle: 1GFC points: 40
JukeBox Raid
3 raid stages in the season.
Limits
500 inventory slots, 10 team slots, 50 friends, 20 friend gifts a day, account level 100.



