

Introduction
Morgan is an XA (Extreme Advanced) Bio agent in Dynamite Blue. Morgan's license is Blue License and class is Rewinder. Affiliation: Unaffiliated.
On the Dynamite Blue tier list Morgan is A tier, 9th of the 51 agents ranked. Heals 22%, cleanses a debuff and shields the team on the active, and every turn heals the lowest ally, makes it immune to crowd control and raises crit rate. The cleanse Rem lacks, with less raw healing. New this month.
Other Bio agents in Dynamite Blue: AG Acolyte, AG Priest, Rem, Verdorman and Zero-P.
Profile
Was the 4th of the National Guard's Stardust demonstration flight squadron. Five years since disbandment, still polishes the Jagear wings daily. On thanksgiving nights, flies four large aircraft alone to draw stars across Mid's sky.
Personality: Says 'nothing can be done' about rules but always finds a way; Kept promises for five years alone. Proves through action, not words; Voice shakes when nervous. Always insists it's "because of the altitude"; Expresses emotions through salutes and brief reports
Appearance: A pair of mechanical wings on the back (Jagear). Part of the body, unlike equipment, it wasn't sold; Stands with perfect posture. Always salutes when meeting someone; Lives in a Worn hangar with four stars on the shutter, at the end of the Industrial District
Stats
- HP11th of 5142,007
- ATK20th of 512,830
- DEF6th of 512,375
At level 225 with 5 awakening stars and a level-5 license, before equipment (level 200 without awakening: 30,210 HP, 2,044 ATK, 1,715 DEF). Each bar is measured against the highest value in the Dynamite Blue roster, and the place is out of every agent with that stat.
Skills
2
Smoke Pass
Active · Cooldown 3 turnsTo all enemies: 114% damage, 61.3% chance to apply for 1 turns, Blind. To all allies: restore 22% HP, dispel 1 debuff(s), grant shield equal to 24.5% Max HP.
Effects by skill level
- Damage (all enemies)
- from level 1
- Heal (all allies)
- unlocks at skill level 10
- Dispel (all allies)
- unlocks at skill level 20
- Shield (all allies)
- unlocks at skill level 30
- Blind (all enemies)
- unlocks at skill level 40

Wingman Check
Passive · On turn start[On turn start] To lowest-HP target: restore 9.7% HP, for 1 turns, immune to crowd control (stun, silence, freeze, etc.). To all allies: for 2 turns, Crit Rate +6.5%.
Effects by skill level
- Heal (Lowest)
- from level 1
- CritRate up (all allies)
- unlocks at skill level 10
- Immunity (Lowest)
- unlocks at skill level 20
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