

Empire
Daisy
SSR
/DPS
Introduction
Daisy is an SSR character in Echocalypse: Scarlet Covenant. Daisy's role is DPS. Faction: Empire.
Profile
Daisy, a test subject in Project W, suffers deeply from loneliness, yet she yearns to break free from its grasp.
Daisy's birthday is January 1, and Daisy stands 167 cm tall.
Stories
3Case File I
Daisy is a special Case created by the Augustine Empire's Project Wonder, with power called [Infinity]. Researchers call it [Infinite Loop] because it makes anything that interests Daisy to repeat endlessly. In an unexpected turn of events, Daisy left the prison where the Project Wonder test subjects were held. Not wanting to be controlled by the Church anymore, she destroyed many experiment records related to herself.
Case File II
Before becoming a subject of Project Wonder, Daisy was part of the Empire's nobility. She and her twin sister Morai were the family's pride and hope. Due to the long experiments, Daisy has forgotten many things, including her family name. However, she still remembers her twin sister Morai vividly. This isn't because of jealousy, pain, or resentment, but because during the [Infinite Loop], Daisy experienced intense loneliness, and her sister became her emotional support.
Case File III
Daisy had grown accustomed to solitude, and her sister, who once was her emotional pillar, had become less important to her. After escaping from the test subject prison, Daisy didn't look for her sister in the Empire. Instead, she left the Empire to travel the world. She hated staying in a place dominated by the Church. Although she was used to being alone, she didn't like it. During her travels, she searched for someone who could make her feel less lonely. If she found such a person, she would cling tightly to them and never let go.
Stats
- HP101st of 172833,546
- Attack75th of 17268,345
- Armor106th of 17221,830
- Resistance106th of 17221,830
Level 200 at 7 stars, before advancement, awakening and gear. Each bar is measured against the highest value in the Echocalypse: Scarlet Covenant roster, and the place is out of every character with that stat.
Stats by star
The level curve at each star. Advancement, awakening, gear, Neoliths and the Vibration Arm add on top.
Level 200
- 0★HP: 173,605Attack: 14,280Armor: 4,490Resistance: 4,490
- 1★HP: 243,168Attack: 19,793Armor: 6,325Resistance: 6,325
- 2★HP: 312,532Attack: 25,505Armor: 8,161Resistance: 8,161
- 3★HP: 381,888Attack: 31,217Armor: 9,798Resistance: 9,798
- 4★HP: 451,252Attack: 36,929Armor: 11,634Resistance: 11,634
- 5★HP: 555,493Attack: 45,497Armor: 14,487Resistance: 14,487
- 6★HP: 659,941Attack: 54,065Armor: 17,141Resistance: 17,141
- 7★HP: 833,546Attack: 68,345Armor: 21,830Resistance: 21,830
Level 1
- 0★HP: 4,256Attack: 350Armor: 112Resistance: 112
- 1★HP: 5,960Attack: 490Armor: 156Resistance: 156
- 2★HP: 7,664Attack: 630Armor: 201Resistance: 201
- 3★HP: 9,360Attack: 770Armor: 246Resistance: 246
- 4★HP: 11,064Attack: 910Armor: 291Resistance: 291
- 5★HP: 13,616Attack: 1,120Armor: 358Resistance: 358
- 6★HP: 16,176Attack: 1,330Armor: 425Resistance: 425
- 7★HP: 20,432Attack: 1,680Armor: 537Resistance: 537
Case
Skills

From Here On Out
Normal attackStarsDaisy swings her weapon to mark the time, then pierces the enemy to inflict Magic DMG equal to 111% Attack on a random row of enemies. The 3 targets with the highest Attack are entangled by [Shades of History] for 2 rounds. Daisy gains a 10% active attack damage Bonus that stacks up to 3 layers and lasts 2 rounds.
- [Shades of History]: Before taking action, you will be struck by Daisy from the past and receive damage equal to 90% of Daisy's Attack. If you also carry [Shades of Future], both effects become irremovable and the impact of [Shades of History] is doubled.

And So It Goes
Active skillStarsDaisy swings her weapon to release the mark of time, summoning a time-traveling Ouroboros to devour all enemies. Inflicts Magic DMG equal to 167% Attack and additional True DMG to all enemies based on 20% of their Max HP. The damage will not exceed 500% of Daisy's Attack. At the same time, the 3 targets with the highest attack are entangled by [Shades of Future] for 2 rounds. For enemies with Shield effects, removes Shield equal to 200% of Daisy's Attack plus 30% of the target's current Shield. The Shield removed will not exceed 10000% of Daisy's attack.
- [Shades of Future]: After taking action, you will be struck by Daisy from the future and receive damage equal to 15% of your Max HP (not exceeding 1000% of Daisy's Attack). If you also carry [Shades of History], both effects become irremovable and the impact of [Shades of Future] is doubled.
Advancement passives
7Unlocked and upgraded as the Case reaches each advancement tier.
Infinite LoopT2At the start of battle, Daisy activates her time loop, gaining Conceal and a Shield equal to 30% of her Max HP for 2 rounds. If any ally takes damage exceeding 60%of their Max HP, reduces the damage taken by 40%. Daisy also gains [Genesis] for the entire battle. [Genesis]: When an enemy is subjected to a control effect, Daisy applies a normal attack. Triggers up to 1 time(s) per round. Upon releasing her skill for the first time, Daisy gains [Cessation] for the entire battle. Cessation: When subjected to a control effect, Daisy releases an additional skill. Triggers once per round.
[Conceal]: Can't be hit by any enemy attack.
T2
Infinite LoopT4At the start of battle, Daisy activates her time loop, gaining Conceal and a Shield equal to 40% of her Max HP for 2 rounds. If any ally takes damage exceeding 60%of their Max HP, reduces the damage taken by 60%. Daisy also gains [Genesis] for the entire battle. [Genesis]: When an enemy is subjected to a control effect, Daisy applies a normal attack. Triggers up to 2 time(s) per round. Upon releasing her skill for the first time, Daisy gains [Cessation] for the entire battle. Cessation: When subjected to a control effect, Daisy releases an additional skill. Triggers once per round.
[Conceal]: Can't be hit by any enemy attack.
T4
Infinite LoopT6At the start of battle, Daisy activates her time loop, gaining Conceal and a Shield equal to 50% of her Max HP for 2 rounds. If any ally takes damage exceeding 60% of their Max HP, reduces the damage taken by 80%. Daisy also gains [Genesis] for the entire battle. [Genesis]: When an enemy is subjected to a control effect, Daisy applies a normal attack. Triggers up to 3 time(s) per round. Upon releasing her skill for the first time, Daisy gains [Cessation] for the entire battle. Cessation: When subjected to a control effect, Daisy releases an additional skill. Triggers once per round. When both [Genesis] and [Cessation] are obtained, each of Daisy's normal attacks will release a skill. Triggers once per round.
[Conceal]: Can't be hit by any enemy attack.
T6
T6
Star talents
7- 1★Talent: Storing UpEffect: DMG Bonus +25%
- 2★Talent: SpeedyEffect: Dodge Rate +25%
- 3★Talent: PrecisionEffect: Hit Rate +30%
- 4★Talent: CriticalEffect: Crit Rate +30%
- 5★Talent: See ThroughEffect: Pierce Rate +35%
- 6★Talent: ResistEffect: Block Rate +35%
- 7★Talent: Storing UpEffect: DMG Bonus +40%
Advancement talents
20- T1Talent: Attack Instinct 1Effect: Initial Rage +1, ATK +170
- T2Talent: Survival Instinct 2Effect: HP +5,670
- T3Talent: Attack Instinct 3Effect: ATK +380
- T4Talent: Defensive Instinct 4Effect: Armor +280, RES +280
- T5Talent: Attack Field 5Effect: Ally ATK +380
- T6Talent: Survival Instinct 6Effect: HP +40740
- T7Talent: Attack Field 7Effect: Ally ATK +940
- T8Talent: Defensive Instinct 8Effect: Armor +1890, RES +1,890
- T9Talent: Attack Field 9Effect: Ally ATK +1,370
- T10Talent: Survival Instinct 10Effect: HP +84840
- T11Talent: Defensive Field 11Effect: Ally DEF +870
- T12Talent: Attack Instinct 12Effect: ATK +5,940
- T13Talent: Defensive Field 13Effect: Ally DEF +1,370
- T14Talent: Attack Instinct 14Effect: ATK +8,370
- T15Talent: Attack Field 15Effect: Ally ATK +2,980
- T16Talent: Survival Instinct 16Effect: HP +213,150
- T17Talent: Attack Field 17Effect: Ally ATK +4,010
- T18Talent: Attack Instinct 18Effect: Ally HP +88,270
- T19Talent: Defensive Field 19Effect: Ally DEF +2,330
- T20Talent: Attack Instinct 20Effect: ATK +15,170
Exclusive Vibration Arm

The past is behind us, and the future lies ahead. Only the present Daisy lives to seize this weapon.
Memory of the Loop: Daisy retains the memory of the loop. Each time she takes action, she restores 16% Max HP and Shield. Daisy also gains 12% Attack DMG Bonus permanently, stacking up to 3 times. This effect can trigger twice per round.
Bonds
4- Follow the LightWhen deployed with Hathor, Daisy's HP is increased by 18%. (with Hathor)
- Seek and SneakWhen deployed with Cera, Daisy's Armor is increased by 18%. (with Cera)
- Source of TragedyWhen deployed with Levia, Daisy's Resistance is increased by 18%. (with Levia)
- Project WWhen deployed with Lilith and Vivi, Daisy's Attack is increased by 25%. (with Lilith, Vivi)
Synergies
1- Project Wonder
This is the most insane plan hidden within the Empire, even the founders considered it a wild fantasy, and they are the results of this wild fantasy plan.
Codex bonus
Every account gets these bonuses as Daisy's codex entry levels up with the Case's stars.
- Lv. 0Needs: 0★Bonus: HP +450, Attack +24, Armor +12, Resistance +12
- Lv. 1Needs: 1★Bonus: HP +680, Attack +36, Armor +18, Resistance +18
- Lv. 2Needs: 2★Bonus: HP +910, Attack +48, Armor +24, Resistance +24
- Lv. 3Needs: 3★Bonus: HP +1,140, Attack +60, Armor +30, Resistance +30
- Lv. 4Needs: 4★Bonus: HP +1,370, Attack +72, Armor +36, Resistance +36
- Lv. 5Needs: 5★Bonus: HP +1,820, Attack +96, Armor +48, Resistance +48
- Lv. 6Needs: 6★Bonus: HP +2,270, Attack +120, Armor +60, Resistance +60
- Lv. 7Needs: 7★Bonus: HP +2,950, Attack +156, Armor +78, Resistance +78
Upgrade costs
Star-up
- 0★ to 1★Daisy Bio-Chip ×60
- 1★ to 2★Daisy Bio-Chip ×60
- 2★ to 3★Daisy Bio-Chip ×60
- 3★ to 4★Daisy Bio-Chip ×60
- 4★ to 5★Daisy Bio-Chip ×120
- 5★ to 6★Daisy Bio-Chip ×120
- 6★ to 7★Daisy Bio-Chip ×180
How to get Daisy
Daisy's signature weapon is Future.
Costumes
1Heart Waves
All Attributes +10%
Art
















