

Introduction
Lyra is an SSR character in Echocalypse: Scarlet Covenant. Lyra's class is Support. Faction: Empire.
On the Echocalypse: Scarlet Covenant tier list Lyra is S tier, 21st of the 124 characters ranked.
Profile
As a somewhat renowned mercenary in the Augustine Empire's underworld, Lyra's presence often signals impending disaster and trouble.
Lyra's birthday is November 29, and Lyra stands 164 cm tall.
Stories
3Case File I
Lyra was born into a noble family in the Augustine Empire, with Cera as her twin sister. Despite the Empire being ravaged by the Calamity, their noble status ensured that they did not have to worry about basic necessities like food and clothing. However, their peaceful childhood quickly came to an end. As Levia began consolidating power, Lyra's family was targeted and their status declined. This event caused the sisters' paths to dramatically diverge. Cera was taken in by Levia as an attendant, while Lyra escaped with the remnants of her family, eventually ending up as a street child in the Empire's slums. Life in the slums was a trial by fire, and through it, Lyra transformed, becoming a skilled mercenary in the underground district.
Case File II
The new leader of the Campbell family, Mordred, a [Bastard], was born in the slums. She greatly admires Lyra's professional outlook and has secured a long-term contract with her at a steep price. Throughout the duration of the contract, the tasks assigned by Mordred always take precedence, and Lyra never disappoints when it comes to fulfilling these generously rewarded assignments. Regardless of how perilous the task is, Lyra will meticulously analyze the job at hand, then, in her calm voice, she'll utter her signature phrase: Pay extra.
Case File III
Lyra prefers working solo, be it on scouting, guarding, or combat missions, she always performs with utmost professionalism, never shying away from her responsibilities. Despite her seemingly distant demeanor, she longs for a genuine friend who will listen to her many stories. After all, for a mercenary who's lived through life-and-death situations and has built a reputation, finding a trustworthy companion is no easy feat. A friend who can stay safe and sound in turbulent times is even more of a rarity.
Stats
- HP82nd of 1721,094,054
- Attack97th of 17249,168
- Armor82nd of 17231,418
- Resistance82nd of 17231,418
Level 200 at 7 stars, before advancement, awakening and gear. Each bar is measured against the highest value in the Echocalypse: Scarlet Covenant roster, and the place is out of every character with that stat.
Stats by star
The level curve at each star. Advancement, awakening, gear, Neoliths and the Vibration Arm add on top.
Level 200
- 0★HP: 227,869Attack: 10,202Armor: 6,529Resistance: 6,529
- 1★HP: 319,058Attack: 14,282Armor: 8,981Resistance: 8,981
- 2★HP: 410,248Attack: 18,363Armor: 11,632Resistance: 11,632
- 3★HP: 501,228Attack: 22,444Armor: 14,284Resistance: 14,284
- 4★HP: 592,417Attack: 26,525Armor: 16,736Resistance: 16,736
- 5★HP: 729,097Attack: 32,845Armor: 20,813Resistance: 20,813
- 6★HP: 866,185Attack: 38,767Armor: 24,690Resistance: 24,690
- 7★HP: 1,094,054Attack: 49,168Armor: 31,418Resistance: 31,418
Level 1
- 0★HP: 5,586Attack: 252Armor: 161Resistance: 161
- 1★HP: 7,822Attack: 352Armor: 225Resistance: 225
- 2★HP: 10,059Attack: 453Armor: 289Resistance: 289
- 3★HP: 12,285Attack: 554Armor: 354Resistance: 354
- 4★HP: 14,521Attack: 655Armor: 418Resistance: 418
- 5★HP: 17,871Attack: 806Armor: 515Resistance: 515
- 6★HP: 21,231Attack: 957Armor: 611Resistance: 611
- 7★HP: 26,817Attack: 1,209Armor: 772Resistance: 772
Case
Skills

Disaster Strike
Normal attackStarsInflicts Physical DMG equal to 135% Attack on two random enemies, with a 100% chance to absorb 1 Rage from each target.

Fallen Disaster
Active skillStarsInflicts Physical DMG equal to 158% Attack on all enemies. Applies [Disaster - Confusion] on all enemies, [Disaster - Despondency] to the enemy front row, and [Disaster - Escape] to the enemy back row for 3 rounds.
- [Disaster - Confusion]: On active attacks, self inflicts 40% of the damage dealt, not exceeding 1000% of the inflictor's Max Attack. Can trigger up to 3 times per round. Extra actions have a 100% chance to fail
- [Disaster - Despondency]: After receiving Shield or Healing, the effect is reduced by 40%. Triggers up to 3 times per round.Increases Rage consumption by 2
- [Disaster - Escape]: When taking damage, additionally inflicts 200% of the damage taken on units in the same column. Trigger up to 3 times per round.
Advancement passives
9Unlocked and upgraded as the Case reaches each advancement tier.
Power of the Dire WolvesT2At the start of battle, gains 4 Rage and applies 2 different [Disasters] to all enemies for 2 rounds. Upon receiving 3 different [Disasters] for the first time, all allies gain 4 Rage and a Shield equal to 30% of their Max HP. Each time the [Disaster] conditions are met, the Rage and shield effects trigger again. After any [Disaster] triggers 5 times, all allies gain 20% DMG Bonus, Attack, and Defense boost for 5 rounds. The 2 shortest-duration debuffs on all allies are reduced by 1 round. After any [Disaster] triggers 8 times, removes 3 Shield and Healing prevention effects from all allies, and restores the front row's Shield and HP by 20% of their Max HP. After any [Disaster] triggers 12 times, dispels 1 debuffs from all allies and increases debuff dodge rate by 30% for the entire battle. The [Disaster] collection effect can only trigger once per battle.
- LyraT2
- LyraT2
Power of the Dire WolvesT4At the start of battle, gains 4 Rage and applies 2 different [Disasters] to all enemies for 2 rounds. Upon receiving 3 different [Disasters] for the first time, all allies gain 4 Rage and a Shield equal to 40% of their Max HP. Each time the [Disaster] conditions are met, the Rage and shield effects trigger again. After any [Disaster] triggers 5 times, all allies gain 25% DMG Bonus, Attack, and Defense boost for 5 rounds. The 2 shortest-duration debuffs on all allies are reduced by 1 round. After any [Disaster] triggers 8 times, removes 3 Shield and Healing prevention effects from all allies, and restores the front row's Shield and HP by 25% of their Max HP. After any [Disaster] triggers 12 times, dispels 2 debuffs from all allies and increases debuff dodge rate by 30% for the entire battle. The [Disaster] collection effect can only trigger once per battle.
- LyraT4
- LyraT4
Power of the Dire WolvesT6At the start of battle, gains 4 Rage and applies 2 different [Disasters] to all enemies for 2 rounds. Also reduces all enemies' Attack, Armor and Resistance, and Active Attack Damage by 50%, and increases Skill Damage taken by 50% for 3 rounds. Upon receiving 3 different [Disasters] for the first time, all allies gain 4 Rage and a Barrier equal to 50% of their Max HP. Each time the [Disaster] conditions are met, the Rage and shield effects trigger again. After any [Disaster] triggers 5 times, all allies gain 30% DMG Bonus, Attack, and Defense boost for 5 rounds. The 2 shortest-duration debuffs on all allies are reduced by 1 round. After any [Disaster] triggers 8 times, removes 3 Shield and Healing prevention effects from all allies, and restores the front row's Shield and HP by 30% of their Max HP. After any [Disaster] triggers 12 times, dispels 3 debuffs from all allies and increases debuff dodge rate by 30% for the entire battle. The [Disaster] collection effect can only trigger once per battle.
- LyraT6
- LyraT6
Star talents
7- 1★Talent: SpeedyEffect: Dodge +25%
- 2★Talent: PerseveranceEffect: DMG Reduction +25%
- 3★Talent: ResistEffect: Block +30%
- 4★Talent: SolidityEffect: Block Strength +30%
- 5★Talent: See ThroughEffect: Pierce +35%
- 6★Talent: EnduranceEffect: Crit Res +35%
- 7★Talent: PerseveranceEffect: DMG Reduction +40%
Advancement talents
20- T1Talent: Survival Instinct 1Effect: Initial Rage +1, HP +3,150
- T2Talent: Attack Instinct 2Effect: ATK +300
- T3Talent: Defensive Instinct 3Effect: Armor +190, RES +190
- T4Talent: Survival Instinct 4Effect: HP +10290
- T5Talent: Attack Field 5Effect: Ally ATK +380
- T6Talent: Defensive Instinct 6Effect: Armor +1,080, RES +1,080
- T7Talent: Survival Field 7Effect: Ally HP +17,780
- T8Talent: Attack Instinct 8Effect: ATK +3780
- T9Talent: Defensive Field 9Effect: Ally DEF +690
- T10Talent: Survival Instinct 10Effect: HP +84840
- T11Talent: Attack Field 11Effect: Ally ATK +1,740
- T12Talent: Defensive Instinct 12Effect: Armor +2970, RES +2970
- T13Talent: Survival Field 13Effect: Ally HP +51,730
- T14Talent: Attack Instinct 14Effect: ATK +8,370
- T15Talent: Defensive Field 15Effect: Ally DEF +1,490
- T16Talent: Survival Instinct 16Effect: HP +213,150
- T17Talent: Defensive Field 17Effect: Ally DEF +2,010
- T18Talent: Attack Instinct 18Effect: Ally HP +88,270
- T19Talent: Survival Field 19Effect: Armor +7,590, RES +7,590
- T20Talent: Defensive Instinct 20Effect: Armor +7,590, RES +7,590
Exclusive Vibration Arm

The black hound is a symbol of omen, and Lyra is accustomed to being respected and kept at a distance by others. She enjoys this solitary work.
Plague of Misfortune: Living Metal revels in disaster, inflicting an additional physical DMG of 400% Attack power on the target of the disaster when releasing a Skill.
Bonds
4- GeminiJoin the battle with Cera, and Lyra's Attack increases by 18% (with Cera)
- GuardianWhen deployed with Lindell, Lyra's HP increases by 18%. (with Lindell)
- Family MercenaryJoining the battle with Mordred and Camelia, Lyra's Attack increases by 25%. (with Mordred, Camelia)
- FiendJoining the battle with Caroline, Lyra's Resistance increases by 18%. (with Caroline)
Synergies
1- Campbell Family
As descendants of the legendary vampires, the Campbell family has tenaciously rooted themselves in the bloodline of Augustine through perseverance and power.
Codex bonus
Every account gets these bonuses as Lyra's codex entry levels up with the Case's stars.
- Lv. 0Needs: 0★Bonus: HP +450, Attack +24, Armor +12, Resistance +12
- Lv. 1Needs: 1★Bonus: HP +680, Attack +36, Armor +18, Resistance +18
- Lv. 2Needs: 2★Bonus: HP +910, Attack +48, Armor +24, Resistance +24
- Lv. 3Needs: 3★Bonus: HP +1,140, Attack +60, Armor +30, Resistance +30
- Lv. 4Needs: 4★Bonus: HP +1,370, Attack +72, Armor +36, Resistance +36
- Lv. 5Needs: 5★Bonus: HP +1,820, Attack +96, Armor +48, Resistance +48
- Lv. 6Needs: 6★Bonus: HP +2,270, Attack +120, Armor +60, Resistance +60
- Lv. 7Needs: 7★Bonus: HP +2,950, Attack +156, Armor +78, Resistance +78
Upgrade costs
Star-up
- 0★ to 1★Lyra Bio-Chip ×60
- 1★ to 2★Lyra Bio-Chip ×60
- 2★ to 3★Lyra Bio-Chip ×60
- 3★ to 4★Lyra Bio-Chip ×60
- 4★ to 5★Lyra Bio-Chip ×120
- 5★ to 6★Lyra Bio-Chip ×120
- 6★ to 7★Lyra Bio-Chip ×180
How to get Lyra
Lyra's exclusive Vibration Arm is Dark Omen.
Costumes
1Courtyard Break
All Attributes +10%
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