

Empire
Mira
UR
/Healing
Introduction
Mira is a UR character in Echocalypse: Scarlet Covenant. Mira's role is Healing. Faction: Empire.
Profile
Mira is an alms officer of the Empire, and also a hardworking trainee detective.
Mira's birthday is November 26, and Mira stands 160 cm tall.
Stories
3Case File I
Mira was once a priest tasked with comforting the public at the Church of Augustus. In her role, she noticed that those seeking help often faced inexplicable challenges. Believing that only the truth can clear up confusion, she became an apprentice to the renowned detective Charlotte of the Empire, taking on the role of Charlotte's assistant
Case File II
Mira, playing the role of Dr. Watson, may not have the talent to be a detective, but she's diligently learning reasoning and criminal investigation techniques. The seemingly aloof Charlotte always secretly gives Mira hints and clues during the case handling process to help her complete the final reasoning.
Case File III
After encountering various cases firsthand, Mira realized that the truth is often harsher than lies. However, she understands that only by knowing the truth can she truly comfort those in need.
Stats
- HP51st of 1721,640,977
- Attack59th of 172105,468
- Armor51st of 17243,250
- Resistance51st of 17243,250
Level 200 at 7 stars, before advancement, awakening and gear. Each bar is measured against the highest value in the Echocalypse: Scarlet Covenant roster, and the place is out of every character with that stat.
Stats by star
The level curve at each star. Advancement, awakening, gear, Neoliths and the Vibration Arm add on top.
Level 200
- 0★HP: 341,704Attack: 21,832Armor: 9,180Resistance: 9,180
- 1★HP: 478,382Attack: 30,808Armor: 12,445Resistance: 12,445
- 2★HP: 615,268Attack: 39,375Armor: 16,117Resistance: 16,117
- 3★HP: 751,946Attack: 48,351Armor: 19,789Resistance: 19,789
- 4★HP: 888,832Attack: 56,918Armor: 23,461Resistance: 23,461
- 5★HP: 1,093,849Attack: 70,382Armor: 28,562Resistance: 28,562
- 6★HP: 1,299,074Attack: 83,437Armor: 34,070Resistance: 34,070
- 7★HP: 1,640,977Attack: 105,468Armor: 43,250Resistance: 43,250
Level 1
- 0★HP: 8,379Attack: 539Armor: 225Resistance: 225
- 1★HP: 11,727Attack: 759Armor: 306Resistance: 306
- 2★HP: 15,084Attack: 968Armor: 396Resistance: 396
- 3★HP: 18,432Attack: 1,188Armor: 486Resistance: 486
- 4★HP: 21,789Attack: 1,397Armor: 576Resistance: 576
- 5★HP: 26,811Attack: 1,727Armor: 702Resistance: 702
- 6★HP: 31,842Attack: 2,046Armor: 837Resistance: 837
- 7★HP: 40,221Attack: 2,585Armor: 1,062Resistance: 1,062
Case
Skills

Fidelity
Normal attackStarsMira opens her umbrella, healing herself and nearby allies for an amount equal to 20% of her Max HP. She then randomly regresses the ally with the lowest HP who has a [Checkpoint] back to the previous record point (without clearing the [Checkpoint]) and restores 25 Potential. Additionally, she reduces the Attack of front-row enemies by 30% for 2 rounds and randomly grants [Record Start] to 3 ally(s) for 2 rounds. [Record Start]: At the end of each round, recovers a Shield equal to 20% of Max HP, not exceeding 300% of allies' average Attack.

Rewind
Active skillStarsMira safeguards the battlefield, granting all allies a Shield equal to 30% of her Max HP. She then randomly regresses the ally with the lowest HP who has a [Checkpoint] back to their previous record point (without clearing the [Checkpoint]) and restores 50 Potential. Additionally, she grants [Record Complete] to 3 random allies for 2 rounds and inflicts [Interference] on the 3 enemies with the highest Attack for 2 rounds. [Record Complete]: After taking active DMG, blocks 40% DMG taken and converts 200% of the DMG blocked into a Shield. The DMG blocked will not exceed 25% Max HP. This can be triggered up to once per round. [Interference]: After releasing a skill, the next skill release will be replaced with a Normal Attack. The single instance of DMG dealt by the active attack will not exceed 1200% base Attack.

Reappearance
Energy skillStarsMira is always attentive to the situation, healing all allies and granting them a Shield equal to 30% of her Max HP. She also removes 4 debuffs from 3 random allies. Additionally, she applies [Euphony] to the 3 ally(s) with the highest Attack for 2 rounds and [Noise Cancellation] to the 3 enemies with the highest Attack for 2 rounds. [Euphony]: While current HP is not below 30% of Max HP, if HP is greater than or equal to 50%, immune to 40% of DMG, and reflects it to the attacker. [Noise Cancellation]: On active attacks, self-inflicts 40% of the DMG dealt, not exceeding 1000% of the caster's Max Attack. This can trigger once per round. When taking DMG, deals additional DMG equal to 300% of the DMG taken to units in the same column, triggering once per round.

Blue Melancholy
PassiveStarsMira can recreate recorded scenes. At the start of battle, she grants all allies a Shield equal to 50% of her Max HP. She marks back-row allies with a [Checkpoint] that lasts until the end of the battle. If any ally's [Checkpoint] is removed, she will prioritize reapplying it to the ally with the highest HP. This effect triggers once per battle. At the start of odd rounds, 3 random ally(s) gain [Truth Unveiled] for 2 rounds, up to 3 times per battle. In the first round, if the front-row allies' HP is not less than 30%, they gain immunity to control effects for 1 round. [Checkpoint]: Records the current HP and Shield when marked. When HP drops to 50%, HP and Shield revert to the last recorded state, and the mark is cleared upon reversion. (If the current value is higher than the recorded value, it will not revert. This effect ignores Healing and Shield reduction, as well as Potential recovery reduction.) [Truth Unveiled]: Grants a Barrier that can absorb DMG equal to 40% of the carrier's Max HP. Also rebounds 40% of the absorbed DMG back to the attacker each time.
Advancement passives
1Unlocked and upgraded as the Case reaches each advancement tier.
Limit FieldT1The limit-broken Case resonates with the Echo Particulate in the air, creating a Limit Field and activating the Echo Particulate. When a Case without the Limitbreak Skill battles in the Limit Field, there is a 5% chance their passive and status effects will fail. The effect stacks when multiple UR Cases are deployed.
Star talents
7- 1★Talent: PerseveranceEffect: DMG Reduction +35%
- 2★Talent: EnduranceEffect: Crit Res Rate +35%
- 3★Talent: ResistEffect: Block Rate +40%
- 4★Talent: SpeedyEffect: Dodge Rate +40%
- 5★Talent: SolidityEffect: Block Strength +45%
- 6★Talent: Unloading ForceEffect: Crit Reduction +45%
- 7★Talent: PerseveranceEffect: DMG Reduction +50%
Advancement talents
20- T1Talent: Attack Instinct 1Effect: Initial Rage +1, ATK +300
- T2Talent: Defensive Instinct 2Effect: Armor +270, RES +270
- T3Talent: Survival Instinct 3Effect: HP +12,500
- T4Talent: Attack Instinct 4Effect: ATK +950
- T5Talent: Defensive Field 5Effect: Ally Defense +330
- T6Talent: Survival Instinct 6Effect: HP +71,300
- T7Talent: Attack Field 7Effect: Ally ATK +1,640
- T8Talent: Survival Instinct 8Effect: HP +125,690
- T9Talent: Attack Field 9Effect: Ally ATK +2,400
- T10Talent: Defensive Instinct 10Effect: Armor +3,910, RES +3,910
- T11Talent: Survival Field 11Effect: Ally HP +57,820
- T12Talent: Attack Instinct 12Effect: ATK +10,390
- T13Talent: Defensive Field 13Effect: Ally DEF +2,390
- T14Talent: Attack Instinct 14Effect: ATK +14,650
- T15Talent: Survival Field 15Effect: Ally HP +98,860
- T16Talent: Attack Instinct 16Effect: ATK +19,640
- T17Talent: Defensive Field 17Effect: Ally DEF +3,510
- T18Talent: Survival Instinct 18Effect: HP +423,000
- T19Talent: Defensive Field 19Effect: Ally DEF +4,070
- T20Talent: Attack Instinct 20Effect: ATK +26,540
Exclusive Vibration Arm

The crime scene is always shrouded in gloom, and Mira silently holds an umbrella for those in sorrow.
Mystery Prelude: When an ally gains a [Checkpoint], applies a shield equal to 15% of Max HP to allies in the same column and recovers 10 Potential for 3 random allies. Triggers once per round.
Bonds
4- Mouse & WhaleWhen deployed with Eton, Mira's HP is increased by 18%. (with Eton)
- Diocesan AdminWhen deployed with Prinny, Mira's Armor is increased by 18%. (with Prinny)
- Foreign DetectiveWhen deployed with Nyla and Nue, Mira's HP is increased by 25%. (with Nyla, Nue)
- AssistanceWhen deployed with Akira, Mira's Resistance is increased by 18%. (with Akira)
Synergies
1- Old Capital Mystery
Beneath the moon of the Augustine empire, the detective and the phantom thief are about to face off in a fateful showdown!
Codex bonus
Every account gets these bonuses as Mira's codex entry levels up with the Case's stars.
- Lv. 0Needs: 0★Bonus: HP +790, Attack +41, Armor +21, Resistance +21
- Lv. 1Needs: 1★Bonus: HP +1,180, Attack +62, Armor +31, Resistance +31
- Lv. 2Needs: 2★Bonus: HP +1,570, Attack +83, Armor +41, Resistance +41
- Lv. 3Needs: 3★Bonus: HP +1,960, Attack +104, Armor +51, Resistance +51
- Lv. 4Needs: 4★Bonus: HP +2,350, Attack +125, Armor +61, Resistance +61
- Lv. 5Needs: 5★Bonus: HP +3,140, Attack +166, Armor +82, Resistance +82
- Lv. 6Needs: 6★Bonus: HP +3,930, Attack +207, Armor +103, Resistance +103
- Lv. 7Needs: 7★Bonus: HP +5,110, Attack +269, Armor +134, Resistance +134
Upgrade costs
Star-up
- 0★ to 1★Mira Bio-Chip ×60
- 1★ to 2★Mira Bio-Chip ×60
- 2★ to 3★Mira Bio-Chip ×60
- 3★ to 4★Mira Bio-Chip ×60
- 4★ to 5★Mira Bio-Chip ×120
- 5★ to 6★Mira Bio-Chip ×120
- 6★ to 7★Mira Bio-Chip ×180
How to get Mira
Mira's signature weapon is Violet Rain.
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