Zineda

Bifrost

Zineda

SSR

/Support

Introduction

Zineda is an SSR character in Echocalypse: Scarlet Covenant. Zineda's role is Support. Faction: Bifrost.

Profile

Zineda, with a youthful appearance, is actually one of the founders of the Joint Council. Her intriguing past is hidden beneath a pile of research materials.

Zineda's birthday is January 1, and Zineda stands 166 cm tall.

Stories

3
Case File I

Zineda is one of the founders of the Joint Council and the inventor of the Resonator Technology, also being among the first batch of artificial Cases in this generation. Although Zineda was forced to drop out of school due to the Echo Crystal disaster before graduation, her outstanding contribution to the optimization body technology has led people to willingly refer to her as Dr. Zineda.

Case File II

Zineda and Mahiru, as the initial initiators, established the Joint Council and created the first batch of Cases through experiments. Many subjects perished during the early trials, and Zineda suffered various design defects in her body. The heavy workload and psychological pressure caused her to rarely appear in public. After Mahiru's unexpected death, Zineda couldn't handle it anymore and resigned. She then vanished from the public view.

Case File III

Zineda and Mahiru built a beloved child care institution under the Joint Council. To the children, they were more like parents than caretakers. The cheerful Mahiru brought joy, while the serious Zineda was lovingly called 'father.' Even after retiring, Zineda opened her arms to orphans from all over. For the worn-down Zineda, memories of the past felt like a lifeline, and Mahiru and the kids had pretty much taken over her scientific research, becoming the whole point of her life. Now, as a new disaster approaches, Zineda faces a tough decision.

Stats

  • HP82nd1,094,054
  • Attack97th49,168
  • Armor82nd31,418
  • Resistance82nd31,418

Level 200 at 7 stars, before advancement, awakening and gear. Each bar is measured against the highest value in the Echocalypse: Scarlet Covenant roster, and the place is out of every character with that stat.

Stats by star

The level curve at each star. Advancement, awakening, gear, Neoliths and the Vibration Arm add on top.

Level 200

  • 0★HP: 227,869Attack: 10,202Armor: 6,529Resistance: 6,529
  • 1★HP: 319,058Attack: 14,282Armor: 8,981Resistance: 8,981
  • 2★HP: 410,248Attack: 18,363Armor: 11,632Resistance: 11,632
  • 3★HP: 501,228Attack: 22,444Armor: 14,284Resistance: 14,284
  • 4★HP: 592,417Attack: 26,525Armor: 16,736Resistance: 16,736
  • 5★HP: 729,097Attack: 32,845Armor: 20,813Resistance: 20,813
  • 6★HP: 866,185Attack: 38,767Armor: 24,690Resistance: 24,690
  • 7★HP: 1,094,054Attack: 49,168Armor: 31,418Resistance: 31,418
Level 1
  • 0★HP: 5,586Attack: 252Armor: 161Resistance: 161
  • 1★HP: 7,822Attack: 352Armor: 225Resistance: 225
  • 2★HP: 10,059Attack: 453Armor: 289Resistance: 289
  • 3★HP: 12,285Attack: 554Armor: 354Resistance: 354
  • 4★HP: 14,521Attack: 655Armor: 418Resistance: 418
  • 5★HP: 17,871Attack: 806Armor: 515Resistance: 515
  • 6★HP: 21,231Attack: 957Armor: 611Resistance: 611
  • 7★HP: 26,817Attack: 1,209Armor: 772Resistance: 772

Case

RaritySSR
ClassSupport
FactionBifrost
Element
RoleRevival & Control
TacticsPriority Target
Aptitude12
Starting Rage1
Fragments to 7★720

Skills

  • Diffraction Crystal

    Normal attack
    Stars

    Zineda fires a special crystal, dealing Magic DMG equal to 151% Attack to one single row of enemies. Applies [Interference] to the 3 enemies with the highest Attack for 3 rounds. Also clears 5 debuffs from herself and nearby allies.

    • [Interference]: Reduces Attack and Healing/Shield Received by 50%.
  • Light Wave

    Active skill
    Stars

    Zineda fires a beam, inflicting Magic DMG equal to 202% Attack on all enemies. Applies [Fluctuation] and [Collapse] to the 2 enemies with the highest Attack for 2 rounds. Zineda applies [Observer] to herself for 2 rounds. Zineda and nearby allies gain [Bonding] for 2 rounds.

    • [Fluctuation]: Prevents actions. If the effect ends or is dispelled, the next active action has a 50% chance to miss.
    • [Collapse]: At the start of a round, if affected by Fluctuation, the character loses 35% Max HP, not exceeding 800% Zineda's Attack.
    • [Observer]: Whenever an enemy character takes damage from [Collapse], Zineda deals Magic DMG equal to 500% Attack on a single row of enemies. She also applies [Fluctuation] to a random Case that doesn't already have effect for 1 round and inflicts [Collapse] on any Cases with [Fluctuation] for 3 rounds. Triggers once per round.
    • [Bonding] When the Carrier receives lethal damage each round, retains 10% HP and immediately recovers 30% HP and 2 Rage. Also reduces all damage taken by 30%.

Advancement passives

6

Unlocked and upgraded as the Case reaches each advancement tier.

  • Uncertainty PrincipleT2

    At the start of the battle, Zineda is immune to reductions in rage and control effects for 2 rounds. She randomly applies [Fluctuation] to 1 enemies at the start of the fight for 1 round. Each time an enemy is affected by [Fluctuation], Zineda heals herself and nearby allies for 20% of their Max HP, converting any excess healing into a Shield. This can trigger a maximum of 3 times per round. Zineda has 1 chance(s) to cast [Intervention]. When an ally falls, Zineda casts [Intervention], reviving 1 fallen ally to 30% HP and 30% Shield. Each time she casts [Intervention], she removes 2 buffs from all enemies, and decreases their Attack by 25% and DMG Bonus by 20%. Additionally, she randomly applies [Fluctuation] to 2 enemies for 2 rounds.

    [Fluctuation]: Prevents actions. If the effect ends or is dispelled, the next active action has a 50% chance to miss.

  • Zineda Bonus PassiveT2

    0

  • Uncertainty PrincipleT4

    At the start of the battle, Zineda is immune to reductions in rage and control effects for 2 rounds. She randomly applies [Fluctuation] to 2 enemies at the start of the fight for 1 round. Each time an enemy is affected by [Fluctuation], Zineda heals herself and nearby allies for 30% of their Max HP, converting any excess healing into a Shield. This can trigger a maximum of 3 times per round. Zineda has 2 chance(s) to cast [Intervention]. When an ally falls, Zineda casts [Intervention], reviving 1 fallen ally to 50% HP and 50% Shield. Each time she casts [Intervention], she removes 3 buffs from all enemies, and decreases their Attack by 36% and DMG Bonus by 30%. Additionally, she randomly applies [Fluctuation] to 2 enemies for 2 rounds.

    [Fluctuation]: Prevents actions. If the effect ends or is dispelled, the next active action has a 50% chance to miss.

  • Zineda Bonus PassiveT4

    0

  • Uncertainty PrincipleT6

    At the start of the battle, Zineda is immune to reductions in rage and control effects for 2 rounds. She randomly applies [Fluctuation] to 3 enemies at the start of the fight for 1 round. Each time an enemy is affected by [Fluctuation], Zineda heals herself and nearby allies for 40% of their Max HP, converting any excess healing into a Shield. This can trigger a maximum of 3 times per round. Zineda has 3 chance(s) to cast [Intervention]. When an ally falls, Zineda casts [Intervention], reviving 1 fallen ally to 75% HP and 75% Shield. Also grants the ally a 100% increase in Attack and Defense for 2 rounds, and immunity to all debuff effects. Each time Zineda casts [Intervention], she removes 4 buffs from all enemies, and decreases their Attack by 50% and DMG Bonus by 40%. Additionally, she randomly applies [Fluctuation] to 2 enemies for 2 rounds.

    [Fluctuation]: Prevents actions. If the effect ends or is dispelled, the next active action has a 50% chance to miss.

  • Zineda Bonus PassiveT6

    0

Star talents

7
  • 1★Talent: SpeedyEffect: Dodge +25%
  • 2★Talent: PerseveranceEffect: DMG Reduction +25%
  • 3★Talent: ResistEffect: Block +30%
  • 4★Talent: SolidityEffect: Block Strength +30%
  • 5★Talent: See ThroughEffect: Pierce +35%
  • 6★Talent: EnduranceEffect: Crit Res +35%
  • 7★Talent: PerseveranceEffect: DMG Reduction +40%

Advancement talents

20
  • T1Talent: Survival Instinct 1Effect: Initial Rage +1, HP +3,150
  • T2Talent: Attack Instinct 2Effect: ATK +300
  • T3Talent: Defensive Instinct 3Effect: Armor +190, RES +190
  • T4Talent: Survival Instinct 4Effect: HP +10290
  • T5Talent: Attack Field 5Effect: Ally ATK +380
  • T6Talent: Defensive Instinct 6Effect: Armor +1,080, RES +1,080
  • T7Talent: Survival Field 7Effect: Ally HP +17,780
  • T8Talent: Attack Instinct 8Effect: ATK +3780
  • T9Talent: Defensive Field 9Effect: Ally DEF +690
  • T10Talent: Survival Instinct 10Effect: HP +84840
  • T11Talent: Attack Field 11Effect: Ally ATK +1,740
  • T12Talent: Defensive Instinct 12Effect: Armor +2970, RES +2970
  • T13Talent: Survival Field 13Effect: Ally HP +51,730
  • T14Talent: Attack Instinct 14Effect: ATK +8,370
  • T15Talent: Defensive Field 15Effect: Ally DEF +1,490
  • T16Talent: Survival Instinct 16Effect: HP +213,150
  • T17Talent: Defensive Field 17Effect: Ally DEF +2,010
  • T18Talent: Attack Instinct 18Effect: Ally HP +88,270
  • T19Talent: Survival Field 19Effect: Armor +7,590, RES +7,590
  • T20Talent: Defensive Instinct 20Effect: Armor +7,590, RES +7,590

Exclusive Vibration Arm

Light Chain
12★ at most · HP +100,000, Attack +5,200, Armor +2,600, Resistance +2,600

Utilizing advanced scientific principles, Zineda's weapon can easily defeat other Cases. However, just like entangled echo particles, Zineda also has things that she cannot let go of.

Light Fluctuation: Each time an enemy is affected by [Fluctuation], Zineda permanently drains 10% Defense from them, stacking up to 3 times. Zineda also has a 50% chance to gain 2 Rage. Can trigger once per round.

Bonds

4
  • OutsiderWhen deployed with Sharon, Zineda's HP is increased by 18%. (with Sharon)
  • Master and ApprenticeWhen deployed with Taisei, Zineda's Armor is increased by 18%. (with Taisei)
  • Father of the NationWhen deployed with Niz and Raeon, Zineda's HP is increased by 25%. (with Niz, Raeon)
  • SorrowWhen deployed with Brown, Zineda's Resistance is increased by 18%. (with Brown)

Synergies

1
  • Demigod of Science

    In order to combat the demons and monsters invading in the name of deities, humans must ascend themselves through science.

    Members: Zineda, Mochizuki Mitsuha, Vika

Codex bonus

Every account gets these bonuses as Zineda's codex entry levels up with the Case's stars.

  • Lv. 0Needs: 0★Bonus: HP +450, Attack +24, Armor +12, Resistance +12
  • Lv. 1Needs: 1★Bonus: HP +680, Attack +36, Armor +18, Resistance +18
  • Lv. 2Needs: 2★Bonus: HP +910, Attack +48, Armor +24, Resistance +24
  • Lv. 3Needs: 3★Bonus: HP +1,140, Attack +60, Armor +30, Resistance +30
  • Lv. 4Needs: 4★Bonus: HP +1,370, Attack +72, Armor +36, Resistance +36
  • Lv. 5Needs: 5★Bonus: HP +1,820, Attack +96, Armor +48, Resistance +48
  • Lv. 6Needs: 6★Bonus: HP +2,270, Attack +120, Armor +60, Resistance +60
  • Lv. 7Needs: 7★Bonus: HP +2,950, Attack +156, Armor +78, Resistance +78

Upgrade costs

Star-up

  • 0★ to 1★Zineda Bio-Chip ×60
  • 1★ to 2★Zineda Bio-Chip ×60
  • 2★ to 3★Zineda Bio-Chip ×60
  • 3★ to 4★Zineda Bio-Chip ×60
  • 4★ to 5★Zineda Bio-Chip ×120
  • 5★ to 6★Zineda Bio-Chip ×120
  • 6★ to 7★Zineda Bio-Chip ×180

How to get Zineda

Zineda's signature weapon is Light Chain.

Costumes

1
  • Crimson Courtyard

    All Attributes +10%

Art

Zineda key art

More characters

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