Hildr

Assassin

Hildr

★★★★

Sky

Atier

Introduction

Hildr is a 4-star servant in Fate/Grand Order with the Sky attribute. Hildr's class is Assassin.

On our Fate/Grand Order tier list Hildr is A tier, 64th of the 366 servants ranked, from where 2 current tier lists put Hildr.

Other servants in Fate/Grand Order with the Sky attribute: Altria Pendragon (Lancer), Altria Pendragon (Lancer Alter), Altria Pendragon (Ruler), Amor (Caren), Arjuna, Arjuna (Alter) and 63 more.

Profile

Hildr is voiced by Mikako Komatsu in Japanese.

Stories

7
Character details

The Valkyries, daughters of the Allfather, have transformed into new stealth-optimized Spirit Origins, albeit ones that seem like they should be called "summer Spirit Origins" rather than "swimsuit Spirit Origins." Furthermore, after a series of complicated events, Thrúd, Hildr, and Ortlinde have been joined by three new sisters: Rindr, Rún, and Irs.

And that means...there are six Valkyries now!

That being said, only one of them can form a proper contract with Master and be registered as a single combat-ready Spirit Origin (two if you count switching to a Spiritron Dress).

Profile 1

Height/Weight: 159cm, 46kg

Origin: Norse Mythology, etc.

Region: Europe

Alignment: Lawful-Summer

Sub-Attribute: Heaven

Gender: Female

Possesses the same Spirit Origin as Rún thanks to being manufactured at the same time. It's possible to swap between Hildr and Rún by using a Spiritron Dress.

It seems that the other four sisters are registered as part of their Noble Phantasm.

Profile 2

Presence Concealment: B

Now that they have become Assassins, all Valkyries possess the Presence Concealment skill. This enables these summer warrior maidens to complete their missions silently and stealthily.

SMG/SAM66: B

What would you get if you combined runes and the latest in firearm technology? This. Their runes—the Magic Crests of Norse mythology they originally received from the Allfather—have transformed into skills as part of the changes to their Spirit Origins, and their Noble Phantasm Gungnir has evolved into a weapon as a result.

Neither the Valkyries themselves nor Scáthach-Skadi know why this weapon ended up being a gun. It's possible that a certain Divine Spirit (Odin the Allfather) was feeling mischievous and decided to come down from his high-dimensional perch to mess with them instead of merely watching over them.

Profile 3

Valkyrie Group Combat: B+

An advanced technique in which several Valkyries fly out together to engage in serious group combat. Their teamwork is so perfect it could be argued they are all functioning as a single unit, or even that it approaches the realm of Mystics. Although this Spirit Origin is technically only one of the six sisters, when this Valkyrie deploys to do battle, two more also deploy to support her, thereby creating a group combat situation. This applies even when their Noble Phantasm's True Name has not been released.

Apparently, they accomplish this by treating the two support Valkyries as a type of continuously active Noble Phantasm.

Valkyrie Talk: EX

After many long years of not seeing each other, the Valkyries have a lot to catch up on. A peaceful, fragile Mystic that hasn't been seen since the days of ancient Scandinavia.

Profile 4

Personality

Basically the same as her Lancer Spirit Origin. She is well-versed in the art of battle, fiercely courageous, and has a keen sense of insight.

While it may seem that each unit has a different personality as a consequence of their superficial differences, at their heart, each sister is driven by the same behavioral principles—so much so that they could all be called the same unit. Even the Valkyries themselves insist that there are no real differences between them.

That being said, members of Chaldea's staff continue to insist that Hildr is more friendly and approachable, while Rún tends to be highly sensitive and quick to avoid anything that might lead to conflict.

Profile 5

『Fylgja Valkyrie』

Rank: B

NP Type: Anti-Army

Range: 0 - 40

Maximum Targets: 100

Final Attack - Heavenly Halo Spear.

A multi-phase assault executed by a large group of Valkyries who have been called in for backup. After a concentrated barrage of fire from above, three Valkyries charge in with their bayonets while eight others gather in a circle to form a halo. Finally, using the halo much like a crosshair, the Valkyries eradicate the enemy forces by unleashing a massive magical energy band reminiscent of the Allfather's lance directly upon their heads.

You might think this Noble Phantasm has less firepower than Ragnarök Lífþrasir from their standard Spirit Origins due to a smaller number of Valkyries, but thanks to the lack of Bounded Field, this one actually exceeds the other in terms of pure firepower.

Additional profile

Although there were six Valkyries active during the Arctic Summer World incident, when the dust finally settled, Lady Avalon decided to intervene rather than watch the three new sisters be forced to disappear. By tying the new sisters to their manufacturing period counterparts already registered at Chaldea, she was able to let them stay indefinitely. However, since only one of the new Valkyries' Spirit Origins was able to form an official contract with Master, the others were relegated to support roles. In fact, technically speaking, they're treated as a type of Noble Phantasm.

One more note on Rindr, Rún, and Irs, the Valkyries who newly materialized in the Arctic Circle Singularity. At first, it was thought that Scáthach-Skadi was the one who summoned them...but now, many suspect that the Allfather himself may have had a hand in their appearance.

Stats

  • HP10,580
  • ATK9,741
  • Star generation25.5%
  • Star absorption100
  • Death rate31.6%
  • NP gain per hit0.23%
  • NP gain when hit4%

At level 80. Each bar is measured against the highest value in the Fate/Grand Order roster.

Skills

11
  • SMG/SAM66 B

    Skill 1

    Increase Quick Card effectiveness (3 turns) & Arts Card effectiveness (3 turns) & Critical Strength (3 times, 3 turns) for yourself Quick Up: 20% Arts Up: 20% Critical Up: 100% Cooldown: 5 turns

    At skill level 10

  • Valkyrie Group Combat B+

    Skill 2

    Increase ATK (3 turns) & apply Evade (1 time, 3 turns) for all allies + Increase NP Gain (3 turns) for all [Valkyrie] allies ATK Up: 20% NP Gain Up: 20% Cooldown: 6 turns

    At skill level 10

  • Valkyrie Talk EX

    Skill 3

    Increase NP Gauge & restore HP for one ally + Gain C. Stars NP Gain: 20% C. Star Gain: 20 Critical Rate Up: 20% Cooldown: 6 turns

    At skill level 10

  • Fylgja Valkyrie

    Noble Phantasm

    Arts, rank B, Anti-Army. Deal heavy Special Attack [Enemies with Earth Attribute] damage <Special Attack damage increases with Overcharge> to all enemies & low chance to inflict Death to all [Demonic] enemies Damage: 450% at NP1, 750% at NP5

  • Presence Concealment B

    Class skill

    Increase your C. Star Drop Rate

  • Divinity A

    Class skill

    Apply Damage Plus for yourself

  • Extra Attack Boost

    Append skill 1

    Increase Extra Attack Card's effectiveness by 50% for yourself

    At skill level 10

  • Load Magical Energy

    Append skill 2

    Begin battle with NP charged at 20% for yourself

    At skill level 10

  • Anti-Saber (ATK Up)

    Append skill 3

    Increase ATK against [Saber] class by 30% for yourself

    At skill level 10

  • Special Attack Boost

    Append skill 4

    Increase Critical Strength by 30% for yourself

    At skill level 10

  • Skill Reload

    Append skill 5

    Apply a state that "reduces skill cooldown by 1 after using it" (1 time <2 times at Lv. 6-9, 3 times at Lv. 10>, goes into effect only 1 time per skill)

    At skill level 10

More Sky servants

All servants