Nemo

Rider

Nemo

★★★★★

Sky

Ctier

Introduction

Nemo is a 5-star servant in Fate/Grand Order with the Sky attribute. Nemo's class is Rider.

On our Fate/Grand Order tier list Nemo is C tier, 288th of the 366 servants ranked, from where 4 current tier lists put Nemo.

Other servants in Fate/Grand Order with the Sky attribute: Altria Pendragon (Lancer), Altria Pendragon (Lancer Alter), Altria Pendragon (Ruler), Amor (Caren), Arjuna, Arjuna (Alter) and 63 more.

Profile

Nemo is voiced by Yumiri Hanamori in Japanese.

Background

"I, Captain Nemo, will not tolerate those who oppress or ridicule others!

At long last, Chaldea's guardian god of the sea arrives!

Biography

Stories

7
Character details

Triton, the merman who was raised and loved by the gods of the sea, and Prince Dakkar, the character in the novel "Twenty Thousand Leagues Under the Seas," or at least the man he was probably based on. The combination of these two creates the Nemo we have here.

Although Phantom Spirits have only ever existed in the Pseudo-Singularity Shinjuku so far, an alchemist from Atlas named Sion managed to extract the data and summon this special Servant as a Phantom Spirit.

In Novum Chaldea, Nemo dispatches and supports units deployed in field operations. Operations on land fall under the jurisdiction of Da Vinci, while maritime operations are under Captain Nemo's authority, so it may not be an exaggeration to say that these two are rivals in that sense as well.

Profile 1

Height/Weight: 150cm, 40kg

Origin: Greek Mythology, "Twenty Thousand Leagues Under the Seas"

Region: Europe, India

Alignment: Chaotic-Balanced

Sub-Attribute: Heaven

Gender: Unknown → Male

Nemo's gender was initially unknown, as they were both Triton and a prince, but after adventuring with Chaldea, he decided to be "Captain Nemo" and took on a male form.

Profile 2

Triton was beloved by all for his honesty and kindheartedness. Prince Dakkar was known to be both decisive in his actions and judgment as well as a man of faith. As Nemo is a Phantom Spirit who combines these two Heroic Spirits, his personality slightly deviates from each of the originals.

As both Triton and Nemo, this Heroic Spirit gained his own unique ideal: rebellion against domination and devastation. Even if it be a god, Nemo will not tolerate those who abuse the weak. Ironically, this principle extends to him rebelling against modern human society (consumerism) as well. Even now, he tends to get irritated whenever he considers European culture. Of course, Greece wouldn't be an exception either, but according to him, "there are no national borders in the world of the ocean."

Upon his first appearance, Nemo did not show any emotion even when interacting with Protagonist or Mash. But after regaining the memories of Prince Dakkar, he developed an instinctual wariness for humans who are the authors of their own tragedies. So he can be very blunt at times...

Profile 3

As Nemo is in charge of the ship, he is tough on both himself and those around him, and he has little patience for indulgent behaviors, idleness, or selfishness. He is the consummate captain—tough as nails and possessed of a militaristic bearing. At the same time, as he is also Triton, he gives his blessing to all manner of adventurous journeys. Upon his summoning as a Servant in Chaldea, he deems Protagonist a travelling adventurer, and so offers his blessings and guidance.

At first, he adheres rigidly to his given role, hiding his true self and insisting that he is "just a submarine" even in his interactions with Master. Gradually, as he lets down his guard on recognizing his Master is trustworthy, he becomes much more companionable, even friendly. Naturally straightforward and goodhearted, he will never betray those to whom he's taken a liking.

Even if he cannot see the end of his friend's travels, he numbers among the Heroic Spirits who truly loves mankind, and so will always offer his blessings to humanity.

Profile 4

『Great Ram, Nautilus』

Rank: A

NP Type: Anti-Sea Noble Phantasm

Range: 2 - 70

Maximum Targets: 1 enemy

I Shall Conquer, the Great Ram of the Nautilus.

Taking the shape of the submarine Nautilus, this Noble Phantasm surges forward with its giant ram. Endowed with a special concept, it may pierce any enemy, no matter how massive, be it a giant squid or a battleship. While this Noble Phantasm can be used outside the water (both above ground or in the air), it is far more accurate and powerful if it is used in the sea, making it more effective whenever the field is Near Water.

Voyager of the Storm: C++

A skill employed by captains. This skill is a lower rank than many other captain Servants because Triton was technically not the captain of a ship, and Nemo's ship was an advanced technological marvel of his age, so he never had to sail through a howling gale on a tattered vessel. However, if the field is Near Water, this skill becomes vastly more efficient, which explains why its rank is appended with a "++".

Indefatigable: B+

The spiritual nature and conviction of Nemo given form. While it's both a Battle Continuation and NP Gain skill, its true potential is demonstrated when Guts is activated, as the captain's spirit burns brightest in the direst of circumstances.

Guide for Travel: C++

Triton, who once guided the Argo, is known for having been a guide of heroes. As Triton protects the hopes and dreams of those who seek uncharted territory and unknown lands, he is comparable with the young Da Vinci, whose fundamental drive is to go beyond in pursuit of a better world.

This skill's effects also improve if the field is Near Water.

Profile 5

Operating a submarine, much less a warship, would be impossible for even Nemo to do alone. Knowing Nemo’s hands would be tied, Sion applied one of the Atlas Intuition’s secret techniques known as “memory partition” at the time of Nemo’s summoning. As a result, by dispersing his own magical energy, Nemo is able to create clones that are essentially the same as him but specialized for the various roles needed for the operation of a submarine. The following are the Nemo Series that work in the docks.

Nemo Marine

The most nimble of the series, there are always twelve of these (twelve active on duty, maximum twenty-four). They all have the same personality and appearance. Nemo Marines represent the labor force that cleans, operates, maintains, and performs other miscellaneous tasks around the ship. They are always cheerful and never hate anyone (though they may not like everyone). While they may scream and shout a bit in emergencies, they will always do their very best to resolve the problem. The Marines are also the members of the Nemo Series in whom Triton's aspects are most clearly expressed.

Nemo Professor

Professor addresses everyone respectfully, which won Blackbeard’s friendship. As the name suggests, Professor works as the ship's resident intellectual and strategist, and is in charge of analysis, calculation, and devising strategies.

Nemo Engineer

The stubborn chief engineer who runs the ship's engine room with a fierce workman's spirit. Hers is one of the most dangerous and demanding jobs on the ship and she is driven by her motherly love and belief that protecting humans is her duty. She also sees herself and Captain as equally ranked, and so thinks she can take his place if he ever screws up. She loves humanity a great deal, but loves the Nautilus just as much.

Nemo Nurse

She is in charge of the infirmary and is the most mature, as well as tolerant and rational, of all the Nemo Series. Nurse always performs her duties with a cool head in an emergency.

Nemo Baker

Baker is the member of the Nemo Series in charge of the most important part of the ship: the galley (bakery). Meals boost a soldier’s morale, so ultimately this is the most powerful Nemo.

Additional profile

Sion summoned Nemo as a Phantom Spirit because she didn't use Chaldea's summoning system. She was unsure if the summoning would succeed, and so by combining two Heroic Spirits' Spirit Origins, she reinforced a Spirit Origin capable of becoming a Servant. As a result, Triton took the name and memories of Nemo, and became one with the "Noble Phantasm of the sea", the submarine Nautilus, that was associated with Nemo.

When Sion summoned him at the start of Part 2, he was still both a mermaid and a prince. But after joining Chaldea and deciding to help them out, he sealed up his mermaid self and fully embraced his Captain Nemo side in the name of conquering Atlantis. He later became the captain of the dimension-piercing battleship Storm Border and assisted in the battle for Novum Chaldea.

He LOVES parfaits.

(He treats this fact as top secret information of the highest clearance level.)

Stats

  • HP13,680
  • ATK11,427
  • Star generation8.9%
  • Star absorption204
  • Death rate30%
  • NP gain per hit0.59%
  • NP gain when hit3%

At level 90. Each bar is measured against the highest value in the Fate/Grand Order roster.

Skills

12
  • Voyager of the Storm C++

    Skill 1

    Increase NP Strength (1 turn) & ATK (1 turn) & increase ATK only when on [Near Water] or [Void Space] fields (3 turns) for all allies NP Strength Up: 12% ATK Up: 12% ATK Up: Near Water of Void Space: 20% Cooldown: 5 turns

    At skill level 10

  • Indefatigable B+

    Skill 2

    Apply Guts (1 time, 5 turns) & increase NP Gauge for yourself & increase your NP Gauge when Guts is activated (1 time, 5 turns) Guts: 3000 NP Gain: 30% Cooldown: 7 turns

    At skill level 10

  • Guide for Travel C++

    Skill 3

    Increase Arts Card effectiveness (3 turns) & increase Arts Card effectiveness (3 turns) when on a [Near Water] or [Void Space] field for all allies + Gain C. Stars Arts Up: 20% Arts Up: Near Water of Void Space: 20% C. Star Gain: 15 Critical Rate Up: 10% Cooldown: 5 turns

    At skill level 10

  • Great Ram, Nautilus

    Noble Phantasm

    Arts, rank A, Anti-Sea. Increase NP Strength (1 turn) <effect increases with Overcharge> & increase NP Strength (1 turn) only when in [Near Water] or [Void Space] fields & apply Sure Hit (1 turn) only when in [Near Water] or [Void Space] fields for yourself + Deal significant Special Attack damage to a single [Super Giant] enemy NP Strength Up: 10% to 30% by Overcharge NP Strength Up: Near Water of Void Space: 20% Damage: 900% at NP1, 1500% at NP5

  • Riding Skill A+

    Class skill

    Increase your Quick Card effectiveness

  • Divinity A

    Class skill

    Apply Damage Plus for yourself

  • Protection of the Sea God B

    Class skill

    Increase Arts Card Critical Strength & apply Incoming Damage Cut when on a [Near Water] or [Void Space] field for yourself

  • Extra Attack Boost

    Append skill 1

    Increase Extra Attack Card's effectiveness by 50% for yourself

    At skill level 10

  • Load Magical Energy

    Append skill 2

    Begin battle with NP charged at 20% for yourself

    At skill level 10

  • Anti-Archer (ATK Up)

    Append skill 3

    Increase ATK against [Archer] class by 30% for yourself

    At skill level 10

  • Special Attack Boost

    Append skill 4

    Increase Critical Strength by 30% for yourself

    At skill level 10

  • Skill Reload

    Append skill 5

    Apply a state that "reduces skill cooldown by 1 after using it" (1 time <2 times at Lv. 6-9, 3 times at Lv. 10>, goes into effect only 1 time per skill)

    At skill level 10

More Sky servants

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