Xentinel · Dawnbearing Crescent

Xentinel · Dawnbearing Crescent

Noble Intents

Introduction

Xentinel · Dawnbearing Crescent is a battlesuit in Honkai Impact 3rd. Xentinel · Dawnbearing Crescent's weapon type is Noble Intents.

Profile

Her birthday is April 13, and she stands 172cm tall.

Skills

6
  • Shining Talent, Which Lot Bestows

    Leader

    Activates Grail of Infinitude, and unlocks buffs based on how many team members possess the Symbiosis trait. As the leader, activates Grail of Infinitude. Astral Ring Intensity cost: 175. Stellar Outburst duration: 30s; CD: 27s. ● When at least 1 team member has the Symbiosis trait, Xentinel · Dawnbearing Crescent deals 12% more Crit DMG. ● When at least 2 team members have the Symbiosis trait, during Stellar Outburst, Xentinel · Dawnbearing Crescent's max SP increases by 200. ● When all 3 team members have the Symbiosis trait, during Stellar Outburst, Xentinel · Dawnbearing Crescent's max SP increases by 430, and enemies take 10% more Physical DMG from her (independent). Heart Held Like a Sword: As the leader, activates Grail of Infinitude. Astral Ring Intensity cost: 175. Stellar Outburst duration: 30s; CD: 27s. ● When at least 1 team member has the Symbiosis trait, Xentinel · Dawnbearing Crescent deals 36% more Crit DMG. ● When at least 2 team members have the Symbiosis trait, during Stellar Outburst, Xentinel · Dawnbearing Crescent's max SP increases by 200. ● When all 3 team members have the Symbiosis trait, during Stellar Outburst, Xentinel · Dawnbearing Crescent's max SP increases by 430, and enemies take 21% more Physical DMG from her (independent). Polished Jade: As the leader: ● Enemies take 10% more Total DMG from this character, which increases by another 20% during Astral Ring Charging. ● All team members break shields 100% easier. ● When an attack's Crit Rate exceeds 100%, every 1% of excess Crit Rate increases Crit DMG by 1%. Crit Rate cannot exceed 120%.

  • Combo ATK: Solemn Promises, Which Deeds Uphold

    Special ATK

    Hold [ATK] to switch between aerial and ground positions. On the ground: Hold [ATK] to perform Combo ATK, dealing 150% + 200% ATK of Physical DMG and triggering Return to Simplicity to restore 10 SP in total. Mid-air: Hold [ATK] to perform Combo ATK, dealing 145% + 200% ATK of Physical DMG and triggering Return to Simplicity to restore 10 SP in total. After casting Combo ATK, you can follow up with Basic ATK SEQ 2. With at least 2 stacks of Fighting Spirit/Blade Force, hold [ATK] to perform Supreme Slash/Absolute Slash/Sentinel Slash instead. While performing Supreme Slash/Absolute Slash, if Fighting Spirit/Blade Force is sufficient, tap [ATK] to directly perform Absolute Slash/Sentinel Slash. Inherit Millennial Ember: As the leader, during Astral Ring Charging, recovers 2 Astral Ring Intensity when casting Supreme Slash/Absolute Slash/Sentinel Slash. This effect can be triggered up to 3 times, and the trigger counter resets after Stellar Outburst ends. Fulfill Today's Symbol: While Astral Ring is active, Supreme Slash/Absolute Slash/Sentinel Slash deals an additional 111% ATK of Physical DMG and restores 111 HP on hit.

  • Rumbling Thunder, by Which Thoughts Are Drawn

    Evasion

    Evade or jump to dodge enemy attacks. Can evade twice in a row on the ground, evade twice and jump once in midair. Jumping in midair resets the aerial evasion counter. A successful Ultimate Jump triggers Ultimate Evasion Skill. Ultimate Evasion Skill: Causes global Time Fracture for 3s. CD: 15s. After triggering Ultimate Evasion, you can follow up with Basic ATK SEQ 3. Amidst Intertwining Fates: Casting Combo ATK or Basic ATK SEQ 3 triggers Ultimate Evasion Skill.

  • Icy Blade, by Which Hearths Are Shielded

    Ultimate

    Xentinel · Dawnbearing Crescent has a repertoire of Ultimates. During Stellar Outburst, she can unleash Link Ultimate World-Splitting Light. Tap [ULT] to perform one of several Ultimates, which is decided by the number of Fighting Spirit stacks, and gain 1 stack of Fighting Spirit: ● With 0/2 stacks of Fighting Spirit, casting Ever-Guarding Blade deals 90% x 3 + 200% ATK of Physical DMG and inflicts 5 Stun Trauma. ● With 1/3 stacks of Fighting Spirit, casting Light-Seeking Blade deals 90% x 3 + 270% ATK of Physical DMG and inflicts 5 Stun Trauma. ● With 4 stacks of Fighting Spirit, alternately unleashes Ever-Guarding Blade and Light-Seeking Blade. ● During Ever-Guarding Blade/Light-Seeking Blade, this character has Iron Body and takes 50% less Total DMG. SP cost: 150. CD: 0s. During Stellar Outburst/Augmented Ascension, tap [Weapon] to perform Ultimate Finisher World-Splitting Light instead, dealing 1,500% ATK of Physical DMG and inflicting 10 Stun Trauma. During this, she is invincible and Time-frozen Domain is in effect. World-Splitting Light can be performed only once during Stellar Outburst/Augmented Ascension, but performing it refreshes Weapon Skill CD. Activation cost: 0 SP. CD: 0s. As the leader, after activating Stellar Outburst, World-Splitting Light cools down for 6s. Gleaming Slash: As the leader, after casting World-Splitting Light and consequently exiting Stellar Outburst, recovers 40% of the remaining Astral Ring duration as Astral Ring Intensity (min: 20). Surging Thunder (unlocks at SS): As the leader, after activating Stellar Outburst for the first time, this character can instantly cast World-Splitting Light. When casting World-Splitting Light, if Facet of Infinitude has not been triggered 3 times, she gains the Crit DMG and Physical DMG bonuses equal to having triggered Facet of Infinitude 3 times. This effect expires along with Stellar Outburst. Dazzling Electricity (unlocks at SSS): Ultimate Finisher World-Splitting Light deals an additional 520% ATK of Physical DMG.

  • True Devotion, to Which the Path Attests

    Basic ATK

    Attacks with the evil-repelling qilin blade. Tap [ATK] to perform a 3-sequence combo: SEQ 1 deals 120% x 2 ATK of Physical DMG and triggers Return to Simplicity to restore 10 SP at most. SEQ 2 deals 130% + 70% x 4 ATK of Physical DMG and triggers Return to Simplicity to restore 10 SP at most. SEQ 3 deals 140% + 200% + 160% ATK of Physical DMG. During Astral Ring Charging, after Basic ATK SEQ 3 lands: if SP is below 150, restores it to 150; if SP is at least 150 but below 300, restores it to 300. QTE: This Thought, Unshakable Since: QTE: Triggered when an enemy is Time-Slowed, a teammate casts Weapon Skill or Ultimate, or the Time-frozen Domain triggered by a teammate ends. Deals 300% + 400% ATK of Physical DMG and triggers 2s of global Time Fracture. During Astral Ring Charging, when entering via QTE, if this character's SP is below 150, it will be restored to 150. This Path, Singular Focus: This character deals 20% more Total DMG against BIO-type enemies. While performing Basic ATK, this character takes 30% less Total DMG and has increased Ignore Interrupt. Basic ATK SEQ 3 deals an additional 20.26% ATK of Physical DMG. This Blade, Tempered by Hardships: As the leader, during Astral Ring Charging, entering via QTE restores 1 stack(s) of Fighting Spirit.

  • Flashing Steel, Which Hokushin Teaches

    Passive

    Passive skills apply automatically in battle. Xentinel · Dawnbearing Crescent has Fighting Spirit/Blade Force, which caps at 4/2 stacks and starts at 0/0 stacks. Each stack of Blade Force occupies 2 stacks of Fighting Spirit's upper limit. Her max SP increases by 120. As the leader, starts battles with 1 stack of Fighting Spirit. With at least 2 stacks of Fighting Spirit/Blade Force, hold [ATK] to perform different moves based on the number of Blade Force stacks. While performing a move, if Fighting Spirit/Blade Force is sufficient, tap [ATK] to perform a move below: ● With no Blade Force, consumes 2 stacks of Fighting Spirit to unleash Supreme Slash, dealing 200% + 800% ATK of Physical DMG and restoring 1 stack of Blade Force. ● With 1 stack of Blade Force, consumes 2 stacks of Fighting Spirit to unleash Absolute Slash, dealing 90% + 900% ATK of Physical DMG and restoring 1 stack of Blade Force. ● With 2 stacks of Blade Force, consume 2 stacks of Blade Force to cast Sentinel Slash, dealing 1,600% ATK of Physical DMG and triggering teammates' QTEs on hit. ● Casting Supreme Slash/Absolute Slash/Sentinel Slash deals an additional 100% x 2 ATK of Physical DMG to the locked target. During this time, this character is invincible, and DMG dealt by her counts as Combo ATK DMG. After defeating an enemy using Supreme Slash/Absolute Slash/Sentinel Slash, recovers 2 Fighting Spirit. This effect can trigger once at most per skill use. Sentinel Slash can instantly kill BIO-type non-bosses. When Xentinel · Dawnbearing Crescent exits the field, or enters or exits Stellar Outburst, Fighting Spirit and Blade Force are removed. During Astral Ring Charging, when Sentinel Slash lands: if SP is below 150, restores it to 150; if SP is at least 150 but below 300, restores it to 300. Everlasting Thought: As the leader: ● Xentinel · Dawnbearing Crescent possesses Unstoppable (max: 3 stacks). ● When she enters battle, she gains 3 stack(s) of Unstoppable. ○ Casting Supreme Slash/Absolute Slash on BIO-type non-bosses will consume 1 stack of Unstoppable to defeat them instantly. ○ Casting Supreme Slash/Absolute Slash/Sentinel Slash on BIO-type Boss enemies will consume 1 stack of Unstoppable to reduce their max HP by 2% (manifests as HP loss). ● During Stellar Outburst, after the team triggers Facet of Infinitude 1/2/3 time(s), this character recovers 1/2/3 stack(s) of Unstoppable when Stellar Outburst ends. Everlasting Path: During Astral Ring Charging, when this character casts Sentinel Slash or when her teammate casts their Ultimate, this character attacks shielded enemies once additionally. ● Deals 400% ATK of Physical DMG. This DMG has 30% higher Crit Rate and 800% higher shield break efficiency. As the leader, shield break efficiency increases by another 800%. ● Triggered once by each character at most. The trigger counter resets after exiting Stellar Outburst. ● Kiana can also trigger this effect during Augmented Ascension. Everlasting Heart: When she is the leader and Kiana is on the team, or when Kiana is the leader, both of them gain An Eve's Vigil: ● If this character can deal Physical DMG and does not possess Physical Breach, she gains 20.2% Physical Breach. ● If this character can deal Elemental DMG and does not possess Elemental Breach, she gains 7.03% Elemental Breach. ● If this character possesses Physical Breach from another character, this character deals 20% more Physical DMG. ● If this character possesses Elemental Breach from another character, this character deals 20% more Elemental DMG.

Recommended gear

  • Recommended

    Offense 100% · Functionality 100% · Compatibility 100%
    • WeaponDawnlight of Qilin: Peaceful Age
    • Stigma (T)Every Year Anew
    • Stigma (M)Every Year Anew
    • Stigma (B)Every Year Anew
  • Universal

    Offense 45% · Functionality 45% · Compatibility 65%
    • WeaponSeven Thunders of Retribution: Narukami
    • Stigma (T)Every Year Anew
    • Stigma (M)Every Year Anew
    • Stigma (B)Every Year Anew
  • Transitional

    Offense 30% · Functionality 0% · Compatibility 30%
    • WeaponJizo Mitama
    • Stigma (T)Marco Polo
    • Stigma (M)Marco Polo
    • Stigma (B)Marco Polo

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