Seele

The The Hunt

Seele

/Quantum/★★★★★

Belobog

Atier

Introduction

Seele is a 5-star Quantum character in Honkai: Star Rail. Seele's weapon type is scythe and path is The Hunt. Faction: Belobog.

On our Honkai: Star Rail tier list Seele is A tier, 38th of the 87 characters ranked, from where 24 current tier lists put Seele.

By game mode, Seele is C in Memory of Chaos, B in Pure Fiction and B in Apocalyptic Shadow.

Other Quantum characters in Honkai: Star Rail: Archer, Aventurine • Waveflair, Castorice, Cipher, Fu Xuan, Jade and 7 more.

Is Seele good?

Seele gets a second Skill activation whenever an enemy drops to half HP, and defeating an enemy outright grants her an extra turn on top of that. The Version 4.2 update pushed her damage multipliers up and smoothed out some of her more restrictive mechanics.

Despite following The Hunt, she can still handle AoE content like Pure Fiction as long as she can clear enemies within a Skill use or two.

Pairs well with: F2P team; Hypercarry team.

Strengths

  • Extra Skill activation against half-HP enemies
  • Extra turn whenever she defeats an enemy
  • 4.2 update raised her multipliers and streamlined her kit

Weaknesses

  • Needs to kill quickly to stay useful in AoE content

Best build for Seele

From 5 guides

Main stats

Body
CRIT Rate/CRIT DMG
Feet
ATK%
Planar Sphere
Quantum DMG Boost
Link Rope
ATK%
Substats
CRIT Rate=CRIT DMG >ATK% >SPD

Relic set

2 options
  1. 1
    Genius of Brilliant Stars(4)
    5 of 5
  2. 2
    Scholar Lost in Erudition(4)
    5 of 5

Planar ornament

3 options
  1. 1
    Rutilant Arena(2)
    5 of 5
  2. 2
    Firmament Frontline: Glamoth(2)
    5 of 5
Show 1 more set option
  1. 3
    The Wondrous BananAmusement Park(2)
    2 of 5

Profile

Seele carries the title "Butterfly of Tempest". Seele is voiced by Tang Yajing (唐雅菁) in Chinese, Molly Zhang in English, Nakahara Mai (中原麻衣) in Japanese, and Song Ha-rim (송하림) in Korean.

Background

Seele is a playable character in Honkai: Star Rail.

A spirited and valiant key member of Wildfire who grew up in the perilous Underworld of Belobog.

She is accustomed to being on her own. Like her nickname "Babochka", she flits through the battlefield with grace as she causes a storm.

Seele is a young woman with waist-length dark indigo hair, featuring a violet underlayer similar to her eye color and several messy strands.

Her outfit is a sleeveless white leotard open from her stomach, revealing a ruched black and blue bikini-like top, decorated by an upside down lavender butterfly underneath.

Other lavender butterflies adorn her right shoulder and upper back.

Two white pieces of fabric on either side of the leotard extend into cyan and purple ruffles, with this same structure forming a skirt along her backside.

Her right arm is covered by white bands and a fingerless, silver-detailed black elbow glove.

Her left arm has a white strap, a tied red band with tails reaching her calves, and a baggy purple elbow sleeve.

She wears unbuttoned black shorts with purple and red detailing.

Over top all this is a purple and black coat with both sides completely detached, and the right side much longer.

A light purple braided leather keychain hangs from her right hip.

She also wears a purple scarf with one red and one white stripe.

For footwear, Seele dons asymmetrical black boots with blue lining.

Her right leg has several black leather wraps, and a layered white, purple and cyan cloth wrap.

Stories

5
Story 1

A spirited and valiant member of Wildfire who grew up in the perilous Underworld of Belobog. She is accustomed to being on her own.

The protectors and the protected, the oppressors and the oppressed... The world Seele grew up knowing was just a simple dichotomy...

That is, until "that girl" appeared.

Story 2

Seele's first fight in her life was for herself.

Back then, she would wander aimlessly through the alleyways each day. When she was thirsty, she'd beg for water at the orphanage. When she was hungry, she'd swap scraps she found with the merchants for biscuits. Everyone in the dark side of Rivet Town knew that fearless homeless girl, and everyone was keen to avoid this wild, stubborn little rascal.

One hot evening, she felt very thirsty from too much playing. She arrived at the orphanage to discover the bucket containing water from the well is almost empty. Another shriveled homeless man was also there trying to get a drink — and after a power struggle which involved fists and even teeth, the man fled and Seele earned the right to slake her thirst alone.

Seele saw the man three days later. Through the window of the clinic, she saw that wizened figure at death's door, lying on a stretcher.

Ever since then, she's always left a little water in the bucket for the people coming later.

Story 3

As a child, Seele only ever went up to the Overworld once. That was after she'd met Oleg — who at the time was still captain of the Underworld's Silvermane Guards. Oleg hid Seele in his supply bag one day and took her up to the Overworld by cable car to give her a peek at the city she yearned for.

Seele followed Oleg around the sights of Belobog, eating delicious foods and dressing up in splendid clothes beyond her wildest imagination. She scared off a group of kids with her uncouth miner slang, which caused Oleg to burst out into laughter. Those two short days were full of joy and laughter.

Before leaving that evening, they sat on a bench in the Administrative District Plaza as Seele stared at the restaurant opposite them.

"Was the Overworld fun, Seele? Wanna come back again later?"

"Can I ask you something?"

"...What's up? Ask away."

"Those Overworlders are only eating half their meal, and threw the rest away."

"Do they know that people down below haven't got enough food to eat?"

Oleg saw how a look of gloom passed over her tender face.

"Let's go back, Oleg. I don't want to come back here again."

Story 4

Lying on the clinic's bed, Seele is finally able to calm herself down as she silently thought over her experiences since becoming a member of Wildfire.

Injuries and blood are routine occurrences for her. Seele has a better-than-average tolerance for pain, which allows her to fully unleash herself in combat — ignoring any lingering bumps and bruises.

Wounds will always heal, just as the threat of the Fragmentum will always grow. Just as people always return to their boring lives once rescued. Sometimes, a misconception would pop up in Seele's mind, as if time in the Underworld had come to a standstill... It somehow seems that all the efforts she and Wildfire had made are all in vain.

The doctor comes over and gently asks about her injury. Seele struggles to organize words, and conveys her confusion to the doctor.

"What's more important than miracles, Seele," the doctor says with a smile as she places her palm lightly on Seele's forehead, "is to protect people's hopes for miracles."

Story 5

The Administrative District Plaza is a crowded place, and it's where almost half the residents of Belobog are now gathering. Suppressing her disdain for bustling crowds, Seele scans across the faces in the Plaza with her careful gaze.

Her hard work pays off, and she soon locks onto a target. A man wearing a gray hat, his hands in his pockets, is scuttling back and forth through the crowds while slyly looking from side to side with a sharp expression. After confirming that nobody is watching — at least, so he thinks — the man reaches out to grab the satchel of the woman beside him.

But before his fingers could reach the bag's zip, a slender but forceful hand quickly grabs his wrist. He nearly cries out with the pain, but Seele clasps her other hand over his mouth.

"Not a peep from you."

The majestic cry of horns resounds throughout the skies, and the bustling crowd falls silent immediately. A man in a comical outfit rushes to the podium, and shouts in a piercing voice —

"Ladies and gentlemen! For the ribbon-cutting part of this ceremony, please welcome to the stage — the Supreme Guardian herself, Madam Bronya Rand!"

Deafening cheers erupt from the plaza. Seele quietly pulls the pickpocket out of the crowd during the ruckus, and escorts him to the Silvermane Guards on duty. She turns to look back at the distant stage, and briefly locks eyes with the woman in the white dress. The Supreme Guardian flashes her an ever-so-brief smile, and Seele nods slightly in response.

And then, they go their separate ways — one stepping into the light, the other into the shadows.

— One day, they will finally meet again.

Stats

  • HP931
  • ATK640
  • DEF364
  • SPD115
  • Taunt75

Level 80. Each bar is measured against the highest value in the Honkai: Star Rail roster.

Skills

14
  • Thwack

    Basic ATK

    Deals Quantum DMG equal to 100% of Seele's ATK to one designated enemy.

  • Sheathed Blade

    Skill

    Increases Seele's SPD by 25% for 2 turn(s) and deals Quantum DMG equal to 220% of Seele's ATK to one designated enemy.

  • Butterfly Flurry

    Ultimate

    Seele enters the Amplification state and deals Quantum DMG equal to 425% of her ATK to one designated enemy.

  • Resurgence

    Talent

    Enters the Amplification state upon defeating an enemy with Basic ATK, Skill, or Ultimate, and receives an extra turn. While in the Amplification state, increases the DMG of Seele's attacks by 80% for 1 turn(s). Enemies defeated in the extra turn provided by "Resurgence" will not trigger another "Resurgence."

  • Phantom Illusion

    Technique

    After using her Technique, Seele gains Stealth for 20 second(s). While Stealth is active, Seele cannot be detected by enemies. And when entering battle by attacking enemies, Seele will immediately enter the Amplification state.

  • Nightshade

    Trace

    When current HP percentage is 50% or lower, reduces the chance of being attacked by enemies.

  • Lacerate

    Trace

    While Seele is in the Amplification state, her Quantum RES PEN increases by 20%.

  • Rippling Waves

    Trace

    After using a Basic ATK, advances Seele's next action by 20%.

  • Extirpating Slash

    Eidolon 1

    When dealing DMG to an enemy whose HP percentage is 80% or lower, increases CRIT Rate by 15%.

  • Dancing Butterfly

    Eidolon 2

    The SPD Boost effect of Seele's Skill can stack up to 2 time(s).

  • Dazzling Tumult

    Eidolon 3

    Skill Lv. +2, up to a maximum of Lv. 15. Talent Lv. +2, up to a maximum of Lv. 15.

  • Flitting Phantasm

    Eidolon 4

    Seele regenerates 15 Energy when she defeats an enemy.

  • Piercing Shards

    Eidolon 5

    Ultimate Lv. +2, up to a maximum of Lv. 15. Basic ATK Lv. +1, up to a maximum of Lv. 10.

  • Shattering Shambles

    Eidolon 6

    After attacking with Ultimate, Seele inflicts "Butterfly Flurry" on the attacked enemy target for 1 turn(s). Enemies in "Butterfly Flurry" will additionally take 1 instance of Quantum Additional DMG equal to 15% of Seele's Ultimate DMG every time they are attacked. If the target is defeated by the "Butterfly Flurry" state's Additional DMG triggered by other allies' attacks, Seele's Talent will not be triggered. When Seele is knocked down, the "Butterfly Flurry" inflicted on the enemies will be removed.

Art

Seele key art

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