
000
Lobotomy E.G.O::Hornet【Alteration】Meursault
Introduction
Lobotomy E.G.O::Hornet【Alteration】Meursault is a 3-star character in Limbus Company.
On our Limbus Company tier list Lobotomy E.G.O::Hornet【Alteration】Meursault is B tier, 74th of the 175 characters ranked, from where 5 current tier lists put Lobotomy E.G.O::Hornet【Alteration】Meursault.
Is Lobotomy E.G.O::Hornet【Alteration】Meursault good?
A Hornet Meursault with good, steady damage that climbs as Spores stack on the target, which also helps with Burn Count. For a Burn team he's hard to justify: his Skill 3 Burn nuke is capped, his AoE is very limited, he offers almost no utility, and Thumb Meursault ramps harder and hits far harder in the same role.
Strengths
- Good, consistent damage
- Spores help with Burn Count
Weaknesses
- Almost no utility
- Burn Count is easy to get without Spores
- Capped Burn nuke and very limited AoE
- Outclassed by Thumb Meursault in Burn
Skills
7Warning Shot
Skill 1 · Lust · Pierce · Skill Power 4 · 2 coins · Coin Power 4 · Offense Level 63Deal +5% damage for every 5 Spore on target (max 30%) [Before Use] At max Spore Round [Base], inflict 1 Pierce Fragility On Hit (once per turn) [On Use] Coin Power +1 for every 6 ( Burn + Bleed) on target (max 2) 1 Spend 1 Spore Round [Base] [On Hit] Inflict 2 Burn 2 Spend 1 Spore Round [Base] [On Hit] Inflict 2 Bleed
E.G.O Alteration - Buckshot
Skill 2 · Wrath · Pierce · Skill Power 4 · 3 coins · Coin Power 4 · Offense Level 64Deal -50% damage against sub-targets Deal +15% damage for every 5 Spore on target (max 45%) [On Use] If the main target has 6+ ( Burn + Bleed), Coin Power +1 [On Use] If this unit has Loyalty Pheromone, Clash Power +1 [On Use] Convert Coins equal to Loyalty Pheromone into Unbreakable Coin s, beginning with the final Coin [Attack End] At 1 or fewer Spore Round [Base], Reload [Germination] 1 Spend 1 Spore Round [Buckshot] [On Hit] Inflict +1 Burn Count 2 Spend 1 Spore Round [Buckshot] [On Hit] Inflict +2 Bleed Count 3 Spend 1 Spore Round [Buckshot] [On Hit] Inflict +1 Burn Count
Field Test - Dust Spark
Skill 3 · Wrath · Pierce · Skill Power 4 · 4 coins · Coin Power 3 · Offense Level 65Deal +50% damage for every excess Atk Weight beyond the # of actual targets (for Focused Encounters, the part) Deal +10% damage for every 5 Spore on target (max 30%) [Before Use] At 2 or fewer Spore Round [Base], consume 6 SP to gain 3 Spore Round [Base] [On Use] Coin Power +1 for every 6 ( Burn + Bleed) on the main target (max 3) [On Use] If this unit has Loyalty Pheromone, Clash Power +1 [On Use] Convert Coins equal to Loyalty Pheromone into Unbreakable Coin s, beginning with the 3rd Coin [On Use] At 3 Loyalty Pheromone, gain Atk Weight +1 [Attack End] Reload [Germination] 1 This Coin hits only a single Target (prioritizes the main target) Spend 1 Spore Round [Base] [On Hit] Inflict 3 Burn 2 This Coin hits only a single Target (prioritizes the main target) Spend 1 Spore Round [Base] [On Hit] Inflict 2 Bleed 3 This Coin hits only a single Target (prioritizes the main target) Spend 1 Spore Round [Base] [On Hit] Inflict 2 Bleed 4 Unbreakable Coin Spend 1 Spore Round [Buckshot] Deal -50% damage against sub-targets This Coin Deals +5% damage for every Loyalty Pheromone on self (max 15%) [On Hit without Cracking] If target's Spore is at max Stack, activate the following: - Deal ( Burn Potency x Spore Stack / 10) Wrath damage (rounded down) - Dealing Wrath damage with this effect counts as activating Burn - Target loses 1 Burn Count - Spore on target expires [On Hit] Inflict +1 Burn Count and +2 Bleed Count
Spore Germination
Defense · Wrath · Skill Power 4 · 1 coin · Coin Power 10 · Offense Level 63[Combat Start] Reload [Germination] (once per turn [On Evade Use] Coin Power +1 for every 6 ( Burn + Bleed) on the attacker (max 3) [On Evade] Heal 10 HP (once per turn) - If this unit has Loyalty Pheromone, heal an additional 5 HP for every Stack
E.G.O Alteration / Spore Round
Passive · Always Active: Begin Encounters with 10Spore Round [Base] and 6 Spore Round [Buckshot] On Hit with Coins that spend Spore Round: - If Spore Round [Base] was spent, inflict 2 Spore - If Spore Round [Buckshot] was spent, inflict 3 Spore - This counts as "inflicting negative effects with the Skill" Before Coin Use of a Coin that spends Spore Round [Buckshot], if this unit does not have Spore Round [Buckshot], consume 2 SP and 2 Spore Round [Base] to gain 1 Spore Round [Buckshot] If this unit runs out of Spore Round mid-Skill, cancel all subsequent Coins and Reload [Germination] When targets with Spore are killed, gain 1 Loyalty Pheromone
Spore Diffusion
Passive · Needs 3 Wrath ownedOn Kill against targets with Spore, gain the following effects: - Inflict double the Spore for the next turn - On Kill with a Base Attack Skill, gain (Spore Round the Skill spends / 2) Spore Round (rounded up; once per Skill)
Worker Bee
Support · Needs 4 Wrath resonanceAlly Pierce Base Attack Skill End: The said ally heals HP equal to 10% of HP damage dealt with the attack (2 times per Encounter) - For this turn, if all Base Attack Skills equipped on allied Skill Slots are Pierce Skills, all allies heal 10 SP at Turn End
Art

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