
000
Lobotomy E.G.O::Magic Bullet Outis
Introduction
Lobotomy E.G.O::Magic Bullet Outis is a 3-star character in Limbus Company.
On our Limbus Company tier list Lobotomy E.G.O::Magic Bullet Outis is A tier, 25th of the 175 characters ranked, from where 10 current tier lists put Lobotomy E.G.O::Magic Bullet Outis.
Is Lobotomy E.G.O::Magic Bullet Outis good?
A Magic Bullet Outis who clears waves of enemies, applies damage-amp debuffs and makes Burn hit harder as a fight drags on. Her Dark Flame builds slowly, though, so she's weak in short fights and low-turn clears, and Magic Bullets come slowly too, from only three of her six skills.
She has two sin affinities, making E.G.O hard to fuel, and her shots can hit your own team if you're careless. Her Magic Bullet E.G.O fixes nearly all of this.
Pairs well with: Burn team.
Strengths
- Excellent wave clear
- Strong damage-amp debuffs
- Makes Burn stronger over long fights
- As support, boosts expensive E.G.O hits
Weaknesses
- Only two sin affinities
- Can target her own team
- Skill 3 needs three or more targets
- Dark Flame builds very slowly
Skills
6Ignition
Skill 1 · Wrath · Blunt · Skill Power 3 · 2 coins · Coin Power 4 · Offense Level 63Gain +1 Coin Power for every 3 Burn on target (Max 3) Coin 1: [On Hit] Inflict 1 Dark Flame next turn Coin 2: [On Hit] Inflict Burn equal to Dark Flame on target
Detonate Magic Bullet
Skill 2 · Pride · Blunt · Skill Power 4 · 2 coins · Coin Power 6 · Offense Level 63Gain +1 Coin Power for every 6 Burn on target (Max 3) Coin 1: [On Hit] At less than 4 Magic Bullet, gain 1 Magic Bullet. Inflict Dark Flame equal to Magic Bullet next turn Coin 2: [On Hit] Inflict Burn equal to Dark Flame on target
Magic Bullet Fire
Skill 3 · Pride · Pierce · Skill Power 15 · 1 coin · Coin Power 4 · Offense Level 65Deal +1% damage based on Burn on target (Max 30%) [Before Attack] Gain 1 Magic Bullet Lose ((Magic Bullet -1)x5) SP Atk Weight becomes equal to Magic Bullet At 10 or less SP, 50% chance to attack indiscriminately [After Attack] If at 7 Magic Bullet, reset to 0 (Counts as spending the last Ammo) Coin 1: [On Hit] Inflict Dark Flame equal to Magic Bullet
The Price of a Bullet
Defense · Pride · Skill Power 10 · 1 coin · Coin Power 4 · Offense Level 57[On Use] Gain 1 Magic Bullet (Once per turn) [On Use] Gain Final Power proportional to (Magic Bullet x2) [Skill End] Lose SP equal to Magic Bullet
The Marksman's Smoking Pipe
Passive · Needs 3 Pride ownedIf the main target's Defense Level is currently lowered by 4 or more, gain (Burn on main target) Poise Before Attack (Max 20 per turn)
Request Work
Support · Needs 3 Pride resonance1 ally with the most SP deals +10% damage with E.G.O Skills If the E.G.O Skill consumes 7+ E.G.O resources, deal additionally +5% damage
Art

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