Mane (Swimsuit)

Unsigned

Mane (Swimsuit)

★★★

/Reason/Supporter/Middle row

Dtier

Introduction

Mane (Swimsuit) is a 3-star Reason character in MAke Drama: MAD. Mane (Swimsuit)'s role is Supporter. Mane (Swimsuit) fights from the middle row. Faction: Unsigned.

Mane (Swimsuit) is only in the Korean release so far, so this page follows that version.

On the MAke Drama: MAD tier list Mane (Swimsuit) is D tier, 38th of the 49 characters ranked.

Other Reason characters in MAke Drama: MAD: Bianca, Claire (Swimsuit), Elisia, Freya, Gin, Kasa and 4 more.

What Mane (Swimsuit) does

The swimsuit Mane's basic attacks splash every enemy in front and build Water Splash, more with each target hit, and at 6 stacks she fires Blast Pump Shot on her own. Box in the Hole hits three enemies and cuts their Attack Power by 30%, and her Burst hits everything in range with a guaranteed 2s Stun.

Mane (Swimsuit)'s banners

All banners
  • 16 July 2026 to 29 July 2026Rate-Up Summon (Mane (Swimsuit))

Profile

Mane has changed into her swimsuit for <Day of Freedom>. To beat the sweltering summer heat, she makes thorough preparations and sets off for the Vermont Coast in search of treasure.

Mane (Swimsuit)'s birthday is August 5. Mane (Swimsuit) is voiced by Matsuri Sugihara in Japanese. Her hobby is brewing strong liquor, and she's good at arm wrestling and drinking bets. She likes A can of beer after a shower. Sol drew her.

Mane (Swimsuit)'s MochiTalk status: Looking for someone to go to the beach with

Stories

5
These Are Our Credits (bond rank 1)

Mane: Yo, how's it going?

Master: What's this all of a sudden?

Master: You're making me nervous

Mane: Well, that's a pretty lukewarm reaction

Master: Take a look at your track record.

Mane: What can I say? I'm always dynamic

Mane: Anyway, let's grab a drink

Master: I knew it

Mane: It's not like you have anything better to do anyway, right?

Mane: It's dead quiet for me around this time anyway

Master: You think I'm like you?

Mane: Come over right now and drinks are on me

Master: On my way

Master: Wait up

Mane: I thought you had things to do?

Master: Just finished everything

Mane: Haha, now we're talking

Mane: I'll be waiting here

Mane: Hey, when are you getting here?

Master: I'm busy

Master: I'm playing tag

Mane: Huh? Someone chasing you?

Mane: sec sec

Mane: Done, right?

Master: What the... Where did you shoot from?

Master: How did you even hit them?

Mane: I have my ways

Mane: Now hurry up and get over here

Mane: Time to get this party started

What Goes Around Comes Around (bond rank 5)

Mane: Reply when you're awake

Master: Ugh... I'm dying

Master: But how are you looking so completely fine?

Mane: You say that like we drank a ton

Mane: Hurry up and get out to the beach

Mane: Because summer isn't over yet

Master: Just a bit longer...

Mane: Choose one

Mane: Are you coming out quietly, or should I go back over there?

Master: Both options suck

Mane: So?

Master: I'll crawl out on all fours

Master: I'll roll my way out

Mane: Good, good

Mane: You know where to go, right?

Master: Probably the same spot as yesterday

As the Night Deepens and the Wine Ripens... (bond rank 10)

Mane: You said you were going to the bathroom, so why aren't you back yet?

Master: Of course it takes long when I drank that much!

Mane: I told you to just pee in the ocean

Master: What the hell are you talking about now?

Mane: It's a waste of time

Mane: Anyway, grab some more booze on your way back

Master: I have no money

Mane: Is that so...

Mane: Just get back here for now

Vast Beach + Sandy Shore + Swimsuit = (bond rank 15)

Mane: Reply when you're awake

Master: Ugh... I feel like this happened yesterday too...

Master: Seriously, what is your body even made of?

Mane: I'm not gonna get drunk over that little

Master: You were totally wasted, though

Mane: No, I wasn't

Mane: Anyway, what should we play today?

Master: Well, we need some toys to play with first

Master: Give me a second

Mane: Oh... This better be fun enough to make up for the wait.

Mane: Hmm... Did I hit you too hard?

Master: This literally turned into dodgeball

Mane: Who cares? It was fun, wasn't it?

Mane: You look exhausted, so just rest there for a bit

Mane: I'll go grab something for us to drink

Mane: Don't go anywhere else, okay?

Warm Beer? No Way! (bond rank 20)

Mane: Back in a bit

Master: Bring some drinks?

Mane: Since there's no one else around

Mane: More importantly, beer. Beer

Master: Figures it's beer

Mane: But

Mane: Sigh...

Mane: I can't drink it like this

Master: ?

Mane: You'll see

Mane: Ugh, my mouth still tastes awful

Master: Who on earth chugs just anything to rinse their mouth out?

Mane: You think I wanted to?

Mane: But now that I think about it, it's still better than lukewarm beer

Master: That's why you should've won rock-paper-scissors

Mane: You clueless idiot. Is it really that hard to let me win?

Master: How do you even let someone win at rock-paper-scissors?

Master: It's all up to fate

Mane: Yeah, yeah, whatever

Mane: Still, I had fun hanging out with you

Mane: Too bad we couldn't catch that jerk at the end, though...

Master: Who cares? It was fun

Master: Let's do it again next time

Mane: Sure, I'll call you when I'm free

Mane: Hit me up if you're bored, too

Master: Ok

Stats

  • Max HP14th13,899
  • Attack Power20th827
  • Defense41st36
  • Crit Chance100
  • Crit Dmg150%
  • Accuracy75
  • Evasion71
  • Pen12
  • Pen Res31st8
  • Crit Res31st29

At ★5 and level 62, before gear, bond and Aura Infusion bonuses. Each bar is measured against the highest value in the MAke Drama: MAD roster, and the place is out of every character with that stat.

Skills

7
  • Aqua Shot

    Basic attack

    Deals DMG equal to 50% of Attack Power to enemies within the frontal area.

  • Blast Pump Shot

    Skill 1

    Deals DMG equal to 260% of Attack Power to enemies within the frontal area and Knockback 1 nearby enemy on the final hit. Upon using this skill, removes all Water Splash effects on self. Water Splash: Drenched the enemy! Casts Blast Pump Shot upon reaching max stacks. (Max 6 stacks)

    By skill level, up to 10

    Lv. 1
    200%
    Lv. 2
    204%
    Lv. 3
    208%
    Lv. 4
    220%
    Lv. 5
    224%
    Lv. 6
    228%
    Lv. 7
    240%
    Lv. 8
    244%
    Lv. 9
    248%
    Lv. 10
    260%
  • Box in the Hole

    Skill 2

    Deals DMG equal to 165% of Attack Power to 3 nearby enemies in front and grants the Attack Power Decrease effect. Attack Power Decrease: Decreases Attack Power by 30% for 10s

    By skill level, up to 10

    Lv. 1
    120%
    Lv. 2
    123%
    Lv. 3
    126%
    Lv. 4
    135%
    Lv. 5
    138%
    Lv. 6
    141%
    Lv. 7
    150%
    Lv. 8
    153%
    Lv. 9
    156%
    Lv. 10
    165%
  • Jet Wave

    Burst · Cooldown 32s

    Deals DMG equal to 260% of Attack Power to enemies within the entire range and has a 100% chance to grant the Stun effect. Stun: Incapacitates the target for 2s.

    By skill level, up to 5

    Lv. 1
    200% · 70%
    Lv. 2
    209% · 70%
    Lv. 3
    230% · 85%
    Lv. 4
    239% · 85%
    Lv. 5
    260% · 100%
  • Splash Festival I

    Passive · Unlocks at ★3

    Mane (Swimsuit)'s Attack Power increases by 10%, and when dealing damage with Basic Attacks, she gains the Water Splash effect in proportion to the number of targets damaged. Water Splash: Drenched the enemy! Casts Blast Pump Shot upon reaching max stacks. (Max 6 stacks)

  • Splash Festival II

    Passive · Unlocks at ★4

    Mane (Swimsuit)'s Attack Power increases by 20%, and when dealing damage with Basic Attacks, she gains the Water Splash effect in proportion to the number of targets damaged. Water Splash: Drenched the enemy! Casts Blast Pump Shot upon reaching max stacks. (Max 6 stacks)

  • Splash Festival III

    Passive · Unlocks at ★5

    Mane (Swimsuit)'s Attack Power increases by 30%, and when dealing damage with Basic Attacks, she gains the Water Splash effect in proportion to the number of targets damaged. Water Splash: Drenched the enemy! Casts Blast Pump Shot upon reaching max stacks. (Max 6 stacks)

Upgrade costs

Open in the planner

Skill upgrades

  • Lv. 2Credits ×4,000Lesser Feather of Reason ×3
  • Lv. 3Credits ×8,000Lesser Feather of Reason ×5
  • Lv. 4Credits ×14,000Lesser Feather of Reason ×8Bronze Microphone ×5
  • Lv. 5Credits ×31,500Lesser Feather of Reason ×10Intermediate Feather of Reason ×4Bronze Microphone ×10
  • Lv. 6Credits ×55,000Lesser Feather of Reason ×14Intermediate Feather of Reason ×6Bronze Microphone ×15Silver Microphone ×5
  • Lv. 7Credits ×92,500Intermediate Feather of Reason ×8Advanced Feather of Reason ×2Silver Microphone ×8
  • Lv. 8Credits ×125,000Intermediate Feather of Reason ×12Advanced Feather of Reason ×5Silver Microphone ×12Gold Microphone ×4
  • Lv. 9Credits ×170,000Advanced Feather of Reason ×8Superior Feather of Reason ×8Gold Microphone ×6Platinum Microphone ×5
  • Lv. 10Credits ×250,000Advanced Feather of Reason ×10Superior Feather of Reason ×12Gold Microphone ×10Platinum Microphone ×10

Burst upgrades

  • Lv. 2Credits ×80,000Lesser Egg of Reason ×10Bronze Microphone ×10
  • Lv. 3Credits ×170,000Lesser Egg of Reason ×15Intermediate Egg of Reason ×7Bronze Microphone ×15Silver Microphone ×7
  • Lv. 4Credits ×250,000Intermediate Egg of Reason ×13Advanced Egg of Reason ×5Superior Egg of Reason ×3Silver Microphone ×13Gold Microphone ×5Platinum Microphone ×3
  • Lv. 5Credits ×500,000Advanced Egg of Reason ×10Superior Egg of Reason ×7Gold Microphone ×10Platinum Microphone ×7

Promotion

  • ★3 to ★4Mane (Swimsuit)'s Memory ×120
  • ★4 to ★5Mane (Swimsuit)'s Memory ×140

Aura Infusion

Surface Path

From ★3 · costs Aura Infusion material
  • Stage 1Attack Power +2%, Defense +6, Max HP +2.1%×300
  • Stage 2Max HP +0.6%, Pen +3.34×100
  • Stage 3Max HP +0.6%, Pen +3.34×100
  • Stage 4Attack Power +2%, Max HP +2.1%×300
  • Stage 5Max HP +0.6%, Pen +3.33×100
  • Stage 6Max HP +0.6%, Pen +3.33×100
  • Stage 7Attack Power +2%, Defense +6, Max HP +2.1%×300
  • Stage 8Max HP +0.6%, Pen +3.33×100
  • Stage 9Max HP +0.6%, Pen +3.33×100
  • Stage 10Attack Power +2%, Max HP +2.1%×300

Deep Path

From ★5 · costs Mane (Swimsuit)'s Memory
  • Stage 1Attack Power +3%, Defense +9, Max HP +3.15%×30
  • Stage 2Max HP +0.9%, Pen +5×10
  • Stage 3Max HP +0.9%, Pen +5×10
  • Stage 4Attack Power +3%, Max HP +3.15%×30
  • Stage 5Max HP +0.9%, Pen +5×10
  • Stage 6Max HP +0.9%, Pen +5×10
  • Stage 7Attack Power +3%, Defense +9, Max HP +3.15%×30
  • Stage 8Max HP +0.9%, Pen +5×10
  • Stage 9Max HP +0.9%, Pen +5×10
  • Stage 10Attack Power +3%, Max HP +3.15%×30

Bond ranks

Every bond rank adds 1 Attack Power to Mane (Swimsuit), up to +20 at rank 20, the cap. Rank 20 takes 399 affection in all, which is 20 ordinary gifts or 19 of the ones Mane (Swimsuit) likes.

  • Awkward RelationshipRanks 1 to 4From 0 affection+1 to +4 Attack Power
  • Getting to KnowRanks 5 to 9From 34 affection+5 to +9 Attack Power
  • Comfortable AcquaintancesRanks 10 to 14From 107 affection+10 to +14 Attack Power
  • FlirtingRanks 15 to 20From 227 affection+15 to +20 Attack Power

Liked gifts

3

Each of these gives Mane (Swimsuit) 22 affection, where any other gift gives 20.

  • Peanut Mix, a gift Mane (Swimsuit) likesPeanut Mix
  • Great Tofu, a gift Mane (Swimsuit) likesGreat Tofu
  • Bloody Mary, a gift Mane (Swimsuit) likesBloody Mary

Art and animations

More Reason characters

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