

Introduction
Mane (Swimsuit) is a 3-star Reason character in MAke Drama: MAD. Mane (Swimsuit)'s role is Supporter. Mane (Swimsuit) fights from the middle row. Faction: Unsigned.
Mane (Swimsuit) is only in the Korean release so far, so this page follows that version.
On the MAke Drama: MAD tier list Mane (Swimsuit) is D tier, 38th of the 49 characters ranked.
Other Reason characters in MAke Drama: MAD: Bianca, Claire (Swimsuit), Elisia, Freya, Gin, Kasa and 4 more.
What Mane (Swimsuit) does
The swimsuit
Mane's basic attacks splash every enemy in front and build Water Splash, more with each target hit, and at 6 stacks she fires
Blast Pump Shot on her own.
Box in the Hole hits three enemies and cuts their Attack Power by 30%, and her Burst hits everything in range with a guaranteed 2s Stun.
Mane (Swimsuit)'s banners
All banners- 16 July 2026 to 29 July 2026Rate-Up Summon (Mane (Swimsuit))
Profile
Mane has changed into her swimsuit for <Day of Freedom>. To beat the sweltering summer heat, she makes thorough preparations and sets off for the Vermont Coast in search of treasure.
Mane (Swimsuit)'s birthday is August 5. Mane (Swimsuit) is voiced by Matsuri Sugihara in Japanese. Her hobby is brewing strong liquor, and she's good at arm wrestling and drinking bets. She likes A can of beer after a shower. Sol drew her.
Mane (Swimsuit)'s MochiTalk status: Looking for someone to go to the beach with
Stories
5These Are Our Credits (bond rank 1)
Mane: Yo, how's it going?
Master: What's this all of a sudden?
Master: You're making me nervous
Mane: Well, that's a pretty lukewarm reaction
Master: Take a look at your track record.
Mane: What can I say? I'm always dynamic
Mane: Anyway, let's grab a drink
Master: I knew it
Mane: It's not like you have anything better to do anyway, right?
Mane: It's dead quiet for me around this time anyway
Master: You think I'm like you?
Mane: Come over right now and drinks are on me
Master: On my way
Master: Wait up
Mane: I thought you had things to do?
Master: Just finished everything
Mane: Haha, now we're talking
Mane: I'll be waiting here
Mane: Hey, when are you getting here?
Master: I'm busy
Master: I'm playing tag
Mane: Huh? Someone chasing you?
Mane: sec sec
Mane: Done, right?
Master: What the... Where did you shoot from?
Master: How did you even hit them?
Mane: I have my ways
Mane: Now hurry up and get over here
Mane: Time to get this party started
What Goes Around Comes Around (bond rank 5)
Mane: Reply when you're awake
Master: Ugh... I'm dying
Master: But how are you looking so completely fine?
Mane: You say that like we drank a ton
Mane: Hurry up and get out to the beach
Mane: Because summer isn't over yet
Master: Just a bit longer...
Mane: Choose one
Mane: Are you coming out quietly, or should I go back over there?
Master: Both options suck
Mane: So?
Master: I'll crawl out on all fours
Master: I'll roll my way out
Mane: Good, good
Mane: You know where to go, right?
Master: Probably the same spot as yesterday
As the Night Deepens and the Wine Ripens... (bond rank 10)
Mane: You said you were going to the bathroom, so why aren't you back yet?
Master: Of course it takes long when I drank that much!
Mane: I told you to just pee in the ocean
Master: What the hell are you talking about now?
Mane: It's a waste of time
Mane: Anyway, grab some more booze on your way back
Master: I have no money
Mane: Is that so...
Mane: Just get back here for now
Vast Beach + Sandy Shore + Swimsuit = (bond rank 15)
Mane: Reply when you're awake
Master: Ugh... I feel like this happened yesterday too...
Master: Seriously, what is your body even made of?
Mane: I'm not gonna get drunk over that little
Master: You were totally wasted, though
Mane: No, I wasn't
Mane: Anyway, what should we play today?
Master: Well, we need some toys to play with first
Master: Give me a second
Mane: Oh... This better be fun enough to make up for the wait.
Mane: Hmm... Did I hit you too hard?
Master: This literally turned into dodgeball
Mane: Who cares? It was fun, wasn't it?
Mane: You look exhausted, so just rest there for a bit
Mane: I'll go grab something for us to drink
Mane: Don't go anywhere else, okay?
Warm Beer? No Way! (bond rank 20)
Mane: Back in a bit
Master: Bring some drinks?
Mane: Since there's no one else around
Mane: More importantly, beer. Beer
Master: Figures it's beer
Mane: But
Mane: Sigh...
Mane: I can't drink it like this
Master: ?
Mane: You'll see
Mane: Ugh, my mouth still tastes awful
Master: Who on earth chugs just anything to rinse their mouth out?
Mane: You think I wanted to?
Mane: But now that I think about it, it's still better than lukewarm beer
Master: That's why you should've won rock-paper-scissors
Mane: You clueless idiot. Is it really that hard to let me win?
Master: How do you even let someone win at rock-paper-scissors?
Master: It's all up to fate
Mane: Yeah, yeah, whatever
Mane: Still, I had fun hanging out with you
Mane: Too bad we couldn't catch that jerk at the end, though...
Master: Who cares? It was fun
Master: Let's do it again next time
Mane: Sure, I'll call you when I'm free
Mane: Hit me up if you're bored, too
Master: Ok
Stats
- Max HP14th of 5013,899
- Attack Power20th of 50827
- Defense41st of 5036
- Crit Chance100
- Crit Dmg150%
- Accuracy75
- Evasion71
- Pen12
- Pen Res31st of 508
- Crit Res31st of 5029
At ★5 and level 62, before gear, bond and Aura Infusion bonuses. Each bar is measured against the highest value in the MAke Drama: MAD roster, and the place is out of every character with that stat.
Skills
7
Aqua Shot
Basic attackDeals DMG equal to 50% of Attack Power to enemies within the frontal area.

Blast Pump Shot
Skill 1Deals DMG equal to 260% of Attack Power to enemies within the frontal area and Knockback 1 nearby enemy on the final hit. Upon using this skill, removes all Water Splash effects on self. Water Splash: Drenched the enemy! Casts Blast Pump Shot upon reaching max stacks. (Max 6 stacks)
By skill level, up to 10
- Lv. 1
- 200%
- Lv. 2
- 204%
- Lv. 3
- 208%
- Lv. 4
- 220%
- Lv. 5
- 224%
- Lv. 6
- 228%
- Lv. 7
- 240%
- Lv. 8
- 244%
- Lv. 9
- 248%
- Lv. 10
- 260%

Box in the Hole
Skill 2Deals DMG equal to 165% of Attack Power to 3 nearby enemies in front and grants the Attack Power Decrease effect. Attack Power Decrease: Decreases Attack Power by 30% for 10s
By skill level, up to 10
- Lv. 1
- 120%
- Lv. 2
- 123%
- Lv. 3
- 126%
- Lv. 4
- 135%
- Lv. 5
- 138%
- Lv. 6
- 141%
- Lv. 7
- 150%
- Lv. 8
- 153%
- Lv. 9
- 156%
- Lv. 10
- 165%

Jet Wave
Burst · Cooldown 32sDeals DMG equal to 260% of Attack Power to enemies within the entire range and has a 100% chance to grant the Stun effect. Stun: Incapacitates the target for 2s.
By skill level, up to 5
- Lv. 1
- 200% · 70%
- Lv. 2
- 209% · 70%
- Lv. 3
- 230% · 85%
- Lv. 4
- 239% · 85%
- Lv. 5
- 260% · 100%

Splash Festival I
Passive · Unlocks at ★3Mane (Swimsuit)'s Attack Power increases by 10%, and when dealing damage with Basic Attacks, she gains the Water Splash effect in proportion to the number of targets damaged. Water Splash: Drenched the enemy! Casts Blast Pump Shot upon reaching max stacks. (Max 6 stacks)

Splash Festival II
Passive · Unlocks at ★4Mane (Swimsuit)'s Attack Power increases by 20%, and when dealing damage with Basic Attacks, she gains the Water Splash effect in proportion to the number of targets damaged. Water Splash: Drenched the enemy! Casts Blast Pump Shot upon reaching max stacks. (Max 6 stacks)

Splash Festival III
Passive · Unlocks at ★5Mane (Swimsuit)'s Attack Power increases by 30%, and when dealing damage with Basic Attacks, she gains the Water Splash effect in proportion to the number of targets damaged. Water Splash: Drenched the enemy! Casts Blast Pump Shot upon reaching max stacks. (Max 6 stacks)
Upgrade costs
Open in the plannerSkill upgrades
- Lv. 2Credits ×4,000
Lesser Feather of Reason ×3 - Lv. 3Credits ×8,000
Lesser Feather of Reason ×5 - Lv. 4Credits ×14,000
Lesser Feather of Reason ×8
Bronze Microphone ×5 - Lv. 5Credits ×31,500
Lesser Feather of Reason ×10
Intermediate Feather of Reason ×4
Bronze Microphone ×10 - Lv. 6Credits ×55,000
Lesser Feather of Reason ×14
Intermediate Feather of Reason ×6
Bronze Microphone ×15
Silver Microphone ×5 - Lv. 7Credits ×92,500
Intermediate Feather of Reason ×8
Advanced Feather of Reason ×2
Silver Microphone ×8 - Lv. 8Credits ×125,000
Intermediate Feather of Reason ×12
Advanced Feather of Reason ×5
Silver Microphone ×12
Gold Microphone ×4 - Lv. 9Credits ×170,000
Advanced Feather of Reason ×8
Superior Feather of Reason ×8
Gold Microphone ×6
Platinum Microphone ×5 - Lv. 10Credits ×250,000
Advanced Feather of Reason ×10
Superior Feather of Reason ×12
Gold Microphone ×10
Platinum Microphone ×10
Burst upgrades
- Lv. 2Credits ×80,000
Lesser Egg of Reason ×10
Bronze Microphone ×10 - Lv. 3Credits ×170,000
Lesser Egg of Reason ×15
Intermediate Egg of Reason ×7
Bronze Microphone ×15
Silver Microphone ×7 - Lv. 4Credits ×250,000
Intermediate Egg of Reason ×13
Advanced Egg of Reason ×5
Superior Egg of Reason ×3
Silver Microphone ×13
Gold Microphone ×5
Platinum Microphone ×3 - Lv. 5Credits ×500,000
Advanced Egg of Reason ×10
Superior Egg of Reason ×7
Gold Microphone ×10
Platinum Microphone ×7
Promotion
- ★3 to ★4
Mane (Swimsuit)'s Memory ×120 - ★4 to ★5
Mane (Swimsuit)'s Memory ×140
Aura Infusion
Surface Path
From ★3 · costs Aura Infusion material- Stage 1Attack Power +2%, Defense +6, Max HP +2.1%×300
- Stage 2Max HP +0.6%, Pen +3.34×100
- Stage 3Max HP +0.6%, Pen +3.34×100
- Stage 4Attack Power +2%, Max HP +2.1%×300
- Stage 5Max HP +0.6%, Pen +3.33×100
- Stage 6Max HP +0.6%, Pen +3.33×100
- Stage 7Attack Power +2%, Defense +6, Max HP +2.1%×300
- Stage 8Max HP +0.6%, Pen +3.33×100
- Stage 9Max HP +0.6%, Pen +3.33×100
- Stage 10Attack Power +2%, Max HP +2.1%×300
Deep Path
From ★5 · costs Mane (Swimsuit)'s Memory- Stage 1Attack Power +3%, Defense +9, Max HP +3.15%×30
- Stage 2Max HP +0.9%, Pen +5×10
- Stage 3Max HP +0.9%, Pen +5×10
- Stage 4Attack Power +3%, Max HP +3.15%×30
- Stage 5Max HP +0.9%, Pen +5×10
- Stage 6Max HP +0.9%, Pen +5×10
- Stage 7Attack Power +3%, Defense +9, Max HP +3.15%×30
- Stage 8Max HP +0.9%, Pen +5×10
- Stage 9Max HP +0.9%, Pen +5×10
- Stage 10Attack Power +3%, Max HP +3.15%×30
Bond ranks
Every bond rank adds 1 Attack Power to Mane (Swimsuit), up to +20 at rank 20, the cap. Rank 20 takes 399 affection in all, which is 20 ordinary gifts or 19 of the ones Mane (Swimsuit) likes.
- Awkward RelationshipRanks 1 to 4From 0 affection+1 to +4 Attack Power
- Getting to KnowRanks 5 to 9From 34 affection+5 to +9 Attack Power
- Comfortable AcquaintancesRanks 10 to 14From 107 affection+10 to +14 Attack Power
- FlirtingRanks 15 to 20From 227 affection+15 to +20 Attack Power
Liked gifts
3Each of these gives Mane (Swimsuit) 22 affection, where any other gift gives 20.
Peanut Mix
Great Tofu
Bloody Mary













