
Archangel
MutantS tier
Introduction
Archangel is a character in Marvel Contest of Champions. Archangel's role is Mutant. Faction: X-Men.
On our Marvel Contest of Champions tier list Archangel is S tier, 2nd of the 297 characters ranked, from where 9 current tier lists put Archangel.
Is Archangel good?
Archangel builds toward Neurotoxin procs by extending his Bleed duration with Deep Wounds, which widens the window to trigger Poison stacks. Combining Stupefy with the short stun that Neurotoxin causes gives him a bigger opening to dash in and punish the enemy, and stacking Precision increases his crit chance, which is his only way to trigger Bleeds without spending power or needing a heavy attack window.
He has good matchups against
Agent Venom,
Spider-Man (Classic), and
The Hood, but struggles against
Vision,
Cable, and Yellowjacket.
Strengths
- Extends Bleed duration to set up Neurotoxin procs
- Crits trigger Bleeds without costing power
- Favorable matchups against
Agent Venom,
Spider-Man (Classic), and
The Hood
Profile
Archangel's full name is Warren Kenneth Worthington III.
Background
A founding member of the X-Men, Warren Kenneth Worthington III, was better known as Angel until he was nearly killed, and his wings were brutally amputated.
Angel was saved by the ancient and powerful mutant Apocalypse, who transformed him into the horseman Death.
Stats
- HP53,185
- ATK3,927
- DEF563
- CRIT Rating673
- CRIT DMG Rating1,266
- Rating13,000
At max level. Each bar is measured against the highest value in the Marvel Contest of Champions roster.
Skills
7Ability Accuracy Immunity
PassivePassive Archangel's personal Abilities cannot have their Ability Accuracy reduced.
Neurotoxin
PassiveEach time Archangel triggers a Bleed effect on an opponent with an active Poison effect that he caused, they are combined, converting into a Neurotoxin charge, lasting 15 seconds. Neurotoxins are a Passive effect, and therefore do not count as either a Debuff, or a Poison. Neurotoxins do 11781 damage over their duration. On expiry, Neurotoxins have a 100% Chance to Stun their target for 1.5 seconds. This effect will not interrupt a Special Attack.
At tier 6
Critical Hits
PassiveCritical Hits lacerate opponents with a 40% chance to inflict a Bleed Debuff, dealing 4908.75 damage over 15 seconds. 50% chance to inflict a Bleed Debuff, dealing 4908.75 Direct Damage over 15 seconds. Only the first Bleed effect triggered by this attack will consume a Poison effect, though all Bleeds triggered by it will convert to Neurotoxins as long as a Poison was consumed during the attack.
At tier 6
Bleed/Poison Synergy
PassivePassive Each Bleed Debuff on your opponent increases the chance of any Poison triggering by a flat 25%, and reduces the chance that opponent’s Purify abilities will trigger by the same.
Blocking
Passive0% chance on contact to Poison the target, reducing their Regeneration! Health recovery by 30% and dealing 4908.75 Direct Damage over 15 seconds.
At tier 6
Increased Toxicity
Signature AbilityThe Neurotoxin coating Archangel's wings and claws increases in toxicity, making each Neurotoxin Passive reduce the Opponent's Ability Accuracy by 25.08 - 40% and preventing them from gaining Health.
At tier 6
Special 1 - Bladed Pinions
Special 1Archangel fires several of his razor edged metallic feathers, coated with his potent neurotoxin.



