
Beast
MutantD tier
Introduction
Beast is a character in Marvel Contest of Champions. Beast's role is Mutant.
On the combined Marvel Contest of Champions tier list Beast is D tier, 268th of the 295 characters ranked, from where 5 community tier lists put Beast.
What Beast does
Picks one of two combat forms from his Health at the start of the fight. Above 50% he's in Freestyle, where crits have a 60% chance to Bleed; below 50% he's Acrobatic, taking much less critical damage and giving the opponent 55% less Power when he hits them. Special 1 and 2 have a 55% and 80% chance to Stun.
Background
One of the world's experts on mutations and evolutionary human biology, Hank was born a mutant with unusually large hands and feet.
Later in life, Hank took a hormonal extract that caused him to grow fangs, pointed ears and fur all over his body.
He was now a Beast in body, as well as in name.
Adapted from the Beast page on Marvel Contest of Champions Wiki, under CC-BY-SA.
Stats
- HP224th of 27856,696
- ATK249th of 2783,965
- DEF75th of 79367
- CRIT Rating61st of 80429
- CRIT DMG Rating71st of 80965
- Rating273rd of 27812,400
At max level. Each bar is measured against the highest value in the Marvel Contest of Champions roster, and the place is out of every character with that stat.
Skills
6Bleed Resistance
PassivePassive Beast's thick hide makes him resistant to Bleed effects, decreasing their Potency and Duration by 65%.
Combat Forms (Freestyle/Acrobatic)
PassivePassive When starting the battle with more than 50% Health, Beast employs a Freestyle combat form; Critical hits have a 60% chance to inflict 2775.5 Bleed damage over 4 seconds. When starting the battle with less than 50% Health, Beast employs an Acrobatic combat form. This grants him a 85% chance when receiving Physical Critical Hits to reduce their Critical Damage by 85%. Additionally, the opponent gets 55% less Power when getting hit by Beast.
At tier 6
Chain Combo
Signature AbilityWhile in Freestyle combat form, performing a Medium hit followed by a Light, Light, Light and Medium combo inflicts 240.32 - 1313.41 Direct Damage per blow. While in Acrobatic combat form, Blocking an attack followed by a Medium, Light, Light, Medium combo Regenerates 185.68 - 1031.87 Health per move. Successfully completing a Freestyle combo increases Beast's Critical Rating by 118.42 for 5 seconds. Successfully completing an Acrobatic combo causes opponents to get 50% less Power when getting hit and attacking for 5 seconds. When unsuccessfully performing a combo, there will be a 5 second delay before you can start a new combo.
At tier 6
Special 1 - Freestyle Combat
Special 1Beast uses a freestyle form of combat, striking the opponent with multiple kicks. Beast analyzes the situation and employs a Freestyle combat form. 55% chance to Stun for 1.5 seconds.
Special 2 - Acrobatic Kicks
Special 2Making full use of his great strength and agility, Beast performs a series of acrobatic kicks to knockdown the opponent. Using his impressive power of deductive reasoning, Beast decides that employing an Acrobatic combat form is essential to his survival. 80% chance to Stun for 2.5 seconds.
Special 3 - Animalistic Instincts
Special 3Beast taps into his animalistic instincts and temporarily unleashes a savage attack on unsuspecting opponents Increases Attack by 118.95 per hit in the combo meter, up to a maximum of 150% total Attack increase.
At tier 6



