
Beast
MutantD tier
Introduction
Beast is a character in Marvel Contest of Champions. Beast's role is Mutant.
On our Marvel Contest of Champions tier list Beast is D tier, 291st of the 297 characters ranked, from where 8 current tier lists put Beast.
Is Beast good?
Beast regenerates health while in his Acrobatic mode whenever he lands a successful combo chain, which makes the Recovery mastery a natural fit. His crit-triggered Bleed damage, combined with his signature ability, makes him one of the stronger Bleed dealers around, and the stuns on his specials let him start combos immediately while also cutting the opponent's power gain, which pairs well with Petrify and Pacify.
He does well against
Crossbones and
Black Panther and in fights with Power Nodes, but struggles against
Doctor Strange and
Magneto.
Strengths
- Crit-triggered Bleed makes him a strong Bleed dealer
- Regenerates health through combo chains in Acrobatic mode
- Specials stun to start combos and cut enemy power gain
Background
One of the world's experts on mutations and evolutionary human biology, Hank was born a mutant with unusually large hands and feet.
Later in life, Hank took a hormonal extract that caused him to grow fangs, pointed ears and fur all over his body.
He was now a Beast in body, as well as in name.
Stats
- HP56,696
- ATK3,965
- DEF367
- CRIT Rating429
- CRIT DMG Rating965
- Rating12,400
At max level. Each bar is measured against the highest value in the Marvel Contest of Champions roster.
Skills
6Bleed Resistance
PassivePassive Beast's thick hide makes him resistant to Bleed effects, decreasing their Potency and Duration by 65%.
Combat Forms (Freestyle/Acrobatic)
PassivePassive When starting the battle with more than 50% Health, Beast employs a Freestyle combat form; Critical hits have a 60% chance to inflict 2775.5 Bleed damage over 4 seconds. When starting the battle with less than 50% Health, Beast employs an Acrobatic combat form. This grants him a 85% chance when receiving Physical Critical Hits to reduce their Critical Damage by 85%. Additionally, the opponent gets 55% less Power when getting hit by Beast.
At tier 6
Chain Combo
Signature AbilityWhile in Freestyle combat form, performing a Medium hit followed by a Light, Light, Light and Medium combo inflicts 240.32 - 1313.41 Direct Damage per blow. While in Acrobatic combat form, Blocking an attack followed by a Medium, Light, Light, Medium combo Regenerates 185.68 - 1031.87 Health per move. Successfully completing a Freestyle combo increases Beast's Critical Rating by 118.42 for 5 seconds. Successfully completing an Acrobatic combo causes opponents to get 50% less Power when getting hit and attacking for 5 seconds. When unsuccessfully performing a combo, there will be a 5 second delay before you can start a new combo.
At tier 6
Special 1 - Freestyle Combat
Special 1Beast uses a freestyle form of combat, striking the opponent with multiple kicks. Beast analyzes the situation and employs a Freestyle combat form. 55% chance to Stun for 1.5 seconds.
Special 2 - Acrobatic Kicks
Special 2Making full use of his great strength and agility, Beast performs a series of acrobatic kicks to knockdown the opponent. Using his impressive power of deductive reasoning, Beast decides that employing an Acrobatic combat form is essential to his survival. 80% chance to Stun for 2.5 seconds.
Special 3 - Animalistic Instincts
Special 3Beast taps into his animalistic instincts and temporarily unleashes a savage attack on unsuspecting opponents Increases Attack by 118.95 per hit in the combo meter, up to a maximum of 150% total Attack increase.
At tier 6



