Beast

Beast

MutantD tier

Introduction

Beast is a character in Marvel Contest of Champions. Beast's role is Mutant.

On the combined Marvel Contest of Champions tier list Beast is D tier, 268th of the 295 characters ranked, from where 5 community tier lists put Beast.

What Beast does

Picks one of two combat forms from his Health at the start of the fight. Above 50% he's in Freestyle, where crits have a 60% chance to Bleed; below 50% he's Acrobatic, taking much less critical damage and giving the opponent 55% less Power when he hits them. Special 1 and 2 have a 55% and 80% chance to Stun.

Background

One of the world's experts on mutations and evolutionary human biology, Hank was born a mutant with unusually large hands and feet.

Later in life, Hank took a hormonal extract that caused him to grow fangs, pointed ears and fur all over his body.

He was now a Beast in body, as well as in name.

Adapted from the Beast page on Marvel Contest of Champions Wiki, under CC-BY-SA.

Stats

  • HP224th56,696
  • ATK249th3,965
  • DEF75th367
  • CRIT Rating61st429
  • CRIT DMG Rating71st965
  • Rating273rd12,400

At max level. Each bar is measured against the highest value in the Marvel Contest of Champions roster, and the place is out of every character with that stat.

Skills

6
  • Bleed Resistance

    Passive

    Passive Beast's thick hide makes him resistant to Bleed effects, decreasing their Potency and Duration by 65%.

  • Combat Forms (Freestyle/Acrobatic)

    Passive

    Passive When starting the battle with more than 50% Health, Beast employs a Freestyle combat form; Critical hits have a 60% chance to inflict 2775.5 Bleed damage over 4 seconds. When starting the battle with less than 50% Health, Beast employs an Acrobatic combat form. This grants him a 85% chance when receiving Physical Critical Hits to reduce their Critical Damage by 85%. Additionally, the opponent gets 55% less Power when getting hit by Beast.

    At tier 6

  • Chain Combo

    Signature Ability

    While in Freestyle combat form, performing a Medium hit followed by a Light, Light, Light and Medium combo inflicts 240.32 - 1313.41 Direct Damage per blow. While in Acrobatic combat form, Blocking an attack followed by a Medium, Light, Light, Medium combo Regenerates 185.68 - 1031.87 Health per move. Successfully completing a Freestyle combo increases Beast's Critical Rating by 118.42 for 5 seconds. Successfully completing an Acrobatic combo causes opponents to get 50% less Power when getting hit and attacking for 5 seconds. When unsuccessfully performing a combo, there will be a 5 second delay before you can start a new combo.

    At tier 6

  • Special 1 - Freestyle Combat

    Special 1

    Beast uses a freestyle form of combat, striking the opponent with multiple kicks. Beast analyzes the situation and employs a Freestyle combat form. 55% chance to Stun for 1.5 seconds.

  • Special 2 - Acrobatic Kicks

    Special 2

    Making full use of his great strength and agility, Beast performs a series of acrobatic kicks to knockdown the opponent. Using his impressive power of deductive reasoning, Beast decides that employing an Acrobatic combat form is essential to his survival. 80% chance to Stun for 2.5 seconds.

  • Special 3 - Animalistic Instincts

    Special 3

    Beast taps into his animalistic instincts and temporarily unleashes a savage attack on unsuspecting opponents Increases Attack by 118.95 per hit in the combo meter, up to a maximum of 150% total Attack increase.

    At tier 6

More characters

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