
Dani Moonstar
MutantB tier
Introduction
Dani Moonstar is a character in Marvel Contest of Champions. Dani Moonstar's role is Mutant. Faction: New Mutants.
On the combined Marvel Contest of Champions tier list Dani Moonstar is B tier, 156th of the 295 characters ranked, from where 4 community tier lists put Dani Moonstar.
What Dani Moonstar does
Blocks Basic Attacks with Illusions to make the opponent Falter, then collects a Neural Arrow every time they Miss. Each Arrow turns into a Neuroshock when her next Special lands, and Special 1 also goes Unblockable for a second per Arrow while leaving a 30-second Energy Vulnerability.
Her signature Marks opponents once they drop to 10% Health.
Background
Dani is a prominent member and occasional leader of the New Mutants.
She’s a proud member of the Cheyenne people and a Mutant who manifested powers of illusions as a teenager.
Originally she struggled with her illusion-based powers because they would only manifest as other people’s greatest fears.
Now she has mastered her abilities by channeling them into powerful Neural Arrows as she fights for Mutantkind with the X-Men.
Adapted from the Dani Moonstar page on Marvel Contest of Champions Wiki, under CC-BY-SA.
Stats
- HP4th of 278170,169
- ATK15th of 27811,607
- DEF688
- CRIT Rating58th of 80486
- CRIT DMG Rating41st of 801,417
- Rating4th of 27838,140
At max level. Each bar is measured against the highest value in the Marvel Contest of Champions roster, and the place is out of every character with that stat.
Skills
7Illusion
PassiveWhen either Champion’s Combo Meter passes a multiple of 10, gain a non-stacking indefinite Illusion. An Illusion is lost when Knocked Down. Gain an Illusion when inflicted with Disorient, Fragility, or Intimidate. Dani will attempt to regain Illusion every 10 seconds if Illusion is consumed while suffering from these effects. When Dani would Block a Basic Attack, she consumes an Illusion to inflict a 150% Falter Passive. This Falter lasts 2.5 seconds, is not affected by Ability Accuracy Reduction, and is paused during Dani’s Special Attacks. Dev Notes: Dani’s powers of Illusion do more than allow her to avoid damage, she builds one of two resources each time she or the Opponent attacks while the Falter is up.
Neural Arrows
PassiveWhen the Opponent Misses, gain an indefinite Neural Arrow. As a Defender, hitting the Opponent’s Block while Dani has an Illusion also grants a Neural Arrow. For each Neural Arrow, the final hit of Dani’s Special Attacks inflicts a Neuroshock Debuff dealing 7428.48 Energy Damage over 8 seconds. All Neural Arrows are removed at the end of Dani’s Special Attacks. Against Skill Champions, Neuroshocks are inflicted on Special activation. Skill Champions cannot heal while suffering from Neuroshock. Dev Notes: Each Neural Arrow allows Dani to increase her damage potential throughout the rest of her kit. Additionally, on top of the Energy Damage, her Neuroshock Debuffs prevent Dani from Missing.
At tier 7
Prowess Effects
PassiveUnless otherwise stated, Dani’s Prowess effects are indefinite and have 15% potency. If her Prowess effects fail to trigger or are removed by the Opponent, gain a Neural Arrow. Gain a Prowess Buff when Faltering the Opponent, and one more each time Dani strikes a Faltered Opponent. As a Defender, striking the Opponent while Dani has an Illusion also grants a Prowess Buff. Activating a Special Attack with Neural Arrows removes all personal Prowess Buffs and replaces them with Prowess Passives. All personal Prowess effects are removed at the end of the Special Attack. All personal Prowess Passives gained during Special Attacks gain 80% potency for each Neural Arrow. Dev Notes: Each Neural Arrow Dani has allows her to increase the potency of her Prowess effects dramatically when they are converted into Passives. Try throwing a Special while the Opponent is Faltered to build extra Prowess Buffs on each hit of the attack.
Barbed Arrows
Signature AbilityIf a Neuroshock or Stun Debuff is removed for any reason other than expiry, chance to inflict a Neuroshock Passive dealing X Energy Damage over 8 seconds. This is not affected by Ability Accuracy Reduction. When the Opponent’s Health is at or below 10%, inflict an indefinite Marked Passive. Dev Notes: Dani’s Signature Ability was largely designed around the idea of negating Cheat Death Mechanics like Nick Fury’s L. M. D. ability. Her Marked Passive reduces the Ability Accuracy of Immortality, Indestructible, and Regeneration effects by 100% allowing her to negate the Cheat Death Mechanics of Champions like Hercules, Immortal Hulk, and Black Widow (Claire Voyant).
Special 1 - Psyche
Special AttackDani beats down her Opponent and follows up with a blast of Neural Arrows. On the first hit, inflict a Slow Passive for 24 seconds. Just before the final hit, gain an Unblockable Passive lasting 1 second for each Neural Arrow. The final hit inflicts a non-stacking 2750 Energy Vulnerability Passive for 30 seconds. Dev Notes: This Slow Passive is great for dealing with slippery Skill Opponents who would normally be Purifying the effect if it were a Debuff. Watch out for that Unblockable on the last hit, it can be tricky to avoid if you’re not ready for it. The Energy Vulnerability inflicted on the final hit is key to getting the most damage out of Dani’s loop by throwing her Special 2 while it is still active.
At tier 7
Special 2 - Mirage
Special AttackAfter a vicious shoulder charge, a barrage of bullets locks Dani's foe in place as Neural Arrows fall from the sky. Each hit grants a 10% Impact Passive for 5 seconds. This can trigger through Block. Activating this Special Attack with 5 or more Neural Arrows inflicts a 70% Overload Passive for 25 seconds. Dev Notes: Each Impact Passive increases Dani’s Block Penetration so be careful blocking this attack when fighting Dani on Defense. Her Overload Passive allows you to deal 70% of recent damage dealt as bursts of Energy Damage and really lay into your Opponent.
Special 3 - Dark Angel
Special AttackDani casts a powerful illusion and hunts her prey from the shadows. This Special Attack costs 6% less power, and costs an additional 6% less for each Neural Arrow. After this attack, gain 6 Prowess Buffs. The limit for personal Prowess Buffs is increased to 10 until the end of the next Special Attack. Dev Notes: This Special Attack is great for accelerating Dani’s attack loop and increasing her damage potential significantly at the same time.



