
Doctor Doom
MysticS tier
Introduction
Doctor Doom is a character in Marvel Contest of Champions. Doctor Doom's role is Mystic.
On our Marvel Contest of Champions tier list Doctor Doom is S tier, 4th of the 297 characters ranked, from where 9 current tier lists put Doctor Doom.
Is Doctor Doom good?
Doom is immune to Shock and resists Armor Break and Armor Shatter, and his Aura of Haazareth can tank and reduce the final hit of incoming Specials or Heavies. Heavy Attacks and Special 1 reliably Stagger away opponent buffs, and against fast power-gain champions like
Hyperion he actually steals more Power than he spends.
Slow or Petrify shuts his Aura off entirely, and without buffs to Nullify, both his Signature and Mystic Dispersion power gain go to waste. S tier for a champion who controls the fight as long as his Aura stays active.
Strengths
- Immune to Shock, resistant to Armor Break/Shatter
- Aura of Haazareth tanks and reduces the final hit of incoming Specials/Heavies
- Stagger from Heavy Attacks and Special 1 clears opponent buffs
- Steals more Power than he spends against fast power-gain opponents
Weaknesses
- Slow or Petrify shuts down his Aura
- Shock or Incinerate immunity cuts his damage and combos
- No opponent buffs means his Signature and Mystic Dispersion power gain go unused
Profile
Doctor Doom's full name is Victor Von Doom.
Background
Leaving his tribe in Latveria, Victor Von Doom moved to the United States to study at the Empire State University where he combined sorcery and technology to create fantastic inventions.
Disregarding the warnings of fellow classmate Reed Richards, one of his inventions malfunctioned resulting in an explosion that severely damaged his face.
Expelled after the incident, Victor began traveling the world eventually collapsing exhausted, on a Tibetan mountainside where he was rescued by a clan of monks.
Mastering their discipline and forging himself a suit of armor, Victor took on the mantle Doctor Doom, his mission to serve revenge on those he holds responsible for his accident.
Stats
- HP54,179
- ATK5,386
- DEF2,250
- CRIT Rating279
- CRIT DMG Rating1,356
- Rating14,940
At max level. Each bar is measured against the highest value in the Marvel Contest of Champions roster.
Skills
8Elemental Attacks
PassiveDoom uses a mix of electricity and sorcery in his Light and Medium Attacks causing them to deal Energy Damage instead of Physical.
Titanium Armor
PassiveDoom’s resilient armor protects him, granting immunity to Armor Break, Armor Shatter and Shock effects.
Basic Attacks
PassiveIf the Opponent isn’t already Shocked, Medium Attacks inflict a Shock Debuff, dealing 538.6 Energy Damage over 2 second(s). While charging a Heavy Attack, if the Opponent is within striking distance and suffering from Shock, their Shock effects are removed and replaced with a Passive Stun for 0.6 seconds. This can’t trigger during the Opponent’s Special Attacks. Landing a Heavy Attack has a 100% chance to Stagger the Opponent for 10 seconds. When a Staggered Opponent gains a Buff, all Buffs triggered at the same time are Nullified.
At tier 6
Aura of Haazareth
Passive- Passive The Aura of Haazareth can’t trigger while Doom is suffering from a Slow or Petrify Debuff and is paused during his Special Attacks. While active, Special Attack 1 and 2 are Unblockable and grant no Power. Light Attacks grant no Power and steal 3% of the Opponent’s current Power, gaining 200% of the Power stolen. Contact with the Opponent has a 30% chance to Nullify up to 1 Buff. Doom becomes Unstoppable and Stun Immune against the last hit of incoming Special 1, Special 2, and Heavy Attacks. Additionally, damage received from this hit can't exceed 5% of the Opponent's Attack.
Indomitable Will
Signature AbilityWhenever Doom Nullifies a Power Gain Buff, he receives one for himself, granting 20% of his max Power over 3 seconds. If the Opponent isn’t already Shocked whenever Doom Nullifies any Buff, they have a chance to be inflicted with a Shock Debuff, dealing X Energy Damage over 6 seconds.
Invocation of Sorcery
Special 1Special 1 - Invocation of Sorcery Channeling his knowledge of sorcery, Doom blasts his opponent with a mystical beam, burning their energy and absorbing it for himself. The Aura of Haazareth is activated for 6 seconds, this will not trigger if the Aura was already active. The first hit of this Attack steals 10% of each Full Power Bar the Opponent has and Doom gains 200% of the Power stolen, capping at a maximum of 2 Bars of Power. The amount of Power stolen is increased by a flat +10% for each full Power Bar the Opponent has. Each beam hit of this attack has a 100% chance to Nullify up to 1 Buff.
Cosmic Energy Absorption
Special 2Special 2 - Cosmic Energy Absorption Syphoning cosmic energy from the Battlerealm, Doom supercharges his armor capacitors, unleashing a destructive blast onto his opponent. Each beam hit has a 100% chance to inflict an Incinerate Debuff, each dealing 7540.4 Energy Damage over 5 seconds.
At tier 6
Hassenstadt Tour
Special 3Special 3 - Hassenstadt Tour Teleporting the opponent to Castle Doom, Doom combines both sorcery and technology to devastate them with an incredible blast. 100% chance to inflict a Passive Stun for 2 seconds. The Aura of Haazareth is activated for 12 seconds and Doom gains a Fury Buff granting 7001.8 Attack Rating for the duration of the Aura, max stacks 2. This will always refresh at maximum duration whether or not the Aura was already active.
At tier 6



