
Dust
MutantA tier
Introduction
Dust is a character in Marvel Contest of Champions. Dust's role is Mutant.
On our Marvel Contest of Champions tier list Dust is A tier, 54th of the 297 characters ranked, from where 7 current tier lists put Dust.
Is Dust good?
As a being of sand, Dust is immune to Bleed, Poison and Shock, and once she's ramped up she can chain several Specials in a row, especially with Special 2's Stun backed by a Striker. She's one of the best answers to Purify in the game, hitting Purify-reliant Skill champions hard. Incinerate and Plasma effects crystalize and clear her Sand debuffs before Sandstorm goes off, she needs real time to ramp before that payoff lands, and since all her damage is Physical, high Physical Resistance blunts her hard.
A tier: a strong Purify punisher who needs room to build.
Strengths
- Immune to Bleed, Poison and Shock
- Chains multiple Specials once ramped
- One of the best Purify punishers in the game
Weaknesses
- Incinerate and Plasma clear her Sand debuffs before Sandstorm triggers
- Needs time to ramp before Sandstorm activates
- All-Physical damage means high Physical Resistance blunts her output
Profile
Dust's full name is Sooraya Qadir.
Background
Sooraya Qadir, otherwise known as Dust, is a former X-Men and current member of The Champions.
She has the ability to convert her human body into loose silicon particles to create devastating sandstorms.
After training alongside the X-men at the Xavier Institute, Dust mastered her control over sand, and now uses it to take down threats all over the planet alongside her friends and teammates.
Stats
- HP170,169
- ATK11,193
- DEF688
- CRIT Rating1,236
- CRIT DMG Rating1,686
- Rating37,030
At max level. Each bar is measured against the highest value in the Marvel Contest of Champions roster.
Skills
7Sentient Storm
Always ActiveDust is Immune to Bleed, Poison, and Shock effects. Dust’s Light and Heavy Attacks do not make contact with the Opponent. Incoming attacks during Dust's Well-Timed Block window have a 100% chance to Glance. As a Defender, this triggers for any incoming Basic Attack as long as Dust is Blocking. If the Opponent has the Willpower Mastery active, it is removed.
Sand Effects
PassiveWhenever the Opponent or their Block is struck by a Medium Attack or has a hit Glance, they are inflicted with a Sand Debuff for 6 seconds. Punishing a Heavy Attack or Special Attack with a Light or Medium Attack inflicts 2 Sand Debuffs for 6 seconds. When the Opponent Purifies a Debuff, Dust deals a burst of 1119.3 Physical Damage and inflicts 1 indefinite Sand Passive. If the Purified Debuff was a Sand Debuff, 2 additional Sand Passives are inflicted. As an Attacker, Dust’s Light Attacks Purify her most recently inflicted personal Debuff on the Opponent on hit. Inflicting Dust with an Incinerate or Plasma effect crystalizes her sand, removing 1 Sand effect from her Opponent.
At tier 7
Sandstorm
Passive/Special-triggeredAs an Attacker, when Dust performs a Heavy Attack, she spins up a Sandstorm for 16 seconds. When finished, Sandstorm goes on cooldown for 8 seconds. As a Defender, when Dust’s Opponent reaches 4 Sand effects, Dust spins up a Sandstorm for 8 seconds. This Sandstorm does not have a cooldown. When a Sandstorm is spun up, Dust removes all Sand effects on the Opponent. For each effect removed, Dust gains a 3.5% Prowess Passive until the Sandstorm ends. s a 3.5% Prowess Passive until the Sandstorm ends. Sandstorm and its Prowess effects are not affected by Ability Accuracy modification. Max Prowess: 99. While Sandstorm is active Whenever Dust would inflict a Sand effect, she instead gains an additional Prowess Passive, and a Power Efficiency Passive reducing the cost of Special Attacks by 3% for 8 seconds. Dust’s Light Attacks pause these Power Efficiency Passives for 0.3 seconds. As an Attacker, the Opponent’s Basic Attacks have a 60% chance to Glance when hitting Dust’s Block. Opponents are dealt 1567.02 Physical Damage every second. This damage scales with Base Attack only and is reduced by 60% while the Opponent is Blocking. Dust gains a Grit Passive. Sandstorm is paused during the Opponent’s Special Attacks and expires 50% slower during Dust’s Special Attacks. Additionally, Sandstorm cannot end during Dust’s Special Attacks.
At tier 7
Turaab
Signature AbilityWhen either Champion’s Combo Meter reaches a multiple of 10, Dust has a 60.01 - 100.01% chance to inflict a Sand Debuff for 6 seconds. When fighting against Skill Champions and while Sandstorm is active, Dust gains a Steadfast Passive. Whenever Dust prevents a Bleed effect via Immunity, there is a 39.99 - 99.99% chance to inflict 1 Sand Debuff on the Opponent for 6 seconds.
At tier 7
Blasts of Sand
Special 1Dust spins sand around herself before launching two deadly chunks of sandstone at her opponent. Each hit inflicts 1 Sand Debuff for 6 seconds. These can be inflicted through Block. The final 2 hits inflict an additional Sand Debuff.
Blinding Dust Storm
Special 2Dust quickly tosses sand at her opponent, throwing them off guard before launching a devastating dust storm in their direction. The final 3 hits each inflict a 239.13 Physical Vulnerability Debuff for 20 seconds. If these Debuffs are Purified, they are replaced with Passive versions with their potency increased by 50%. If Sandstorm is active, the final hit inflicts a Stun Passive for 2 seconds.
At tier 7
Unrelenting Storm
Special 3Dust summons a sandstorm, shredding through everything in its path as Dust powers up, surrounding herself with Sand enhancing her powerful abilities even further. This Special Attack does not consume Power, but cannot be activated while Sandstorm or its cooldown is active. This Special Attack spins up a Sandstorm for 22 seconds. This Sandstorm does not have a cooldown.



