
Gorr
CosmicA tier
Introduction
Gorr is a character in Marvel Contest of Champions. Gorr's role is Cosmic.
On the combined Marvel Contest of Champions tier list Gorr is A tier, 110th of the 295 characters ranked, from where 3 community tier lists put Gorr.
What Gorr does
Immune to Heal Block, and every time he's struck he starts a Regeneration that restores 16% of his missing Health over 12 seconds. He strips the opponent's Willpower Mastery and turns each rank into a 25% Vicious Buff, and Special 2 and 3 scale with every unique damaging Debuff on the opponent.
Against #Gods and #Elders he gets stronger still, and beating them builds Heresy stacks that carry between fights.
Profile
Gorr carries the title "The God-Butcher".
Background
Gorr the God-Butcher grew up on a harsh world, where belief in the gods kept his people from falling to despair.
But after his family perished to the deadly environment, Gorr became disillusioned and swore vengeance against the gods that never came to help him or his people.
He later obtained the powerful Necrosword, and gained the ability to control dark magic and shadowy constructs.
He uses these powers to wreak havoc, destruction, and death on any and all that would call themselves gods.
Adapted from the Gorr page on Marvel Contest of Champions Wiki, under CC-BY-SA.
Stats
- HP66th of 278145,014
- ATK30th of 27811,245
- DEF688
- CRIT Rating17th of 80822
- CRIT DMG Rating20th of 801,547
- Rating9th of 27837,050
At max level. Each bar is measured against the highest value in the Marvel Contest of Champions roster, and the place is out of every character with that stat.
Skills
7Heal Block Immunity & Heresy
PassiveImmune to Heal Block. If the Willpower Mastery is active, it is removed, and each rank grants Gorr an indefinite Vicious Buff, increasing the potency of Damage over Time effects by 25%. Gain 1 stack of Heresy after winning a fight against a #God or #Elder. eresy after winning a fight against a #God or #Elder. Heresy persists between fights. Max 3.
Heretic's Defiance
PassiveWhen Struck, gain a non-stacking Regeneration Buff, restoring 16% of missing Health over 12 second(s). The amount healed is increased by 12.5% when fighting #Gods, #Elders, and for each DodgerBlue. A stacking copy of this Buff triggers whenever Gorr is inflicted by Power Burn, or a damaging Debuff that matches any active Shadow Magic Buff. A stacking copy of this Buff triggers when gaining a Shadow Magic Buff, if Gorr is already affected by its matching damaging Debuff. Once per fight, if the Opponent is inflicted with at least 20 damaging Debuffs, Gorr gains a Power Gain Buff for 2 second(s), granting the difference in Power between his current Power and Max Power.
Godhunter
SignatureGaining a Shadow Magic Buff also grants an Undermine Buff for 10 - 16.01 second(s). Personal damaging Debuff duration is increased by 1.5 - 4.01 second(s) flat. It is further increased by 0.5 second(s) flat when fighting #Gods, #Elders, and for each DodgerBlue. Gain 1 stack of Heresy the first time entering a fight on the final node in a Quest. Max DodgerBlue is increased to DodgerBlue.
At tier 7
Shadow Magic Pause during Specials
PassiveAll Gorr’s Shadow Magic Buffs are paused during both Champion’s Special Attacks.
Special 1 - Slicing Darkness
SpecialGorr savagely attacks his enemy with the Necrosword, each blow followed up with shadowy strikes from his dark constructs. After this Attack, pause Shadow Magic Buff for 6 second(s). On activation, when fighting as a Defender, activate all Shadow Magic Buffs.
Special 2 - Grasping at Shadows
SpecialGorr channels his shadow magic into multiple destuctive blasts fired at his Opponent, then finishes them off with a final stab with his Necrosword. On Activation, gain a Fury Buff, increasing Attack Rating by 2249 for 20 second(s). Gain an additional Fury Buff for each unique damaging Debuff on the Opponent. These Fury Buffs are refreshed when Gorr activates any Special Attack.
At tier 7
Special 3 - Godbomb
SpecialGorr charges up the Necrowsword with shadow magic, then unleashes it in a cataclysmic blast, annihilating all who would stand against him. Gorr activates all of his Shadow Magic Buffs, and pauses all Shadow Magic Buffs for 11 second(s). Attack Rating during this Attack for each damaging Debuff on the Opponent. This is increased by 100% per unique damaging Debuff on the Opponent, and by an additional 100% when fighting #Gods, #Elders, and for each stack of Heresy. At tier 7: 1349.4
At tier 7



