
Green Goblin
TechD tier
Introduction
Green Goblin is a character in Marvel Contest of Champions. Green Goblin's role is Tech.
On our Marvel Contest of Champions tier list Green Goblin is D tier, 267th of the 297 characters ranked, from where 7 current tier lists put Green Goblin.
Is Green Goblin good?
Green Goblin is built for Alliance Wars defense, denying opponents Power through his Cunning effect, which works against basically every Power generation source, including Mystic Dispersion and an awakened
Vision's Power Gain. Pairing Collar Tech with his Special 1 Power Drain adds even more denial, and experienced players can chain Glass Cannon into his Special 2 and 3 for real damage through his Oscorp Weaponry Signature.
C tier for a strong power-denial defender.
Profile
Green Goblin's full name is Norman Osborn.
Background
Cunning businessman and founder of Oscorp, Norman Osborn was rarely satisfied with the success lawful ventures provided.
Intending to gain the strength to beat Spider-Man, Norman subjected himself to an experimental serum created by Oscorp.
The formula was terrifyingly successful, granting Norman enhanced strength, reflexes, and constitution but at the price of his sanity.
Unhinged and armed with Oscorp’s most advanced weaponry, the Green Goblin now rules the skies.
Stats
- HP54,616
- ATK4,042
- Rating17,735
At max level. Each bar is measured against the highest value in the Marvel Contest of Champions roster.
Skills
7Madness
PassiveGreen Goblin has a 10% chance to gain Madness whenever opponents attack him. +90% chance if Green Goblin performs a well-timed Block. Madness charges last 10 seconds. While Green Goblin has more Madness than Cunning, or the two are equal, he passively Regenerates up to 60% of damage taken from Basic Attacks and opponents deal -30% less damage on Special Attacks.
Cunning
PassiveWhen Green Goblin gains a full bar of Power, he gains Cunning. Cunning charges last 20 seconds. While Green Goblin has more Cunning than Madness, or the two are equal, the opponent generates 40% less Power and Green Goblin gains +30% Attack on Special Attacks.
Bag of Tricks
PassiveBag of Tricks – Special & Heavy Attacks Power Drain – drains 8% of the opponent’s Max Power. Poison – deals 5052.5 direct damage over 12 seconds. Incinerate – deals 4446.2 Energy Damage over 4 seconds. This also removes Perfect Block Chance and reduces Block Proficiency by 50%. Weakness – reduces the opponent’s Attack by 45% for 12 seconds. Afterburner: 20% chance to Incinerate.
At tier 6
Oscorp Weaponry
Signaturechance per bar of Power to activate a Super Bomb which causes all Bag of Tricks effects to trigger instead of the standard Pumpkin Bomb effect. Additionally, each Cunning and Madness charge increases the damage inflicted by the Pumpkin Bomb by 10%. At tier 6: Super Bomb Chance % 22.05 - 40.01%
At tier 6
Special 1 - Manic Assault
SpecialTossing down a flash bomb, the Green Goblin fires off a hasty barrage of electrical blasts then chucks a pumpkin bomb for good measure. Laser Blasts: 40% chance to Power Drain. Pumpkin Bomb: 90% chance to inflict Weakness
Special 2 - Oscorp Offensive
SpecialA strike from the glider, a pumpkin bomb to the face and a blast from the afterburner leaves Norman’s foe in a terrible state. Afterburner: 100% chance to Incinerate. Pumpkin Bomb: 85% chance to Poison.
Special 3 - Goblin King's Blitz
SpecialNorman takes to the skies and blasts his opponent with every pumpkin bomb he can pull from his bag of tricks. Enjoy! Pumpkin Bombs: 40% chance to inflict Power Drain, Weakness, Incinerate and Poison.



