Havok

Havok

MutantS tier

Introduction

Havok is a character in Marvel Contest of Champions. Havok's role is Mutant.

On our Marvel Contest of Champions tier list Havok is S tier, 35th of the 297 characters ranked, from where 8 current tier lists put Havok.

Is Havok good?

Havok wants to stack Plasma Build Up debuffs for maximum damage anyway, which makes Despair a natural fit for him. His Special 3 combines Prowess with Purifying his own Plasma Build Ups in a way that can multiply the Attack bonus from Courage, Glass Cannon or Greater Strength, and his below-average base Critical Rating means Precision goes further on him than on most Mutants.

S tier for a champion whose masteries line up cleanly with what his kit already wants to do.

Strengths

  • Stacks Plasma Build Up debuffs for maximum damage
  • Special 3 combines Prowess and Purified Plasma Build Ups for multiplied Attack bonuses

Weaknesses

  • Below-average base Critical Rating needs extra investment to fix

Profile

Havok's full name is Alexander Summers.

Background

Alexander Summers aka Havok, is the younger brother of Scott Summers.

Much like his brother, Havok has the ability to project blasts of plasma energy, though his blasts are released as concentric waves of energy, and Havok must use significant effort to focus them into directed blasts.

Havok can be overwhelmed by his power which can make him nearly as dangerous to his friends as his enemies, and leads him to wear a specialized containment suit.

Stats

  • HP137,403
  • ATK9,728
  • Rating33,660

At max level. Each bar is measured against the highest value in the Marvel Contest of Champions roster.

Skills

11
  • Passive (Incinerate Immunity, Energy Resist, Power Gen)

    Passive

    Passive Havok is Immune to all forms of Incinerate. Havok’s mutation gives him 2750 Energy Resistance. Havok Passively generates 2.5% of a Bar of Power each second. Havok gains 25% less Power from landing and receiving Hits.

    At tier 7

  • When Struck by Critical Hits

    Passive

    Havok reduces his Opponent’s Critical Damage Rating by 50%.

  • All Attacks (Non-Contact)

    Passive

    All Attacks Havok’s Medium Attacks, Heavy Attacks, and Light combo ending attacks do not make Contact, and deal Energy Damage.

  • Plasma Charges

    Passive

    Havok generates a Plasma Charge every 5 seconds, and can have a maximum of 10 Plasma Charges. While Power Locked Havok’s Plasma Charge generation increases to 2 Charges every 5 seconds. Each time Havok receives Energy Damage or a Critical Hit he gains +1 Plasma Charge(s). If affected by a Power Drain or Power Burn Havok loses all his Plasma Charges.

  • Plasma Build Up

    Passive

    When Havok would generate a Plasma Charge beyond his maximum, he instead places a Plasma Build Up on the Opponent. Plasma Build Ups last until removed by another ability. If made to Bleed Havok puts a Plasma Build Up on the Opponent. At 11 Stacks all Plasma Build Ups are Removed. When a Plasma Build Up is removed, it detonates Passively causing 1459.2 Energy Damage. If a Plasma Build Up is removed due to a Purify effect its Passive Damage is increased to 3891.2. Champions with an Armor Up Buff, and Havok, receive no damage from this ability.

    At tier 7

  • While Heavy Attack Charging

    Passive

    Convert 2 Plasma Charge(s) to 1 Prowess, each increasing Special Attack Damage by 10% and lasting until Havok’s next Special Attack ends. Max 5 stacks. Places a Feedback Debuff on the Opponent for 10 seconds, causing 486.4 Energy Damage over its duration, for each Plasma Build Up on the Opponent.

    At tier 7

  • Plasma Amplification

    Signature

    Each time Havok gains a Plasma Charge, from any source other than this ability he has a 25.04 - 55% chance to gain another one.

    At tier 7

  • Special Attack Activation (Prowess Conversion)

    Passive

    If Havok has 7+ Stacks of Prowess all hits of his Special Attacks become Unblockable. Converts up to 5 Plasma Charge(s) into Passive Prowess Effects, each increasing Special Attack Damage by 10% and lasting for 13 seconds.

  • Special 1 - Blast Waves

    Special

    Havok releases waves of raw plasma energy, to batter his foes while building up dangerous levels of residual energy in their very cells. On activating this Special Attack Havok gains an Overcharge Passive Effect for the next 9 seconds, granting +1 Plasma Charge(s) per second.

  • Special 2 - Focused Blast

    Special

    Havok harnesses the energy within himself, propelling into the air before releasing a blast of plasma channeled directly towards his opponent. Attack as long as the Opponent doesn’t have an active Armor Up Buff. At tier 7: 17024

    At tier 7

  • Special 3 - Overwhelming Power

    Special

    Nearly losing control Havok burns bright enough to compete with the very stars, before unleashing a devastating series of plasma blasts! Convert all Plasma Charges into Prowess Passive Effects. Attack for each Plasma Charge converted. At tier 7: 3891.2 Purifies all Plasma Build Ups on the Opponent.

    At tier 7

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