Ikaris

Ikaris

CosmicB tier

Introduction

Ikaris is a character in Marvel Contest of Champions. Ikaris's role is Cosmic.

On our Marvel Contest of Champions tier list Ikaris is B tier, 155th of the 297 characters ranked, from where 7 current tier lists put Ikaris.

Is Ikaris good?

Ikaris wants to stack as many Incinerates as possible before unloading his Special 3 for a big spike, with his other Specials helping build that stack while adding Cosmic buffs like Energize, Unblockable, Physical Resist, Armor and Protection. He punishes Power Manipulation champions by bursting them when his own Power gets lowered, and rewards trading Specials since he punishes anyone who doesn't with Power Detonation.

Nullify champions and anything Incinerate-immune or high on Energy Resistance all work against him. B tier for a high-stakes Cosmic that wants an aggressive, Special-heavy fight.

Strengths

  • Punishes Power Manipulation champions
  • Special 3 delivers a mega damage spike off stacked Incinerates

Weaknesses

  • Nullify champions shut down his buff stacking
  • Incinerate-immune or high Energy Resistance opponents blunt his output

Profile

Ikaris is a male Eternal.

Background

Ikaris is an Eternal, once a race of super powered beings engineered by The Celestials to watch over and protect humanity from Deviants.

Armed with super strength, flight, immortality, and cosmic energy powers, Ikaris serves as the stalwart leader of the Eternals tasked with safeguarding Earth.

Stats

  • HP53,576
  • ATK4,234
  • Rating13,390

At max level. Each bar is measured against the highest value in the Marvel Contest of Champions roster.

Skills

6
  • Energize

    Passive

    Gain +1 Energize whenever either Champion strikes or hits into block with a Light Attack. Each Energize Buff has 0% potency and lasts indefinitely until consumed and while 1 or more Energize Buffs are active gain +70% Combat Power Rate. The effect of Energize is reduced by 50% when used as a Defender. This Combat Power Rate cannot be increased or decreased by outside sources. While +7 Energize Buffs are active: Whenever Ikaris’s Power is reduced for any reason, inflict the Opponent with a burst of 508.08 Energy Damage per Energize Buff. No effect against Mystics. All Special Attacks consume 10 Energize Buffs on hit. Landing a Heavy Attack inflicts the Opponent with Incinerate Debuffs equal to 50% of the Energize Buffs and removes 1 Energize Buff. Dev Notes: Playing around with having up to 10 Energize stacks lets you pick the buff you want and when. Don’t forget having 7+ Energize also is free damage via Energy Burst when you do your Special Attacks or when your power is messed with by different Techs.

    At tier 6

  • Incinerate

    Passive

    Incinerate will deal 381.06 as Energy Damage over 22 seconds. Incinerate Debuffs also remove Perfect Block Chance and decrease Block Proficiency by 50% while active. Landing a Heavy Attack pauses all Incinerate Debuffs for 8 second(s). Dev Notes: Upkeep, upkeep, upkeep, how close to the sun can you go without falling out of the sky. You can pause and refresh these Incinerates with a Heavy or Special 1.

    At tier 6

  • Energy Backblast

    Signature Ability

    Every time an Opponent tries to apply an effect on Ikaris that he is immune to, inflict an Energy Vulnerability Passive, reducing Energy Resistance by 195.65 - 963.21 for 10 second(s). Max 10 stacks Dev Notes: This works on immunity he gains from outside sources, including quest nodes.

    At tier 6

  • Meteor Strike

    Special 1

    Special 1 - Meteor Strike Ikaris channels cosmic energy into his fists, unleashing a barrage of punches into his foes. Inflicts 3 Incinerate Debuffs on each hit. The last hit will remove all Incinerates and apply them all back with full durations. If Ikaris has 10 Energize Buffs, gain a Protection Buff for 30 seconds preventing Ikaris from taking more than 5% of max health from a single hit. Excluded from damage on Special 3. If Ikaris has less than 10 Energize Buffs, gain an Armor Up Buff increasing Armor Rating by 964.29 for 30 seconds. Dev Notes: Pick your Buff for the situation. Armor or Protection, or juggle both. Don’t forget your Synergy can help boost per hit Incinerate counts.

    At tier 6

  • Disintegration Beams

    Special 2

    Special 2 - Disintegration Beams Ikaris fires his devastating disintegration beams, scorching his foes and empowering his attacks. Double all Incinerate Debuffs. If Ikaris has no Incinerate Debuffs on the Opponent, apply 10. If Ikaris has 10 Energize Buffs, gain an Unblockable Buff for 8 seconds on special activation. If Ikaris has less than 10 Energize Buffs, gain 3375 Physical Resistance Buff for 30 seconds. Dev Notes: When do you want to double up? I’ll let you decide. Tip: you will probably end up doing equal uses of Special 1 and Special 2’s before you do your Special 3.

    At tier 6

  • Eternal Destruction

    Special 3

    Special 3 - Eternal Destruction Ikaris rockets into space, dragging his foes up before blasting them back down to Earth. True Damage Attack that applies a bonus 1270.2 Attack Rating per unique buff currently on Ikaris. Each Incinerate Debuff on the Opponent grants a 508.08 Attack Rating for this attack. Consume all but 10 Incinerates. Dev Notes: Who can give you more Buffs? Can you squeeze that bonus damage out with as many Incinerates as you can upkeep.

    At tier 6

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