Karnak

Karnak

SkillD tier

Introduction

Karnak is a character in Marvel Contest of Champions. Karnak's role is Skill.

On the combined Marvel Contest of Champions tier list Karnak is D tier, 275th of the 295 characters ranked, from where 4 community tier lists put Karnak.

What Karnak does

Earns a Focus Charge every 12 seconds (up to 3), with extra Critical Rating at one charge and Basic Attacks that crit through Block at two. Heavy Attacks spend a charge to stack Fragility, and Special 1 gives 15 seconds of True Strike, so he ignores Armor, Resistances, Auto-Block and Evade.

Profile

Karnak's full name is Karnak Mander-Azur. Karnak is a male Inhuman.

Background

Karnak Mander-Azur, Inhuman philosopher and Magister of the Second Tower of Wisdom, refused the transformative Terrigen Mists and chose instead to train his body and mind like no other.

Through his training, Karnak has gained immense insight into both himself and others, allowing him to see the flaw in all things and strike down his opponents with ruthless physical and mental precision.

Adapted from the Karnak page on Marvel Contest of Champions Wiki, under CC-BY-SA.

Stats

  • HP237th54,096
  • ATK247th4,023
  • Rating266th13,010

At max level. Each bar is measured against the highest value in the Marvel Contest of Champions roster, and the place is out of every character with that stat.

Skills

7
  • Training and Focus

    Passive

    Karnak’s training and unmatched focus grants him the following: Physical Resistance. At tier 6: Physical Resistance 672.08 Block Proficiency against Basic Attacks. At tier 6: Block Proficiency 195.65 Incoming non-damaging Debuffs suffer -60% duration. Incoming Poison effects deal -65% damage.

    At tier 6

  • Focus Charges

    Passive

    Every 12 seconds, Karnak gains a Focus Charge to a max of 3. Karnak’s Focus timer is Paused for 10 seconds each time he’s struck and he loses a Charge of Focus if struck by a Special Attack. 1+ Charge: Critical Rating. At tier 6: Critical Rating 2750 2+ Charges: Basic Attacks can land Critical Hits into the opponent’s Block. Critical Hit based abilities will not trigger through a Block. 3+ Charges: Basic Attacks have a 50% chance to inflict a burst of Bleed Damage equal to 35% of the damage dealt by the attack.

    At tier 6

  • Heavy Attack - Fragility

    Passive

    Consumes 1 Focus Charge to inflict a stacking 20 second Fragility Debuff. Attacking a Fragile opponent grants 562.5 Critical Damage Rating and reduces Block Proficiency by 50%. This attack does not consume a Focus Charge if the opponent is intercepted, recovering from the use of a Special Attack, or charging or executing a Heavy Attack.

    At tier 6

  • All Will Be As Dust

    Signature

    A stricter training regimen allows Karnak to begin the fight with 1 Focus Charge. Additionally, his Basic Attacks are enhanced in the following ways: Ignore 30 - 100% of the opponent’s positive Physical Resistance. When striking a Block, Passively gain Power equal to 65 - 110% of what an unblocked attack would have granted.

    At tier 6

  • Special 1 - Distortion & Focus

    Special

    Create distance, then focus to see the flaws. 100% chance to gain a True Strike Passive lasting 15 seconds, allowing attacks to ignore Armor, Resistances, Auto-Block and Evade effects. Knocking down the opponent will pause the True Strike Passive for 3 seconds. While this True Strike is active, Karnak will not stop gaining Focus if he’s struck.

  • Special 2 - The Three Worlds

    Special

    Through focus, understanding and strength, Karnak demonstrates his worlds philosophy. 100% chance to gain a Passive Fury effect, increasing attack by 2011.5 for 30 seconds. This Fury is Paused for 5 seconds each time the opponent is Knocked Down.

    At tier 6

  • Special 3 - Blind Time

    Special

    All of humanity is as nothing. The universe will not notice when Karnak's foe is no longer. 100% chance to inflict a Disorient Debuff, reducing Block Proficiency by 50% and Defensive Ability Accuracy by 80% for 30 seconds.

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