Killmonger

Killmonger

SkillB tier

Introduction

Killmonger is a character in Marvel Contest of Champions. Killmonger's role is Skill.

On the combined Marvel Contest of Champions tier list Killmonger is B tier, 177th of the 295 characters ranked, from where 5 community tier lists put Killmonger.

What Killmonger does

Hitting an opponent while they're recovering from a special gives him 16 seconds of True Strike, ignoring Armor, Resistances, Auto-Block and Evade, and his crits have an 80% chance to Bleed. Special 3 is the payoff: once he's landed 15 Bleeds in a fight, it lays down a fresh Bleed for every one he's inflicted, up to 50, once per fight.

Profile

Killmonger's full name is Erik Stevens.

Background

Erik Stevens’ ruthlessness and combat skill earned him the nickname “Killmonger” during his time as a black-ops soldier.

While he has not set foot in Wakanda for a long time, he has returned with a plan that threatens to put Black Panther and all of Wakanda at risk.

Using his charisma, combat prowess and his knowledge of Wakandan customs, Erik Killmonger is an imminent threat to all that T'Challa holds dear.

Adapted from the Killmonger page on Marvel Contest of Champions Wiki, under CC-BY-SA.

Stats

  • HP38th149,294
  • ATK138th9,973
  • Rating191st32,520

At max level. Each bar is measured against the highest value in the Marvel Contest of Champions roster, and the place is out of every character with that stat.

Skills

7
  • Vibranium Armor

    Passive

    Passive This Champion has additional Critical Resistance in its Base Attributes. At the start of the fight, Vibranium Armor provides 916.67 Armor Rating and Killmonger gains 15% of his missing Power each time a Debuff is inflicted against him. Vibranium Armor is disabled if he is suffering from an Armor Break effect.

    At tier 7

  • All Attacks - True Strike

    Passive

    All Attacks Hitting opponents that are recovering from a Special Attack grants Killmonger True Strike for 16 seconds. This allows him to ignore Armor, Resistances, Auto Block and all Evade effects.

  • Critical Hits

    Passive

    Critical Hits lacerate opponents with a 80% chance to inflict a Bleed Debuff, dealing 3989.2 damage over 1.5 seconds.

    At tier 7

  • Reverberation

    Signature

    Vibranium Armor activates Reverberation for 8 seconds, dealing damage back to the opponent when Killmonger is Struck or Blocks an attack. Damage is based on Killmonger’s stored Power at the time of activation, inflicting up to 70.15 - 155% of the incoming damage as Physical Damage. Reverberation has a 8 second cooldown timer after expiring. When both Reverberation and True Strike are active, Killmonger gains 2011.02 - 11467.69 Attack Rating when hitting opponents.

    At tier 7

  • Special 1 - Merchant of Death

    Special

    Killmonger stays true to his name, offering a 2-for-1 special on knives to the chest and a bonus leaping kick to the face. Killmonger gains 2 permanent Counterpunch Charges that last for 15 seconds. A charge is spent to shrug off the impact of enemy attacks for 0.75 seconds when Killmonger is blocking, allowing him to immediately counter-attack.

  • Special 2 - Leopard Strike

    Special

    Leaping into the air for a height advantage, Killmonger lands with his ceremonial blades, striking deep wounds in his target. Vibranium Armor activates 3 Indestructible Charges. A charge is spent to ignore all the incoming damage from an attack. Max: 4 charges.

  • Special 3 - Claws Out

    Special

    Killmonger’s black-ops training becomes painfully realized as he uses his Vibranium claws to lacerate his Opponent. If Killmonger inflicted 15 or more Bleed Debuffs in this fight, he inflicts a Bleed stack for every Bleed he inflicted. Each Bleed deals 6482.45 Direct Damage over 6 seconds. This effect can activate once a fight. Max: 50 Bleed stacks.

    At tier 7

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