
Namor
MutantS tier
Introduction
Namor is a character in Marvel Contest of Champions. Namor's role is Mutant.
On our Marvel Contest of Champions tier list Namor is S tier, 20th of the 297 characters ranked, from where 7 current tier lists put Namor.
Is Namor good?
Namor answers Bleed and Stun Immunity about as well as anyone in the game, and once his Signature Ability maxes out he shrugs off Thorns damage entirely and throws it back at the attacker. He tears through tough defenders like
Korg without much trouble, which is a big part of why we have him at S.
The catch is Robot opponents deny him Outrage from failed Bleeds, so reaching IMPERIUS REX takes longer against them, and any Power drain during that mode can force him to start his buildup over.
Strengths
- Strong answer to Bleed and Stun Immunity
- Ignores and reflects Thorns damage once Signature is maxed
- Tears through tough defenders like
Korg
Weaknesses
- Can't build Outrage from failed Bleeds against Robots, slowing his path to IMPERIUS REX
- Power drain during IMPERIUS REX can reset his buildup
Background
To both heroes and villains alike, Namor has been a mighty ally and a formidable foe.
The short-tempered Mutant King of Atlantis will stop at nothing to crush anyone and anything that threatens his Kingdom and its people.
No matter who you are or what your intentions may have been.
Stats
- HP131,061
- ATK10,071
- Rating34,030
At max level. Each bar is measured against the highest value in the Marvel Contest of Champions roster.
Skills
7Medium Attacks
Passive60% chance to inflict Bleed dealing 3021.3 Direct Damage over 6 seconds.
At tier 7
Outrage
PassiveNamor can have a maximum of 30 Stacks of Outrage. Every 3 seconds Namor gains 1 Outrage. Each time Namor is affected by a Stun Debuff, he reduces the time between each Outrage generated by 0.5 seconds. Once Namor activates IMPERIUS REX the timer is reset back to 3 seconds. Namor generates 1 Outrage whenever he is affected by a Bleed or Incinerate Debuff. Namor generates 1 Outrage whenever he fails to apply a Bleed or Stun Debuff fails to apply due to an Immunity or chance, or whenever the Opponent Purifies a Debuff. Namor does not gain Outrage when failing to apply Bleed Debuffs to Robots. He does not hold them responsible for their lack of blood.
IMPERIUS REX
PassiveIf Namor has 15 stacks of Outrage he can Dash Back and hold Block for 1.2 seconds to instantly gain 1 bar of Power and activate IMPERIUS REX. If Namor has 30 stacks of Outrage he instantly generates up to 95% of his Max Power and activates IMPERIUS REX. Namor's Special Attacks deal up to 240% additional damage based on active stacks of Outrage. Special Attacks cost 90% less Power. However, Namor Drains 15% of a bar of Power every second. Each Special Attack Namor launches applies an additional Drain of 5% per second. While IMPERIUS REX is active, Namor cannot gain Power from any sources other than his own abilities. Once Namor has 0 Power remaining, all stacks of Outrage are removed and IMPERIUS REX ends. While IMPERIUS REX is active, launching a Heavy Attack consumes 15 stacks of Outrage to generate 100% of a bar of Power.
Hydrokinetic Armor
SignatureNamor takes 25 - 100% reduced damage from all sources while attacking his Opponent. When Namor ends an Attack, any damage prevented by Hydrokinetic Armor is captured and sent back to the Opponent as Energy Damage.
At tier 7
Special 1 - To the Point
SpecialNamor propels himself and his trident forward in a violent whirlpool of waves, destroying everything in his path. Each hit has a 50% chance to inflict a Bleed dealing 10071 Direct Damage over 8 seconds. While IMPERIUS REX is active, Namor generates twice as much Outrage from all sources for the duration of the Special Attack.
At tier 7
Special 2 - Slam Dunk
SpecialNamor leaps into the air then lobs his Trident into the Earth, creating an explosive geyser of water before landing a final devastating blow on his bewildered Opponent. Each hit has a 50% chance to inflict Stun lasting 2.5 seconds. While IMPERIUS REX is active this attack is Unblockable.
Special 3 - Might of Neptune
SpecialNamor unleashes the full power of Neptune’s Trident, summoning an ocean in places where oceans do not belong. Gain a Passive Fury increasing Attack Rating by 30213 for 20 seconds. While this Fury is active, Namor's Opponents gain 0 Power when struck by Special Attacks.
At tier 7



