
Quake
ScienceS tier
Introduction
Quake is a character in Marvel Contest of Champions. Quake's role is Science.
On our Marvel Contest of Champions tier list Quake is S tier, 11th of the 297 characters ranked, from where 9 current tier lists put Quake.
Is Quake good?
Quake's custom Heavy Attack charge lets her Evade the opponent's first Basic Attack through Concussion for as long as she holds it, which is especially strong against Power Gain nodes in Alliance War. Her Aftershock ability Stuns opponents too, and since her Aftershock and Earthquake effects scale off her Attack Rating, Courage, Glass Cannon, and Greater Strength all pay off directly.
True Strike is her one real hole: she can't Evade any champion or node that applies it, which is the only thing keeping her from being a clean pick everywhere.
Strengths
- Heavy Attack charge Evades the opponent's first Basic Attack via Concussion, strong against Power Gain nodes
- Aftershock Stuns opponents and scales off her Attack Rating
Weaknesses
- Can't Evade champions or nodes that apply True Strike
Profile
Quake's full name is Daisy Johnson.
Background
When she was a teenager, Daisy Johnson, alias Quake, had her earth-shaking powers accidentally awakened as a result of her mother's Inhuman lineage.
Her devastating powers caught the attention of S.
H. I. E. L. D. , and Nick Fury took her under his wing to train and mentor her.
Her ability to target seismic waves with pinpoint accuracy makes her one of S.
H. I. E. L. D. 's most skilled and powerful agents.
Stats
- HP29,264
- ATK2,617
- Rating10,384
At max level. Each bar is measured against the highest value in the Marvel Contest of Champions roster.
Skills
7Heavy Attack Charge - Earthquake
Heavy AttackQuake generates powerful waves of vibrations that causes an Earthquake, dealing 306.19 Physical Damage per second. Inflicts Concussion, reducing the opponent's Ability Accuracy by 100%. While Quake is generating an Earthquake through this attack, the Aftershock Scale goes up by 1 every 0.48 seconds.
At tier 5
Aftershock
PassiveAn Aftershock hits 10 seconds after an Earthquake. For every point in the Scale, Aftershock deals 863.61 Physical Damage. 10% chance to Stun the opponent for 1.5 seconds. This effect cannot interrupt Special Attacks. Aftershock Stun Duration and Accuracy goes up by 10% for every point in the Aftershock Scale. Inflicts Concussion, reducing the opponent's Ability Accuracy by 100% for 5 seconds when the Aftershock Scale is higher than 4 points.
At tier 5
Passive
PassiveEvades all Basic Attacks against opponents with a Concussion.
Ricochet Pulse
Signature AbilityQuake Blocks an additional 10.13 - 35% Damage and Redirects it back to the opponent as a pulse of Physical Damage.
At tier 5
Special 1 - Compression Wave
Special AttackQuake quickly compresses the ground, launching a wave of earth towards the opponent. Adds 2 points to the Aftershock Scale.
Special 2 - Propulsion Pulse
Special AttackQuake targets the ground with her vibrations to launch herself into the air and land a powerful punch. Adds 3 points to the Aftershock Scale. 100% chance to inflict Concussion, reducing the opponent's Ability Accuracy by 100% for 5 seconds.
Special 3 - Epicenter
Special AttackQuake generates a powerful earthquake, opening the ground and trapping the opponent before she deals her final vibration pulse attack. Adds 6 points to the Aftershock Scale. 100% chance to Stun for 3 second(s).



