Quicksilver

Quicksilver

ScienceA tier

Introduction

Quicksilver is a character in Marvel Contest of Champions. Quicksilver's role is Science.

On our Marvel Contest of Champions tier list Quicksilver is A tier, 106th of the 297 characters ranked, from where 8 current tier lists put Quicksilver.

Is Quicksilver good?

Quicksilver needs to build Momentum through Basic Attacks, Dodge Backs, and Special 1 before his kit really comes online, stacking and refreshing Whiplash Debuffs along the way. Once he hits Terminal Velocity, a Special 2 doubles those Whiplashes and detonates them for big damage, and along the way he gets partial Stun immunity that lets him Evade while Stunned on a cooldown and phases through Miss entirely.

High Physical Resistance blunts his burst damage, Purify strips the Whiplash Debuffs he depends on, and a Defender who builds combo quickly can dodge some of his more annoying tricks, which is why he's B.

Strengths

  • Partial Stun immunity lets him Evade while Stunned, on a cooldown
  • Phases through Miss entirely
  • Withers the opponent and controls Power Gain champions

Weaknesses

  • High Physical Resistance blunts most of his burst damage
  • Purify strips away the Whiplash Debuffs he depends on
  • A Defender who builds combo quickly can dodge some of his tricks

Profile

Quicksilver's full name is Pietro Maximoff.

Background

Pietro Maximoff and his sister were abducted by the High Evolutionary as babies and suffered a series of unethical experiments that granted them powers disguised as an X-Gene mutation.

As a result he developed Super Speed powers that allowed him to take on the super hero life.

Stats

  • HP139,385
  • ATK11,293
  • Rating34,960

At max level. Each bar is measured against the highest value in the Marvel Contest of Champions roster.

Skills

9
  • Evade (Dashing or Stunned)

    Passive

    100% chance to Evade attacks when Dashing or while Stunned. This ability has a 15 second(s) cooldown. Guaranteed Critical Hits ignore this Evade and triggers the cooldown.

  • Wither on Dodge

    Passive

    When Dodging Back, Quicksilver cannot be struck by Attacks. Whenever he successfully dodges an Attack, he inflicts a Wither Debuff of 35% Potency lasting 10 second(s). Max 3. Dexterity Mastery is replaced, but points in it increase the potency by 5% flat. When the Opponent loses a Bar of Power, pause all Trauma and Wither Debuffs for 10 second(s). Dev Notes: Quicksilver does not gain the Dexterity Mastery, if you have the Mastery it simply makes his Wither stronger. This means he never gains any personal Buffs, not even from the Dexterity Mastery.

  • Whiplash

    Passive

    Basic Attacks have a 35% chance to inflict a Whiplash Debuff, dealing 5646.5 damage after 12 second(s). Dodging an Attack and Second Medium refreshes Whiplash. The Medium, Light, Medium Combo or reaching 50 stacks of Whiplash causes all stacks to expire and burst into damage after 2 second(s). Delay pauses during the Opponent’s Specials. When Quicksilver would Evade or when the Opponent Dodges an Attack, 50% chance to inflict a Whiplash Debuff. When the Opponent Well-Timed Blocks, one Whiplash is removed.

    At tier 7

  • Momentum

    Passive

    Dodging Backwards grants 12 Momentum Charges, and basic hits grant 1 Charge. As a Defender, gain 100 Charges every 15 second(s) unless the Attacker gains 20 Hits in the Combo Meter by the end of this duration. Every 100 Charges reduces Evade cooldown by 1 second(s). At 300 Charges, Quicksilver cannot Miss and inflicts a Slow Debuff. At 600 Charges, he can trigger the Parry Mastery against non-contact Attacks and his Evade Ability Accuracy cannot be reduced. At 900 Charges enter Terminal Velocity Mode, increasing the Dodge invulnerability window by 33.33% and retaining all Momentum abilities for 10 second(s). While active, gaining Charges instead pauses Terminal Velocity for 0.25 second(s).

  • Heavy Attack

    Heavy Attack

    Double Momentum Charges gained for 20 second(s).

  • Super Speed

    Signature Ability

    Terminal Velocity duration increases by 0.11 - 5 second(s), and Wither max Stacks increase by 3. When 60 stacks or more of Whiplash expire at the same time, inflict a Stun Debuff for 5 second(s). While the Opponent is suffering from a personal Stun, their Combat Power Rate is reduced by 6.87 - 50% and striking the Opponent with Light and Medium attacks locks them in place and increases Quicksilver’s Speed.

    At tier 7

  • Special 1 - Hypersonic Trampling

    Special Attack

    Quicksilver tramples his Opponent at hypersonic speed. On activation, gain 150 Momentum Charges. Last hit refreshes all stacks of Wither and Whiplash. Terminal Velocity: Attack Rating is increased by 8469.75 and attacks become Unblockable except against Well-Timed Blocks.

    At tier 7

  • Special 2 - Beat Down

    Special Attack

    Quicksilver compresses the beat down of a lifetime into a few seconds. First hit inflicts a Trauma Debuff for 15 seconds, Trauma causes hits and Whiplashes to deal an additional 70% of the damage recently dealt as burst Physical Damage. Terminal Velocity: Terminal Velocity and Whiplash are paused during this Special and the last hit doubles the amount of Whiplashes on the Opponent.

  • Special 3 - I am Speed

    Special Attack

    Quicksilver becomes so fast that time stands nearly still and the Opponent becomes all but helpless against his punishment. Gain 900 Momentum Charges. For every 120 Charges gained above maximum, Terminal Velocity is paused for 1 second, up to a maximum of 15 seconds. Terminal Velocity: Inflict a Stun Debuff for 6 second(s). Whiplash Ability Accuracy is increased by 40% flat and max stacks before it bursts doubles until Terminal Velocity expires.

More characters

All characters