
Red Goblin
CosmicB tier
Introduction
Red Goblin is a character in Marvel Contest of Champions. Red Goblin's role is Cosmic.
On our Marvel Contest of Champions tier list Red Goblin is B tier, 144th of the 297 characters ranked, from where 8 current tier lists put Red Goblin.
Is Red Goblin good?
Red Goblin combos into Special Attacks off different Basic Attacks to build Buffs, then dumps Carnage Bombs that convert those Buffs into Debuffs on the opponent, getting even stronger once Frenzy kicks in near the opponent's death. Each Fury Buff adds an Armor Break to his Carnage Bombs, he gets a long True Sense after a Special 3 or a health-threshold drop that blocks Miss and Auto-Block, and Spider-Verse champions are especially vulnerable to him.
Nullify and Purify are his real problems since his whole kit runs on keeping Buffs up long enough to convert into Debuffs, and Regeneration that pushes the opponent back above the Frenzy threshold removes it entirely.
Strengths
- Each Fury Buff adds an Armor Break to his Carnage Bombs
- Long True Sense after a Special 3 or health-threshold drop blocks Miss and Auto-Block
- Spider-Verse champions have no Passive Evade against him and give bonus Bloodlust when defeated
Weaknesses
- Nullify strips the Buffs his whole kit depends on
- Purify or reduced Debuff duration costs him a lot of damage and utility once his Debuffs are stacked
- Opponent healing above the Frenzy threshold removes his Frenzy
Profile
Red Goblin's full name is Norman Osborn.
Background
In a desperate move to regain his lost connection to the Green Goblin persona, Norman Osborn bonded with the Carnage Symbiote.
The result was Red Goblin, a demonic creature with a limitless thirst for death and unmatched hatred for Peter Parker.
Stats
- HP136,082
- ATK9,093
- Rating33,870
At max level. Each bar is measured against the highest value in the Marvel Contest of Champions roster.
Skills
9Passive
PassiveGain full Immunity to Incinerate and Power Burn. Red Goblin’s Symbiote reduces Ability Accuracy of Passive Evade abilities for #Spider-Verse Champions by 100%
Persistent Bloodlust
PassiveAfter Winning a Fight, gain 1 Bloodlust for the remainder of the Quest. If defeating a #Spider-Verse Champion, gain +1 Bloodlust. Lose 1 Bloodlust when defeated.
Frenzy
PassiveWhile the Opponent has less than 15% health remaining, activate Frenzy. Each Bloodlust increases this threshold by a flat 10%, reaching 65% at max Bloodlust. Frenzy also triggers a True Sense Buff bypassing the effects of Miss and Auto Block. If Frenzy ends, this Buff is removed. Gain X Attack Rating. Additionally gain X Attack Rating for each Bloodlust. At tier 7: 1363.95
At tier 7
Special Activation - Symbiote Buffs
PassiveActivating Special Attacks creates a Buff based on the last attack launched. Buffs last for 15 seconds but start Paused. Buffs are unpaused the next time one of them is triggered. Light Attack: Energize, granting 25% Combat Power Rate. Medium Attack: Fury, granting 5455.8 Attack Rating. Heavy Attack: Aptitude, granting 120% increased Fury, Precision, and Armor Up Potency.
At tier 7
Carnage Bombs
PassiveCarnage Bombs - Heavy Attacks and Special 2 Each Energize Buff inflicts Power Drain, draining 10% max Power over 15 seconds. Each Fury Buff inflicts Armor Break, reducing Armor by 687.5 for 15 seconds. All other Buffs inflict Incinerate, dealing 15912.75 Energy Damage over 15 seconds. Incinerate also prevents Perfect Block and reduces Block Proficiency by -50%. Carnage Bomb Debuffs inflicted by this attack have 65% reduced Duration.
At tier 7
Symbiotic Empowerment
Signature AbilitySpecial Attacks generate +1 Symbiote Buff with 90 - 35% reduced Potency.
Special 1 - Symbiote Rushdown
Special AttackThe Carnage Symbiote takes control, bursting razor sharp tentacles from his chest, before shattering a Carnage Bomb into a hail of flaming shrapnel. Symbiote Attacks: All 5 hits deal a burst of direct damage equal to 100% damage dealt. Potency increased by 100% for each Unique Debuff on the Opponent. Shrapnel Blast: Incinerate, dealing 13639.5 Energy Damage over 20 seconds.
At tier 7
Special 2 - Goblin Onslaught
Special AttackNorman employs the Green Goblin’s tactics, discharging a few Carnage Bombs to maim his prey, then oblisterates them with a massive blast from his glider. Carnage Bombs: Inflict Carnage Bomb Debuffs. After Burner: All 3 hits deal a burst of 9093 energy damage.
At tier 7
Special 3 - Seething Madness
Special AttackRed Goblin unleashes his madness unto the world, spawning an armada of Carnage Bombs who seek and destroy any and all things. Activate Frenzy for 30 seconds. Inflict 7 Random Carnage Bomb Debuffs with 50% increased Duration.



