Rocket Raccoon

Rocket Raccoon

TechD tier

Introduction

Rocket Raccoon is a character in Marvel Contest of Champions. Rocket Raccoon's role is Tech.

On our Marvel Contest of Champions tier list Rocket Raccoon is D tier, 244th of the 297 characters ranked, from where 5 current tier lists put Rocket Raccoon.

Is Rocket Raccoon good?

Rocket spends his Critical Hits chipping away Scrap Metal from the opponent's weapons and armor, then spends it on Special Attacks for different utility, or on building a Shield System that grants a big pile of Resistances and Armor when he's under pressure. His Armor Breaks on Heavy Attack and Special 2 stack for both damage and Signature Ability utility, and once his Signature is unlocked, those Armor Breaks add a passive Heal Block that Power Burns the opponent whenever they try to heal.

The catch is his health pool is absurdly low for how much damage he puts out, so a big hit can drop him fast unless the Shield System is already up, and that Shield is itself an Armor Up effect that Armor Break abilities can strip away.

Strengths

  • Armor Breaks on Heavy Attack and Special 2 stack for damage and Signature utility
  • Shield System grants big Resistances and Armor once Scrap Metal is spent
  • Signature-boosted Armor Breaks add a passive Heal Block that Power Burns healing attempts

Weaknesses

  • Absurdly low health pool means a big hit can drop him fast without a Shield up
  • His Shield System is itself an Armor Up effect that Armor Break can strip

Background

Ain't nothing like Rocket 'cept Rocket — the Keystone Quadrant's most notoriously cranky fur ball.

He's a master of gadgets with an affinity for heavy weapons, and is always down for a heist, especially if it involves blowing things up.

He may be ornery, but he is extremely loyal to his teammates from The Guardians of The Galaxy.

Just don't call him a Raccoon!

Stats

  • HP92,483
  • ATK11,928
  • Rating32,920

At max level. Each bar is measured against the highest value in the Marvel Contest of Champions roster.

Skills

7
  • Scrap Metal

    Passive

    Even while in a fight, Rocket actively hunts for metal scraps to make weapons of mass destruction. All of Rocket’s Attack gain increased Critical Rating by 485.29 for each hit in the Combo Meter. Whenever Rocket lands a Critical Hit, Rocket chips away at the Opponent’s Armor and Weapons, granting him 2 Scrap Metal. Whenever an Armor Break effect removes an Armor Up Buff from the Opponent, Rocket steals the broken Armor pieces and gains 10 Scrap Metal.

    At tier 7

  • Shield System

    Passive

    Whenever Rocket Dashes back and holds block for 1.2 second(s), he will use 25 Scrap Metal to construct a dormant Shield System to protect him from threats. When Rocket is struck with the dormant Shield System, it will activate and last for 6 seconds. Activated Shield Systems grant the following effects: At tier 7: 1480.77 Physical Resistance. At tier 7: 1480.77 +30% Special Attack Resistance. Combo Shield, preventing Rocket’s Combo Meter from resetting when struck. The Shield System can also Block Unblockable Attacks from Mutant Champions. A Shield System will activate early when Rocket would be struck by a Mutant’s Unblockable Attack.

    At tier 7

  • Heavy Attack - Armor Break

    Heavy Attack

    The first hit of Heavy Attack consumes 10 Scrap Metal to inflict a Armor Break Debuff. Max: 5. This Armor Break lasts 15 seconds and reduces Armor Rating by 305.56.

    At tier 7

  • Master Technician

    Signature Ability

    While the Opponent is under the effect of an Armor Break Debuff they are Passively Heal Blocked, whenever the Opponent would gain health from regeneration, they are inflicted with a Power Drain Debuff, draining 1 - 5% of their current Power over 0.5 seconds for each Armor Break Debuff on them. If the Opponent has the Salve Mastery active, it is removed. Rocket’s Shield System grants him 1480.77 - 2863.06 Crit Resistance. While Dormant, Rocket’s Shield System grants him 603.66 - 2539.43 Block Proficiency. This effect also persists while the Shield System is activated.

    At tier 7

  • Special 1 - Relentless Raccoon

    Special Attack

    Three punches to that special place. Never doubt a raccoon. Each hit inflicts a Rupture Debuff, dealing 10735.2 Physical Damage over 12 seconds. Each hit consumes 15 Scrap Metal to Power Drain the Opponent. Draining 15% of the Opponent’s Current Power over 1 second. This ability does not activate if Rocket has less than 15 Scrap Metal.

    At tier 7

  • Special 2 - Grenade Toss

    Special Attack

    Blam! Grenade to the face. Rocket takes all of his Scrap Metal and constructs a destructive Grenade. Rocket gains up to 6202.56 increased Attack Rating for the final explosion based on the amount of Scrap Metal consumed. This explosion inflicts an Armor Break Debuff, lasting 30 seconds and reducing Armor Rating by up to 1991.38 based on the amount of Scrap Metal consumed.

    At tier 7

  • Special 3 - The Big Blaster

    Special Attack

    Enough firepower to blow up a moon…at least, a moon in the Raccooniverse. Rocket uses his Scrap Metal to make the Big Blaster to annihilate his Opponent’s Power Bar. Consume all Scrap Metal to Inflict a 12 second Power Drain Debuff, draining up to 2 bars of the Opponent’s Power based on the amount of Scrap Metal consumed. While this Power Drain is active, the Opponent is also Passively Special Locked. This devastating blast also inflicts a Bleed Debuff, dealing 38169.6 Direct Damage over 30 seconds.

    At tier 7

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