Sasquatch

Sasquatch

MysticB tier

Introduction

Sasquatch is a character in Marvel Contest of Champions. Sasquatch's role is Mystic.

On our Marvel Contest of Champions tier list Sasquatch is B tier, 200th of the 297 characters ranked, from where 8 current tier lists put Sasquatch.

Is Sasquatch good?

Sasquatch holds up well under pressure and throws out a lot of Special Attacks, and you don't have to worry about the opponent's Special 3 against him. Debuffs are his weak spot, especially Fatigue, Enervate, and Slow, and Power Control or Power Stings give him trouble too, along with straight-up Debuff Immunity.

That mix of high survivability but real Debuff vulnerability is what puts him at B.

Strengths

  • Holds up well under pressure with high survivability
  • Throws out a lot of Special Attacks
  • No need to worry about the opponent's Special 3

Weaknesses

  • Fatigue, Enervate, and Slow give him real trouble
  • Power Control or Power Stings disrupt him
  • Debuff Immunity takes away a lot of his value

Profile

Sasquatch's full name is Walter Langkowski.

Background

Dr. Walter Langkowski was a professor of both physics and biophysics at McGill University.

Trying to achieve a “Hulk-like” transformation similar to colleague Bruce Banner, Langkowski subjected himself to self-experimentation with gamma radiation, unknowingly opening a doorway between our world and the "Realm of Great Beasts".

This allowed a mystical beast named “Tanaraq” to possess his body, granting him the ability to transform into a super-strong, orange-haired beast that resembled the legendary Sasquatch.

Stats

  • HP191,571
  • ATK9,191
  • Rating34,010

At max level. Each bar is measured against the highest value in the Marvel Contest of Champions roster.

Skills

8
  • From the Bush

    Passive

    A thick fur coat provides 90% Coldsnap resistance along with immunity to Frostbite effects and Armor Break Debuffs. If Regeneration Rate is inverted, all Regen effects are removed. Gain +25% Combat Power Rate if the Opponent has a Buff or is suffering from a Stagger Debuff, this is increased to +50% if the Opponent has 4 or more of these effects.

  • Medium Attacks

    Passive

    30% chance to inflict a Rupture Debuff, dealing 4595.5 Physical Damage over 17 seconds. +70% chance during Wrath of Tanaraq. Inflict Stagger for 14 seconds. Max 2.

    At tier 7

  • Spirit of Rage

    Passive

    Light Attacks have a 30% chance to build 1 Rage. Chance increased to 100% on the 3rd Light Attack in each combo. Build 1 Rage every 4.5 seconds that Sasquatch didn’t land a hit. Each stack of Rage reduces incoming damage from all sources except Special 3 by 5% per stack. Rage is not affected by Ability Accuracy reduction but is prevented while suffering from an Enervate or Exhaustion Debuff.

  • Wrath of Tanaraq

    Passive · Special 1/2 cost 50% less Power, Special 3 costs 25% less Power

    If Sasquatch has 5 or more Rage, each stack gained above this threshold has a flat 10% chance to remove all stacks and trigger Wrath of Tanaraq. This lasts for 1.7 seconds per stack removed. During Wrath of Tanaraq, Sasquatch is Stun Immune. Gain 1480.77 Block Penetration and +50% Combat Power Rate. Special Attack 1 and 2 cost 50% less power and Special Attack 3 costs 25% less Power. While the Opponent has 3 full Bars of Power, Special and Heavy Attacks will Power Drain 5% of their max Power.

    At tier 7

  • Old Beast of the North

    Signature Ability

    When below 40% of max health, getting struck by a Contact Attack has a 10.01 - 70% chance to activate Sasquatch’s healing factor, Passively Regenerating 5% of missing health over 20 seconds. Max stacks 3. During Wrath of Tanaraq, Sasquatch becomes Passively Unstoppable during Special and Heavy Attacks and the Opponent’s Defensive Combat Power Rate is reduced by 10 - 70% when struck by these Attacks.

    At tier 7

  • Special 1 - Rock Throw

    Special 1

    Sasquatch uses raw strength to tear a boulder straight from the ground and hurl it at his opponent. Each hit refreshes the Opponent's Rupture Debuffs. This can trigger into the Opponent's block. If the final hit is blocked it has a 20% chance to inflict a Stun Debuff for 3 seconds. Chance increased to 100% during Wrath of Tanaraq.

  • Special 2 - Swing n' Slash

    Special 2

    Jumping at his opponent, Sasquatch uses his feet to kick them back before delivering a powerful slashing uppercut. The first 2 hits remove the Opponent's Rupture Debuffs, gaining 12867.4 Attack Rating for each Rupture removed. This is increased by 50% if activated during Wrath of Tanaraq. The final hit inflicts up to 3 Rupture Debuffs, each dealing 13786.5 Physical Damage over 17 seconds.

    At tier 7

  • Special 3 - The Great Canadian Tundra

    Special 3

    A blizzard hides Sasquatch's whereabouts allowing him to pluck a tree to deliver a devastating blow on his opponent. Passively Regenerate 10% of missing health over 5 seconds. This is increased by a flat +1% per Rage Stack. Gain up to +5 Stacks of Rage and enter Wrath of Tanaraq. These stacks don’t count toward the Regeneration.

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