Shang-Chi

Shang-Chi

SkillS tier

Introduction

Shang-Chi is a character in Marvel Contest of Champions. Shang-Chi's role is Skill.

On our Marvel Contest of Champions tier list Shang-Chi is S tier, 12th of the 297 characters ranked, from where 9 current tier lists put Shang-Chi.

Is Shang-Chi good?

Shang-Chi's Wushu Strike gives him solid utility, and Critical Hits are where most of his value lives, which is enough to put him at S. Pierce and Pure Skill let his Crits bypass more Armor for dealing with bulkier opponents, and Stupefy squeezes extra hits out of the Stun windows from his Parry mastery and Pin-Point Strike.

Getting punished for landing Critical Hits is his one real weakness.

Strengths

  • Wushu Strike gives him solid utility
  • Most of his value comes from landing Critical Hits
  • Pierce and Pure Skill let his Crits bypass extra Armor

Weaknesses

  • Gets punished for landing Critical Hits

Profile

Shang-Chi carries the title "Master of Kung Fu".

Background

Bio

From a young age, Shang-Chi went through rigorous martial arts training with his father, Zheng Zu.

After discovering he was being shaped into a lethal assassin, he instead took to Super Hero work.

As the Master of Kung Fu, Shang-Chi has complete control over his inner energy, Chi.

Stats

  • HP136,082
  • ATK9,973
  • Rating33,890

At max level. Each bar is measured against the highest value in the Marvel Contest of Champions roster.

Skills

8
  • Critical Hit Ramp

    Passive

    Critical Hits grant 44.72 Critical Damage Rating for the rest of the fight. Max 300 hits.

    At tier 7

  • Wushu Strikes

    Passive

    All Wushu Strikes start Readied and can be performed by Landing Hits or Striking into Block with a series of specifically ordered Attacks. Performing a Wushu Strike Unreadies it indefinitely. The last hit is a Guaranteed Critical Hit, provides 1 Chi Charge and activates bonus effects: Disarming Strike (Medium, Medium): The last hit cannot be interrupted. Remove the Opponent’s Unstoppable effects and inflict a Slow Debuff for 5 second(s) for each Readied Wushu Strike. Cleansing Strike (Medium, Light, Medium): Purify 3 Debuff(s). Gain 1 indefinite Cleanse Passive for each Readied Wushu Strike, lasting until this Wushu Strike is Readied again. When a Champion with Cleanse is inflicted with a Debuff, it is immediately Purified and Cleanse is removed. Breaking Strike (Medium, Light, Light, Medium): The last hit becomes Unblockable when Striking into a Block. Gain an Unblockable Buff, lasting 1.5 second(s) for each Readied Wushu Strike and pausing during Shang-Chi’s Special Attacks. Pin-Point Strike (Medium, Light, Light, Light, Medium): Inflict a Stun Debuff lasting a flat 0.65 second(s) for each Readied Wushu Strike.

  • Perfectly-Timed Dodges and Blocks

    Passive

    Shang-Chi has a short window of time where he can use Perfect-Timing while performing a Well-Timed Block or Dodging an Attack, granting him 1 Chi Charge.

  • Heavy Attack

    Heavy Attack

    Gain a Precision Buff for each Chi Charge, increasing Critical Rating by 144.74, over 15 second(s). Max 4 stack(s). All Unreadied Wushu Strikes are Readied and personal Stun Effects on the Opponent are removed.

    At tier 7

  • Master of Kung Fu

    Signature Ability

    Critical Hits deal 10.02 - 20% of hit damage as a burst of Physical Damage. This ability is based on hit damage before checking Block Proficiency, Armor and Resistances. Shang-Chi can perform Critical Hits through the Opponent’s Block. Personal abilities that trigger on Critical Hits will trigger through Block.

  • Special 1 - Aerial Kick

    Special 1

    Shang-Chi dashes towards his Opponent, releasing a powerful kick. Landing this attack or Striking into Block will perform the last Wushu Strike used with equal potency, excluding the Pin-Point Strike. If no Wushu Strike has been used, the Cleansing Strike is performed.

  • Special 2 - Wushu Barrage

    Special 2

    Shang-Chi delivers an onslaught of fast-paced punches. Each hit is a Guaranteed Critical Hit. Consume all Chi Charges, increasing the Attack Rating of each hit by 2991.9 for each Chi Charge. All Unreadied Wushu Strikes are Readied.

    At tier 7

  • Special 3 - Total Focus

    Special 3

    Gain 239.13 Critical Damage Rating for the rest of the fight. Gain 4 Chi Charge(s).

    At tier 7

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