Sunspot

Sunspot

MutantA tier

Introduction

Sunspot is a character in Marvel Contest of Champions. Sunspot's role is Mutant.

On the combined Marvel Contest of Champions tier list Sunspot is A tier, 58th of the 295 characters ranked, from where 5 community tier lists put Sunspot.

What Sunspot does

Burns through Solar Charges on every hit, adding 4,547 damage and an Incinerate for each charge spent, with more spent per hit as he stacks Flare State. He starts every fight at max charges and Special 3 refills them. While the target is Incinerated, his Well-Timed Blocks become Perfect Blocks.

Profile

Sunspot's full name is Roberto Da Costa.

Background

Roberto Da Costa is a hot-headed, suave Brazilian millionaire, and a highly respected leader to mutants and heroes alike.

Backed up with the ability to absorb, store, and unleash enormous amounts of solar energy at will, Sunspot is a force to be reckoned with both behind the scenes and on the battlefield.

Adapted from the Sunspot page on Marvel Contest of Champions Wiki, under CC-BY-SA.

Stats

  • HP193rd114,943
  • ATK190th9,093
  • Rating126th33,690

At max level. Each bar is measured against the highest value in the Marvel Contest of Champions roster, and the place is out of every character with that stat.

Skills

9
  • Solar Charges

    Passive

    Sunspot is Immune to all Incinerate effects. Whenever Sunspot would be incinerated he instead generates 5 Solar Charges. Sunspot starts a fight with his maximum Solar Charges. 1 charge expires every 3 second(s).

  • Flare State

    Passive

    Sunspot maintains Flare State for as long as he has Solar Charges. If under the effects of Shock or when running out of Solar Charges, Flare State is disabled and all stacks are removed. Whenever Sunspot’s attacks make contact with his Opponent he expends 1 Solar Charge per hit for each stack of Flare State. Each charge expended increases the damage of that hit by 4546.5.

    At tier 7

  • Incinerates

    Passive

    When Striking the Opponent, inflict an Incinerate for each Solar Charge expended, dealing 909.3 energy damage for 5 seconds. Incinerates remove Perfect Block chance and lower the Opponent’s Block Proficiency by 50%. If a Strike fails to apply an Incinerate on the Opponent due to chance, gain 1 Solar Charge and 10% of a bar of Power. If an Incinerate is purified, gain 1 Solar Charge per Incinerate purified and 10% of a Bar of Power each time a Purify occurs. As Sunspot gains Power the potency of any Power gained by Incinerates is reduced by up to 57%.

    At tier 7

  • On Well-Timed Blocks

    Passive

    For as long as Sunspot’s Opponent is Incinerated, Well-Timed blocks grant 100% Perfect Block chance for the duration of his Opponents Combo or Special Attack. When Sunspot performs a Perfect Block he Purifies 1 Incinerate Debuff on his Opponent.

  • When Charging a Heavy Attack

    Passive

    While Charging a Heavy Attack, Sunspot Purifies 1 Incinerate Debuff on his Opponent every 0.18 seconds.

  • Gideon's Experiments

    Signature Ability

    Sunspot increases his maximum number of Solar Charges by 1 - 40.

    At tier 7

  • Kick Off

    Special Attack 1

    Gain an additional stack of Flare State. Incinerates inflicted during this Special Attack last 9 seconds longer.

  • Ultra-violent Radiation

    Special Attack 2

    The final hit expends up to 15 Solar Charges. For each stack of Flare State, Sunspot gains a Prowess effect increasing the damage dealt by this Special Attack by 200%.

  • SPF 10,000

    Special Attack 3

    Sunspot recovers up to his maximum Solar Charges. For every 20 Solar Charges recovered Sunspot Inflicts 1 Incinerate Debuff dealing 9093 Energy Damage over 12 seconds.

    At tier 7

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