
Super-Skrull
CosmicC tier
Introduction
Super-Skrull is a character in Marvel Contest of Champions. Super-Skrull's role is Cosmic.
On the combined Marvel Contest of Champions tier list Super-Skrull is C tier, 242nd of the 295 characters ranked, from where 5 community tier lists put Super-Skrull.
What Super-Skrull does
Every second his Receptors charge up, and his next action turns that into an indefinite Buff: a Fury when he hits the opponent or their block, an Armor Up when he's struck or blocks. Hitting the Buff cap puts him in Cosmic Energy Overload for 15 seconds, adding Vigilance, Unblockable or Undermine depending on what he's stacked, and Specials 1 and 2 swap Furies and Armor Ups back and forth.
Background
Kl’rt was a highly decorated soldier of the Skrull Empire.
But when the Skrull invasion of Earth was thwarted by the Fantastic 4, he was made into Super-Skrull.
The first and the greatest of the Super-Skrulls, he was imbued with all the powers of the Fantastic 4.
When charged by cosmic power beamed directly into his body from the Skrull homeworld, he becomes even more powerful than those whose powers he mimics.
Nothing can stop him, and he shall make the Earth pay for what it has done to his people!
Adapted from the Super-Skrull page on Marvel Contest of Champions Wiki, under CC-BY-SA.
Stats
- HP151st of 278130,797
- ATK201st of 2788,506
- Rating84th of 27834,010
At max level. Each bar is measured against the highest value in the Marvel Contest of Champions roster, and the place is out of every character with that stat.
Skills
8Passive Immunities
PassiveImmune to Shock, Incinerate, and Special Lock effects. Fury Buffs also grant 85.05 Block Penetration. Armor Up Buffs also grant 144.74 Critical Resistance.
At tier 7
Hypnotic Gaze
Passive10 seconds after the start of each fight, inflict a Falter Passive for 1 second. This Falter starts paused and is unpaused when Super-Skrull is struck or the Opponent Misses. When this Falter ends, inflict a non-stacking 916.67 Energy Vulnerability Passive for 22 seconds and start a Falter cooldown for 22 seconds. When this cooldown ends, reinflict the Falter.
At tier 7
Cosmic Energy Receptors Buffs
PassiveEvery 1 second Super-Skrull reaches full Charge, and his next action creates an indefinite Buff, resetting the Charge. Hitting the Opponent or their Block grants a 1360.96 Fury Buff. Being struck by or Blocking an attack grants a 523.81 Armor Up Buff.
At tier 7
Cosmic Energy Overload
PassiveUpon reaching his Cosmic Energy Receptor Buff limit, Super-Skrull enters Cosmic Energy Overload for 15 seconds, and cannot gain any more Cosmic Energy Receptor Buffs until it ends. Super-Skrull gains additional non-stacking Buffs for 15 seconds based on the Armor Up or Fury Buffs active when he enters Overload. 3+ Armor Up Buffs: Gain a Vigilance Buff. 6+ Armor Up Buffs: Gain an Unblockable Buff. 3+ Fury Buffs: Gain an Undermine Buff. 6+ Fury Buffs: Gain a Nova Fists Buff. While active, all attacks inflict a 3827.7 Incinerate Debuff for 1. All indefinite Cosmic Energy Receptor Buffs are removed when Overload ends.
At tier 7
Self Sustaining Power
Signature AbilityWhile in Cosmic Energy Overload, Super-Skrull gains a Power Gain Buff, granting 1.56 - 7.1% of a Bar of Power per second. Against Tech Champions, when Super-Skrull would inflict a personal Incinerate Debuff he instead inflicts a matching Nova Flame Debuff.
At tier 7
Invisible Boulder Toss
Special Attack 1On Activation convert up to 5 Fury Buffs into 523.81 Armor Up Buffs for 30 seconds and refresh any personal Vigilance and Undermine Buffs.
At tier 7
Elastic Firestorm
Special Attack 2On Activation convert up to 5 Armor Up Buffs into 1360.96 Fury Buffs. Each hit inflicts a 11908.4 Incinerate Debuff for 5 seconds.
At tier 7
For the Skrull Empire
Special Attack 3Gain an indefinite non-stacking Aptitude increasing the potency of future Armor Up, Fury, and Precision Buffs by 60%. 100% chance to inflict a 3 second Stun Debuff.



