Taskmaster

Taskmaster

SkillC tier

Introduction

Taskmaster is a character in Marvel Contest of Champions. Taskmaster's role is Skill.

On our Marvel Contest of Champions tier list Taskmaster is C tier, 237th of the 297 characters ranked, from where 7 current tier lists put Taskmaster.

Is Taskmaster good?

Taskmaster does well against opponents who lean on passive tools like Evade or Auto-Block. His Special 1 Bleed doesn't look like much at first, but it stacks up fast as Debuffs pile onto the opponent over a fight, especially once his Signature Ability adds more into the mix, and its short duration means Deep Wounds makes a real difference.

Multi-hit Specials that get around his Photographic Reflexes, champions who benefit from Ability Accuracy reduction, and Purify stripping his Debuffs all work against him, which keeps him at C.

Strengths

  • Strong against opponents who rely on passive tools like Evade or Auto-Block
  • Special 1's Bleed stacks up fast as Debuffs pile onto the opponent
  • Resonate lets him build on his Debuff-based abilities as the fight goes

Weaknesses

  • Multi-hit Specials can get around his Photographic Reflexes
  • Weak against champions immune to or benefiting from Ability Accuracy reduction
  • Purify strips away the Debuffs his kit relies on

Profile

Taskmaster's full name is Tony Masters.

Background

Tony Masters was a S. H. I. E. L. D. agent who exposed to an experimental variant of the Super-Soldier Serum, called the Mnemonic Primer.

It grants him the ability to duplicate any movement he sees, but at a cost.

The huge amount of information his brain records, causes it to overwrite his own memories, replacing what little remains of his original self.

Now known as Taskmaster he offers his skills to the highest bidder as a mercenary and combat trainer.

Stats

  • HP53,055
  • ATK3,946
  • Rating17,400

At max level. Each bar is measured against the highest value in the Marvel Contest of Champions roster.

Skills

7
  • Photographic Reflexes

    Passive

    Each Unique Attack your Opponent attempts decreases their Offensive Ability Accuracy by 10%, while increasing your Perfect Block Chance by the same amount. Each Unique Attack you make decreases your Opponent's Defensive Ability Accuracy by 10%.

  • Exploit Weakness

    Passive · Cooldown 5 seconds

    Taskmaster spots a weakness in the last Attack his Opponent attempted, which can be exploited by striking his Opponent with that same attack within 10 seconds. Successfully exploiting a weakness instantly deals 3156.8 Direct Damage. An attack that will trigger Exploit Weakness will not trigger Passive Evades or Auto-Block.

    At tier 6

  • Learn the Foe

    Passive

    Each time a Debuff is placed on Taskmaster, all future Debuffs placed on him have their Potency reduced by 10%. If the Debuff Potency reduction reaches 100%, Taskmaster becomes Immune to Debuffs. If Exploit Weakness is on Cooldown, the Cooldown immediately ends, and the target is set. If Taskmaster has triggered Exploit Weakness in the last 1 second(s), or his current Exploit Weakness target is Heavy Attack, he avoids any incoming attacks for the first 1 second(s) of charging this Attack.

  • Intuitive Pattern Recognition

    Signature Ability

    Increases Concussion Debuff Durations by 1.28 - 5 second(s). Each time Taskmaster successfully triggers Exploit Weakness it places a Concussion Debuff on his Opponent reducing their Ability Accuracy by 5.53 - 12.5% for 6 seconds and resetting the Duration of any currently active Concussions caused by this ability. If Taskmaster places 5 Concussions on his Opponent simultaneously, they convert into a Passive effect which reduces Ability Accuracy by 27.83 - 65% for 15 seconds, counts as 5 Debuffs for Taskmaster's other Abilities, and removes the Exploit Weakness cooldown timer. While this effect is active, Taskmaster will not trigger additional Concussion Debuffs.

    At tier 6

  • Special 1 - Use their Weaknesses

    Special

    Causes Bleed lasting 5 seconds and dealing 591.9 damage, per Debuff triggered on the opponent this fight. Max Damage after 10 Debuffs. This attack gains Attack for each Debuff active on either Taskmaster or his Opponent.

    At tier 6

  • Special 2 - Steal their Strengths

    Special

    Causes Armor Break lasting 10 seconds reducing Armor by 397.06 per Buff triggered on the Opponent this fight. Max Damage after 10 Buffs. This attack gains Attack for each Debuff active on either Taskmaster or his Opponent.

    At tier 6

  • Special 3 - Ideal Counter

    Special

    If there is an active Exploit Weakness target it is automatically triggered, and it deals 3156.8 additional Direct Damage. Causes Bleed lasting 5 seconds and dealing 591.9 damage, per Debuff triggered on the opponent this fight. Max Damage after 10 Debuffs. Causes Armor Break lasting 10 seconds reducing Armor by 397.06 per Buff triggered on the Opponent this fight. Max Damage after 10 Buffs. This attack gains 1381.1 Attack for each Debuff active on either Taskmaster or his Opponent.

    At tier 6

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