Terrax

Terrax

CosmicC tier

Introduction

Terrax is a character in Marvel Contest of Champions. Terrax's role is Cosmic.

On our Marvel Contest of Champions tier list Terrax is C tier, 212th of the 297 characters ranked, from where 8 current tier lists put Terrax.

Is Terrax good?

Terrax's Rock Field deals Energy Damage that scales up the longer it stays active on nearby opponents, and it's also one of the more readily available sources of Indestructible Charges in the game. Parry is essential for him since it maximizes Rock Field damage and opens a window to Heavy Attack for bonus damage tied to how long the Field's been up, and Stupefy stacks with that by keeping him in the opponent's face longer.

Losing control of his Power Meter or Rock Field costs him his damage and tankiness, Nullify can strip his Indestructible Charges since they're Buffs, and Energy Resistance mitigates his main damage source, which is why he's A.

Strengths

  • Rock Field deals scaling Energy Damage the longer it stays active
  • One of the most readily available sources of Indestructible Charges in the game

Weaknesses

  • Losing control of his Power Meter or Rock Field costs him his damage and tankiness
  • Nullify can strip his Indestructible Charges since they're Buffs
  • Energy Resistance mitigates his main damage source

Profile

Terrax carries the title "Terrax the Tamer".

Background

Bio

Tyros once reigned over the city of Lanlak on the planet of Birj.

Galactus saw the brutal dictator’s potential and made him his own Herald of Galactus.

With Terrax’s command over rock and earth now magnified and the Power Cosmic on his side, “Terrax the Tamer” became Galactus’ most ruthless conqueror.

Mechanics

Terrax whips up a Rock Field in battle to shred his Opponents to pieces.

Stats

  • HP137,403
  • ATK9,093
  • Rating33,700

At max level. Each bar is measured against the highest value in the Marvel Contest of Champions roster.

Skills

7
  • Geokinesis

    Passive

    Terrax is immune to Shock and Bleed effects due to his rocky body. Terrax is immune to Power Drain, Power Steal, Power Burn, Power Lock, and Enervate effects from #Metal Champions due to his control over rock and earth.

  • Power Cosmic

    Passive

    Terrax gains 1 Attack Charge(s) whenever he attacks the Opponent and 2 Attack Charge(s) whenever the Opponent attacks him. Terrax gains 10 Attack Charge(s) whenever his attack misses the Opponent. Terrax gains 1 Attack Charge(s) every 0.5 seconds while the Opponent is inside his Rock Field. When Terrax gains 50 Attack Charges he converts them into 1 Power Cosmic. Max 2 per fight. For each Power Cosmic, Terrax gains an additional +10% Combat Power Rate when struck while Indestructible. Max +60%. For each Power Cosmic, Terrax gains an additional +110% Defensive Combat Power Rate when blocking an attack while Indestructible. Max +660%. When Terrax starts a Rock Field, he gains 1 Indestructible Charge Buff for each Power Cosmic. 1 Indestructible Charge is removed each time Terrax is attacked. All remaining Indestructible Charges are removed when the Rock Field expires. Max 10 Indestructible Charges.

  • Galactus' Favor

    Signature Ability

    If Terrax has less than 1 Power Cosmic at the start of a fight, he gains 2. Terrax starts each fight with his Rock Field active and of his max Power.

  • Special Attacks (Power Drain)

    Passive

    Special Attacks cost 100% less power, but after each Special Attack, Terrax’s Power Bar drains until he reaches 0 Power. During this time, Terrax cannot use Special Attacks and his Rock Field is active.

  • Special 1 - Rock Torrent

    Special

    If Terrax has less than 6 Power Cosmic, he gains 20 Attack Charges. If Terrax has 6+ Power Cosmic, he gains 3 Indestructible Charge(s) until the Rock Field expires after this Special Attack.

  • Special 2 - Meteor Strike

    Special

    The last hit grants Terrax a Power Gain Buff, generating 40% of his Max Power over 12 seconds. Max 1.

  • Special 3 - Buried Alive

    Special

    Inflict a Stun Debuff, lasting 2 second(s). Inflict an Armor Break Debuff, reducing the Opponent’s Armor Rating by 1833.33 for 25 second(s). Max 1.

    At tier 7

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