
The Champion
CosmicD tier
Introduction
The Champion is a character in Marvel Contest of Champions. The Champion's role is Cosmic.
On the combined Marvel Contest of Champions tier list The Champion is D tier, 276th of the 295 characters ranked, from where 4 community tier lists put The Champion.
What The Champion does
Builds Persistent Charges (up to 5, one every 13 seconds) and fires a short Fury for each charge he holds whenever a new one arrives. Two or more Furies at once make him
Unstoppable for 5 seconds, and intercepting a dash with a Medium breaks Armor.
His specials spend charges for a heal, extra Critical Rating, or a 10-second Fury.
Background
As an Elders of the Universe member, The Champion is able to control an energy source referred to as the Power Primordial, the residual energy that is left over from the Big Bang itself.
He channels this energy to enhance his physical form, and he seeks out the greatest fighters in the universe to test the limits of his powers.
Adapted from the The Champion page on Marvel Contest of Champions Wiki, under CC-BY-SA.
Stats
- HP217th of 27859,297
- ATK274th of 2783,388
- Rating216th of 27818,060
At max level. Each bar is measured against the highest value in the Marvel Contest of Champions roster, and the place is out of every character with that stat.
Skills
8Persistent Charge
PassiveThe Champion channels The Power Primordial, the residual energy left over from the Big Bang, to enhance his physical form and gain up to 5 Persistent Charges. Every 13 seconds, The Champion gains 1 Persistent Charge and activates Fury Buffs equal to his Persistent Charge, each granting him 1863.4 Attack Rating for 4.2 seconds.
At tier 6
Champion of the Universe
PassiveThe Champion always seeks to fight against the Greatest Fighters in the universe. While fighting them, he gains Persistent Charges 28% faster and increases the Duration and Ability Accuracy of all of his Buffs by a flat +25%.
While attacking or defending the final node in a Quest
PassiveArmor and Block Penetration. At tier 6: Armor Rating / Block Penetration 750
At tier 6
Medium Attacks
Passive · 3 Persistent ChargesInflicts an Armor Break if intercepting the opponent’s Dash Attack, reducing Armor Rating by 964.29 for 6 seconds.
At tier 6
Primal Fury
Signature AbilityWhen at least one of his Fury Buffs is active, The Champion unleashes the full potential of The Power Primordial. This increases the Potency of his Armor Break by . Additionally, when he activates 2 or more of his Fury Buffs, he becomes Unstoppable, shrugging off the impact of the opponent’s Basic Attacks for 5 seconds. At tier 6: Potency % 80.16 - 170% While attacking or defending on the final node in a Quest, for each active Fury Buff and while his Unstoppable Buff is active, he regenerates 1 - 2.13% of the damage taken this fight per second, excluding the amount already regenerated by this ability. This ability can regenerate up to a maximum of 5% Health per second. In addition to regenerating Health, The Champion is immune to Fate Seal, Heal Block, Petrify, and any effects that modify Regeneration other than Poison.
At tier 6
Special 1 - Judo Chop
Special · 1 Persistent ChargeWhen The Champion has 4 or more Persistent Charges, he spends one to activate a Regeneration Buff, regenerating 2371.88 Health over 3 seconds.
At tier 6
Special 2 - Missile Dropkick
Special · 2 Persistent ChargesSpends 2 Persistent Charge(s) if hitting the opponent, granting 9000 Critical Rating for this attack.
At tier 6
Special 3 - Champion's Press Backbreaker
Special · 2 Persistent ChargesSpends 2 Persistent Charge(s) to activate a Fury Buff, granting Attack Rating for 10 seconds. This Fury counts towards The Champion’s Primal Fury Signature Ability.



