
Wiccan
MysticB tier
Introduction
Wiccan is a character in Marvel Contest of Champions. Wiccan's role is Mystic.
On our Marvel Contest of Champions tier list Wiccan is B tier, 173rd of the 297 characters ranked, from where 8 current tier lists put Wiccan.
Is Wiccan good?
Wiccan pairs Armor Break and Inverted Controls immunity with a Neutralize effect, and his Power Efficiency keeps him running on his own resources. Under the right circumstances he can trigger repeated regeneration, so the Recovery mastery is worth building into him.
His weak point is a lower health and physical resistance pool than most Mystics, and effects like Concussion, Disorient, and Incinerate immunity work against him. That combination keeps him a solid B pick rather than a top option.
Strengths
- Armor Break and Inverted Controls immunity
- Applies a Neutralize effect
- Runs efficiently on Power Efficiency
- Triggers frequent regeneration in the right setup
Weaknesses
- Lower health and physical resistance than most Mystics
- Struggles against Concussion and Disorient
- Weak to Incinerate immunity
Profile
Wiccan's full name is Billy Kaplan.
Background
William “Billy” Kaplan is the reincarnated son of Scarlet Witch that had been magically created through Chaos Magic but later dispelled.
Not long after Billy discovered his powers he was recruited into the New Avengers.
Initially he had chosen to name himself after Thor and adopted the super hero identity of the Asgardian, but as he matured as a hero and developed more as his own person he changed his code-name to Wiccan.
Wiccan’s secret to success is to launch Special 2 by having as many Spells active as possible, as this causes his Power Efficiency Buff to last a long time.
This allows him to convert all Shocks from Special 2 into Plasmas by launching many Special 1 Attacks.
Wiccan can pause Spells by casting a Spell that does not exist or launching a Special Attack.
Stats
- HP105,695
- ATK11,439
- Rating34,210
At max level. Each bar is measured against the highest value in the Marvel Contest of Champions roster.
Skills
7Magic Basic Attacks
PassiveWiccan uses magic on his Basic attacks, causing them to deal Energy Damage instead of Physical. Physical Resistance decreased by -X. At tier 7: 1178.57 Immunity to Reversed Controls and Armor Break due his mastery of the Arcane Arts. When struck by True Damage, instantly gain +40% of the Power gained from the Hit. If inflicted with a Concussion or Disorient Debuff from a Science Champion, one Personal Passive or Debuff caused by Wiccan is removed.
At tier 7
Cantrips
PassiveWhen Well-Timed Blocked, inflicts a non-stacking Neutralize Debuff of 100% Potency that lasts for 10 second(s). When the Opponent's ability fails due to reduced Ability Accuracy or Wiccan’s personal Immunities, inflict an Incinerate Debuff, reducing Block Proficiency by 50% and dealing 6863.4 Energy Damage over 10 second(s).
At tier 7
Spells
PassiveCast a Spell by performing a specific action. As a Defender Wiccan casts a Spell every 10 second(s) following the order below, but this timer resets and moves to the next Spell in order when Wiccan is knocked down, and pauses on his Specials. Shield (Dash back and hold block for 1.2 second(s)): Gain a 687.5 Resistance Up Passive for 10 second(s). Flame (Medium, Light, Light, Light, Medium): Inflicts an Incinerate Passive, reducing Block Proficiency by 50% and dealing 6863.4 Energy Damage over 10 second(s). Silence (Medium, Light, Light, Light, Light): Inflicts a non-stacking Neutralize Passive of 100% Potency that lasts for 5 second(s).
At tier 7
Spell Mastery - Passive
SignatureResistance Up also allows Wiccan to block Unblockable attacks from Cosmic Champions. Incinerate effects have a 6.87 - 50% chance to not consume Shock Debuffs when creating a Plasma. If the Opponent is Shock Immune, Shocks turn into Degeneration with the same Potency and Duration, but counts as Shocks for Wiccan's other abilities.
At tier 7
Special 1 - Aggressive Teleportation
SpecialWiccan creates an opening with a quick teleportation and then fires a Concussive Force Blast into the unprepared Opponent. On activation gain a Regeneration Buff, recovering 7% of missing Health over 6 second(s). Recovers 100% of missing health caused by Energy Damage from Bursts and damaging Debuffs. Last 2 hits cast the last casted Spell with duration increased by 8 second(s).
Special 2 - Thunder Strike
SpecialWiccan commands the sky into striking the Opponent with a massive Lightning Bolt, followed by a series of devastating magic attacks. All hits inflict a Shock Debuff, dealing 9151.2 Energy Damage over 15 second(s). Inflicting an Incinerate into a Shock, or vice versa, will fuse those two effects into a Plasma that has the property of both, lasting 6 second(s). Plasmas do not pause. Last hit grants a non-stacking Power Efficiency Buff of 30% Potency, lasting for 3 second(s) plus 3 second(s) per unique Spell active at the beginning of the Special, and pauses during Specials. As a Defender this Buff always lasts 20 second(s).
At tier 7
Special 3 - Magical Oppression
SpecialWiccan releases an overwhelming amount of magic energy that annihilates everything in its path. Inflict an Energy Vulnerability Debuff, reducing Energy Resistance by 5107.14 for 20 second(s).
At tier 7



