
SSR
Ryker
/Chaos/Chorus
Introduction
Ryker is an SSR Chaos awakener in Morimens. Ryker's type is Chorus.
Other Chaos awakeners in Morimens: 24, Alva, Doll, Doll: Inferno, Hameln, Karen and 14 more.
Ryker's banners
All banners- 22 September 2025 to 20 October 2025Fate's Player
- 12 August 2024 to 9 September 2024Fate's Player
Stats
- CON4th of 62160
- ATK19th of 62132
- DEF17th of 62128
- Crit. Rate12th of 625.8%
- Crit. DMG50%
- Aliemus Limit100
At level 60 with no talent levels. Each bar is measured against the highest value in the Morimens roster, and the place is out of every awakener with that stat.
- CONLevel 1: 42Level 60: 160Level 90: 220
- ATKLevel 1: 35Level 60: 132Level 90: 182
- DEFLevel 1: 34Level 60: 128Level 90: 176
Base stats with no talent levels, before Wheels of Destiny and Covenants. Edify takes the cap to 60; past that it takes Gnostic Advance and Enlighten 11 and 15.
Cards
6Numbers at skill level 6. A stat in a number ("135% ATK") is Ryker's own, so the card scales with it.
Strike
Strike · Cost 1Deal 20% ATK DMG. Ryker obtains 10 Aliemus.
From Enlighten 3
Deal 20% ATK DMG. Ryker obtains 10 Aliemus. If Arithmetica is insufficient, consume 3 Black Sigils to play it twice.
Defense
Defense · Cost 1Gain 20% DEF Shield. Ryker obtains 10 Aliemus.
From Enlighten 3
Gain 20% DEF Shield. Ryker obtains 10 Aliemus. If Arithmetica is insufficient, consume 3 Black Sigils to play it twice.
Unexpected Gain
Skill · Cost 1Deal 40% ATK DMG. Choose 1 card from the Draw Pile and add it to your hand. If it's a critical hit, the selected card's Arithmetica Cost -1.
From Enlighten 1
Deal 40% ATK DMG. Choose 1 card from the Draw Pile and place it into hand. If it's a critical hit, reduce the chosen card's Arithmetica Cost by 2.
Showdown
Skill · Cost 2Deal 40% ATK DMG 1~6 times, gaining 15 Aliemus. If it deals 6 or more instances of DMG, obtain 1 "Unexpected Gain" with Exhaust and 0 Arithmetica Cost.
From Enlighten 1
Deal 40% ATK DMG 1~6 times, obtains 15 Aliemus, and for each Crit. Hit, gain an additional 3 Aliemus. If 6 or more instances of DMG are dealt, obtain 1 "Unexpected Gain" with Exhaust and 0 Arithmetica Cost.
Exceptional Luck
Exalt · Cost 2Ryker gains 50 Aliemus. Rouse: Gain 18% ATK STR. In this battle, Gain a selected "Chaotic Legacy" Relic, or upgrade an already owned "Chaotic Legacy".
From Enlighten 15
Ryker gains 50 Aliemus. Rouse: Gain 18% ATK STR. In this battle, gain a chosen "Chaotic Legacy" Relic or upgrade an already owned "Chaotic Legacy" Relic; this triggers 2 times in succession. All of Ryker's six-sided dice are upgraded to eight-sided dice.
All-in!
Over-Exalt · 100 AliemusDeal 150% ATK DMG to all enemies. Randomly draw 1~6 cards; for each card drawn, gain 4.5% ATK STR.
Enlighten
15- 1Unlocks:
Fortune's Boon
"Unexpected Gain" will also reduce the Arithmetica Cost of the chosen card by an additional 1 if a critical hit occurs. "Showdown" grants Ryker an additional 3 Aliemus for every critical hit.
- 2Unlocks:
Honest Return
Obtain 15 Black Sigils at the start of the exploration. For every 1% of Sigil Yield attribute Ryker has, the amount of Black Sigil obtained in this way +1%, and it will also increase the progress of "Winner Takes All".
- 3Unlocks:
Certain Gain
For every 1 Black Sigil consumed, increase the Base DMG of "All-in!" by 0.5% for this exploration. Ryker's "Basic Strike" and "Basic Defense" can consume 3 Black Sigils and activate twice when Arithmetica is insufficient.
- 4Unlocks:
Psyche Surge
Crit. Rate +0.8%, Sigil Yield +1.2%
- 5Unlocks:
Psyche Surge
Crit. Rate +0.8%, Sigil Yield +1.2%
- 6Unlocks:
Psyche Surge
Crit. Rate +0.8%, Sigil Yield +1.2%
- 7Unlocks:
Jackpot!
"All-In!" deals 3 instances DMG and reduces the Arithmetica Cost of drawn cards by 1.
Crit. Rate +0.8%, Sigil Yield +1.2%
- 8Unlocks:
Psyche Surge
Crit. Rate +0.8%, Sigil Yield +1.2%
- 9Unlocks:
Psyche Surge
Crit. Rate +0.8%, Sigil Yield +1.2%
- 10Unlocks:
Psyche Surge
Crit. Rate +0.8%, Sigil Yield +1.2%
- 11Unlocks:
Psyche Surge
Crit. Rate +0.8%, Sigil Yield +1.2%
Level cap +5
- 12Unlocks:
Psyche Surge
Crit. Rate +0.8%, Sigil Yield +1.2%
- 13Unlocks:
Psyche Surge
Crit. Rate +0.8%, Sigil Yield +1.2%
- 14Unlocks:
Psyche Surge
Crit. Rate +0.8%, Sigil Yield +1.2%
- 15Unlocks:
Fortune Favors the Damned
Rouse "Exceptional Luck" is enhanced: Immediately gain a "Chaotic Legacy" or upgrade it once. All of Ryker's d6 dice become d8 dice.
Crit. Rate +0.8%, Sigil Yield +1.2%
Level cap +5
Talents
4Winner Takes All
Ryker obtains 5 Black Sigils upon killing an enemy. For every 1% Sigil Yield Ryker has, the amount obtained +1%, up to 5 times per exploration.
After obtaining 50/125/250 Black Sigils through battle, relic capacity +1, and at the end of the battle, choose a "Chaotic Legacy" to add to the relic list.Madness Omen
12 levelsGain 60 Aliemus at the start of exploration.
At level 60.
Soulforge Aptitude
10 levelsThis talent is only effective in the "Astral Reign" stages.
This Awakener's CON, ATK, and DEF +30%, and they gain 500 Keyflare upon their first Rouse.
Ryker gains +20% Crit. Rate and +80% Black Sigil Yield. If at least 400 Black Sigils have been obtained through battle, upgrade 1 "Chaotic Legacy" at the start of next battle.At level 10.
Gnostic Potential
5 levelsThis Awakener gains 10 Levels of Base Attributes.
·CON +20
·ATK +17
·DEF +16At level 5.
Keywords
4- Chaotic Legacy
- Includes the following three relics: "Lucky Windcoat": Increases all Awakener Crit. Rates by 10%. All Ryker and dice rolls will never result in the minimum value. Upgrade: The Crit. Rate increase changes to 15%, and the maximum value of random results +1. "Octahedron Dice": Each time a Posse is activated, add 1 "Octahedron Dice" to your hand. Upgrade: Change to add 1 "Shining Octahedron Dice" to your hand. "Big Mouth Button": At turn start and when Ryker or dice's random effect triggers, gain 50 Keyflare and 2% Crit. DMG, up to 30% Crit. DMG. Upgrade: Change to gain 100 Keyflare and 4% Crit. DMG, up to 50% Crit. DMG.
- Rouse
- Grants the Awakener permanent combat boosts. Repeated Rouse uses don't stack.
- STR
- Active DMG is increased by 1 for each stack of STR. (Tentacle DMG benefits from 50% of STR.)
- Exhaust
- After playing, this card is removed from deck instead of discarded.
Edify
- 0Level cap: 10Cost: Pale Notes x9, Rose Scrip x1,800
- 1Level cap: 20Cost: Pale Files x9, Rose Scrip x8,100
- 2Level cap: 30Cost: Pale Files x18, Rose Scrip x21,600
- 3Level cap: 40Cost: Pale Tomes x15, Rose Scrip x67,500
- 4Level cap: 50Cost: Pale Tomes x24, Rose Scrip x129,600
- 5Level cap: 60Cost: None
Gnostic Advance
10- 1Level cap: +2Cost: Gnosis Primer x1, Pale Tomes x36, Rose Scrip x194,400
- 2Level cap: +4Cost: Gnosis Primer x1, Pale Tomes x42, Rose Scrip x226,800
- 3Level cap: +6Cost: Gnosis Primer x1, Pale Tomes x48, Rose Scrip x259,200
- 4Level cap: +8Cost: Gnosis Primer x1, Pale Tomes x54, Rose Scrip x291,600
- 5Level cap: +10Cost: Gnosis Primer x1, Pale Tomes x60, Rose Scrip x324,000
- 6Level cap: +12Cost: Refined Gnosis Primer x1, Gnosis Primer x1, Pale Tomes x108, Rose Scrip x583,200
- 7Level cap: +14Cost: Refined Gnosis Primer x1, Gnosis Primer x1, Pale Tomes x126, Rose Scrip x680,400
- 8Level cap: +16Cost: Refined Gnosis Primer x1, Gnosis Primer x1, Pale Tomes x144, Rose Scrip x777,600
- 9Level cap: +18Cost: Refined Gnosis Primer x1, Gnosis Primer x1, Pale Tomes x162, Rose Scrip x874,800
- 10Level cap: +20Cost: Refined Gnosis Primer x1, Gnosis Primer x1, Pale Tomes x180, Rose Scrip x972,000
Skill upgrades
- 1 to 2Strike, Defense, skills and Exalt (each): Faded Crystalfly x9, Rose Scrip x3,150Over-Exalt: Mother Tree's Remains x1, Faded Crystalfly x18, Rose Scrip x6,300
- 2 to 3Strike, Defense, skills and Exalt (each): Shining Crystalfly x9, Rose Scrip x12,150Over-Exalt: Mother Tree's Remains x2, Shining Crystalfly x18, Rose Scrip x24,300
- 3 to 4Strike, Defense, skills and Exalt (each): Mother Tree's Remains x1, Shining Crystalfly x15, Rose Scrip x24,750Over-Exalt: Aetheric Stone x1, Mother Tree's Remains x3, Shining Crystalfly x30, Rose Scrip x49,500
- 4 to 5Strike, Defense, skills and Exalt (each): Mother Tree's Remains x2, Chaos Crystal x9, Rose Scrip x44,550Over-Exalt: Aetheric Stone x1, Mother Tree's Remains x4, Chaos Crystal x18, Rose Scrip x89,100
- 5 to 6Strike, Defense, skills and Exalt (each): Aetheric Stone x1, Mother Tree's Remains x3, Chaos Crystal x18, Rose Scrip x89,100Over-Exalt: Aetheric Stone x1, Mother Tree's Remains x5, Chaos Crystal x36, Rose Scrip x178,200
Profile
Draws a large number of cards and win Chaotic Legacy Relics by obtaining Black Sigils.
"How about one last gamble? This time, let's bet on our future."
- Gender
- Male
- Birthday
- June 6
- Height
- ?
- Weight
- 102lbs
- Voice actor
- Takanaka Yusei
- Illustrator
- Balabala
Story
5Basic Information
Ryker is known as the "Lucky Detective" by his detective friends.
As the name suggests, he is a lucky person: whenever he places a bet, he wins ten times the stake; whenever he guesses, he chooses the right answer.
The "Lucky Detective" doesn't have to be an actual detective; he's solved many cases by chance alone, so he was embraced on this path.
He doesn't solve cases by deduction, relying on luck instead. Just a tour around the crime scene and he stumbles upon the culprit; just walking along the road, he picks up key evidence.
With such good fortune, he's lived out a smooth twenty-five years.
He never worries about yesterday, nor frets about tomorrow.
Unlocks at: Awakener Level 1
Story: I
The Silver from Ryker's awakening was excavated from the interior of the renowned Remouahe monument, the Triangular Giant Tower. It is streamlined and perfectly bullet-shaped, matching the size and form of bullets used in the SAA revolver, embedded within the skull of a young male corpse.
Touching this Silver evokes magnificent and grand visions of the Triangular Giant Tower, causing the body to instinctively curl up and crawl. If the toucher resists desperately and looks ahead, they will see the blurred figure of a crowned man backlit, followed by an instant interruption of consciousness, causing the Silver to naturally slip from their fingers.
"The tip of the Triangular Tower has not yet been eroded; it should be a scene soon after its completion.", Researcher B.R. Longman
"I can hear horrifying whispers from dark souls.", Researcher K. Waters
"I must denounce the inhumane experiments arranged for us by Mythag. The side effects of repeatedly touching this Silver are enough to cause complete loss of bodily control. In short, I refuse to touch it again.", Researcher L. Lopez
Unlocks at: Affinity Level 3
Story: II
After the @3@1 incident, Ryker took a post as special advisor to Mythag University.
He is good at the job. Professors vanishing without explanation, instruments breaking for no reason, or something as small as a missing cat or dog, Ryker handles all of it patiently, quickly, and to everyone's satisfaction.
Between his striking looks, his polished manners, and his habit of helping anyone who asks, he soon became the idol of half the young men and women at Mythag.
Professor Dexter once sighed,"The young ones take all the limelight these days."
But the more he settled into campus life, the less anyone saw of him.
Around the same time, the rattle of dice began drifting up from a certain abandoned basement at Mythag, night after night.
Unlocks at: Affinity Level 5
Story: III
At twenty-five, while working a locked-room murder, Ryker ran into a very strange suspect.
The chain of evidence was absolutely airtight. Then the suspect, cuffed at the police station, simply vanished, the handcuffs left without a scratch. That was the duty officer's problem, of course; Ryker collected his fee all the same.
He spent that fee crossing an ocean for a holiday, and there, beside a street stall, he ran into his fugitive. The man was running a game of chance, and the sight of Ryker didn't hurry him in the slightest. He only invited Ryker to sit in, promising that if Ryker won, he would come quietly.
Ryker never won a single round.
He lost his pipe. He lost his tie. He lost his hat. He lost his coat.
Stripped bare, he had all of it handed back to him: the stakes, said the suspect, were too small. Ryker asked at once what the man would rather play for, and when the answer was an arm, he agreed without blinking.
Several raises later, the man produced a revolver. Life against death, Ryker picked up the gun and set it against his temple without a moment's pause.
A shot rang out and Ryker went down. The suspect called his spirit back from the dead, meaning to mock him for his ignorance. Instead, Ryker's first words were,"So what are we betting next?"
His sheer arrogance finally caught the demon's interest. The suspect, whose true name was "N@2@3," decided the game could go on.
"N" set out three top hats and told him to make the "best choice" among them, the one that would give him his body back.
Ryker picked a hat. "N" lifted another, empty, and asked if he cared to change his mind. Ryker shook his head.
Don't you understand probability?
I just trust my luck.
"N" lifted the third hat. Empty as well. At last he lifted Ryker's hat, and inside was a churning knot of black mist. It surged at Ryker and took shape as the limbs of some impossible beast. "N" gave him the body of that avatar in place of the one he had already wagered away.
A man with the nose of a beast, doesn't this avatar suit you perfectly? So you see, that was the "best choice"!
Unlocks at: Affinity Level 7
Story: IV
When the climber reaches the summit of Elworth.
When the champion lifts the trophy that names him first in the world.
When the devout hears revelation in his sleep.
When victory comes too easily, the satisfaction that follows dulls into ordinary habit.
He looks around and finds no rival left, and no pleasure either.
On the surface, Ryker craves the high-stakes game, the heart leaping into his throat after an ALL-IN, the moment adrenaline breaks loose.
"Spare me the speech. I'm the only one who understands you. All you crave is losing.
So let me grant you the sweetest defeat of all."
Unlocks at: Affinity Level 9
Voice lines
44Show all 44 lines
- Awaken
- What's up, you wanna go gamble? ...An investigation? Aww, nah, that's a waste of a lucky streak...
- Upgrade: I
- Feels like my dice are rollin' a bit hotter today!
- Upgrade: II
- Wow! Your luck is burnin' hot right now!
- Upgrade: III
- Lucky~
- Investigation Begins
- Alright, let's start this with a win!
- Investigation Success
- With enough luck, anyone can be invincible.
- Investigation Halted
- Whoops, my bad! I'll make it happen next time, promise!
- Strike: I
- Wouldn't hurt to be a lil reckless!
- Strike: II
- Bang!
- Defense: I
- Ooh, that was a close one.
- Defense: II
- Hey!
- Hit: I
- Oops!
- Hit: II
- Ah, bad luck~
- Hit: III
- Ow!
- Hit: IV
- Yowch!
- Skill: I
- Not bad.
- Skill: II
- Great!
- Skill: II
- ALL-IN!
- Skill: IV
- Double it! Double it again!
- Rouse
- Lady Luck, smile on me just this once!
- Exalt
- Hit, Stand, Blackjack!
- Exalt: II
- Hit, Stand, Blackjack!
- Enlighten: Observe
- This beast's sense of smell? That's just luck, alright? Don't get it twisted.
- Over-Exalt
- Make it an easy win! It's our total victory!
- Over-Exalt: II
- Make it an easy win! It's our total victory!
- Enlighten: Ponder
- My luck might not rub off on my companions. You know the saying, right? "A rabbit's foot isn't lucky for the rabbit."
- Enlighten: Reflect
- Sigh, I owe you too many favors to keep this secret: Actually, I might be the unluckiest bloke in the whole world.
- Enlighten: Insight
- Seems you didn't take my warning to heart... Ah, never mind. I'll still help you tear through the enemy. After all, these claws and fangs were won by chance, right?
- Enlighten: Elevate
- Still wanna bet on me? Guess living carefree isn't as easy as it looks. Don't worry, I'll solve your problems... with plenty of breaks.
- Enlighten: Flourish
- Well, looks like we gotta bring out the big guns, right? Where's the crime scene? I'll burn every last bit of my luck to bring the suspect in before the deadline!
- Affinity: I
- You keen on this fur? Wanna touch it? Don't worry, I don't mind!
- Affinity: II
- Perfect, fancy a gamble? Win, and I'll share a secret. But careful, Alva might catch you~
- Affinity: III
- Hmm? You wanna ask about that photo in my wallet? Ah, that's the old me. This current look was a... gift, from my gambling buddy and rival.
- Affinity: IV
- Do I ever regret? Not a chance. Life'd be too boring if everything went smoothly, wouldn't it?
- Affinity: V
- Course there are benefits. I met my Watson, didn't I? Compared to that, dying and a change of look don't matter much.
- Chat: Touch
- Aw, you're interested in my new look? Guess there's always a trade-off. Gotta be one of my lucky breaks, that's Ryker's luck!
- Chat: About Salvador
- I just can't get along with that guy. Life isn't all about sin and punishment, is it? What's wrong with seizing the moment?
- Chat: About Others
- That man... Hey, hang on, our bet's not over yet, is it?
- Chat: About Jenkin
- That kid's sharp; you need that kind of wit on the streets. If I was still out there investigating, I'd definitely buddy up with her.
- Chat: About Dissolution
- Dissolution... worked a case that touched on it. But disappearing seems pretty natural, doesn't it? Everyone vanishes in the end.
- Chat: About Mythag
- Mythag University's a great place, especially with the underground casino that pops up every week... Wait, you didn't know? Oops, let the cat out of the bag.
- Chat: What I Like
- Likes? Good luck, obviously. I always look for a good omen before heading out.
- Chat: What I Hate
- Dislikes? A pipe that runs out, a missed carriage, rain on new shoes. Basically, any bad luck is a pain.
- Chat: About the Keeper
- Our relationship's like Sherlock and Watson, right? You read the latest magazines?
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