1748 in the database
Morimens items
Items
1748
Alfonso's ArtifactRelicsAfter battle start, place 1 Strike Last, Strike Best and Voices in Your Head in the Draw Pile.
Arcane GlovesRelicsShuffle 2 "Reality Imitation" into the Draw Pile each turn, owner being a random Awakener.
Argent Return: BirthRelicsIncrease Final DMG by 250%. Each time damage is dealt, this bonus -50% (up to 5 times), while Shield Generation +10%. Resets every turn.
Argent Return: DeceitRelicsAt turn start, all Awakeners gain 25 Aliemus and draw a Insight into their hand. After unleashing "Exalt" 4 times, remove the Sealed status from all Awakeners and grant them 50 Aliemus.
Argent Return: FearRelicsAll awakeners' Exalt Final DMG +100%. Each time Exalt is released, obtain Keyflare equal to 500% of the Awakener's Base Aliemus, and decrease all Awakeners' Base Aliemus by 20, up to 5 times.
Argent Return: HeresyRelicsEffects of Counter, Poison, Shield, and HP Recovery generated by all Awakeners +50%. at turn end, gain Temporary Counter equal to 500% of the current Shield.
Argent Return: MadnessRelicsAt battle start, choose 3 cards to grant them "Aftershock: Draw a card and gain 32 Temporary STR". At the start of the turn, draw 2 cards with Aftershock, all Aftershock effects trigger an additional time. After triggering Aftershock 10 times, put 1 Echoes of Lost Shadows into hand.
Argent Return: ScatheRelicsHand Limit +5. At turn start, draw 2 cards and gain 2 Arithmetica. Each time the deck is reset, gain 39 STR and 64 Temporary Alert, generate 1 of each Non-Derived Command Card for the highest Aliemus Awakener and place them into the Draw Pile, reducing their Arithmetica cost by 1.
Argent Return: SorrowRelicsAt battle start, gain 160 STR, and increase the Keyflare Limit by 100%. The Keyflare gained per point of Arithmetica consumed +100%. After using Keyflare Rouse or unleashing Posse, gain Temporary STR equal to 20% of the current STR and grant all Awakeners 20 Aliemus.
Black MirrorRelicsPlay "Rouse" to remove all enemy Shield.
Black Star EmberRelicsAfter an Awakener is killed, other allies gain 1 Amplification. This effect can only be triggered once per Awakener.
Bottomless BagRelicsEach map move grants 10 Black Sigils, but increases Stress by 10 points.
Cat's TreasureRelicsAt the start of even-numbered turns, put 1 "Infinite Silver Vault" into hand.
Ceylon TeaRelicsAt battle start, place 1 "Sylvia's Red Tea" into hand.
Chrono Pendulum "Backlash"RelicsEvery time Devour is triggered, gain 30 Embryo Fusion and 13 STR. If triggered a second time in the same turn, gain 1 Arithmetica and draw 1 card. If triggered a third time in the same turn, gain 2 Arithmetica and draw 2 cards.
Chrono Pendulum "Balance"RelicsAt turn end: The Awakener with the lowest Aliemus gains 35 Aliemus. If current HP is at or above 50%, gain 13 STR. If current HP is below 50%, restore 77 HP.
Chrono Pendulum "Benediction"RelicsAt the start of the first turn of battle, add Prion Virus to your hand; on the 3rd turn, add Gluttonous Attack to your hand; after triggering Death Resistance, add Cocoon of Revival to your hand.
Chrono Pendulum "Breeding"RelicsWhen picked up, add "Retain" to all Command Cards. At turn end, if the number of cards in hand is greater than or equal to 5, reduce the Arithmetica Cost of 3 random cards in hand by 1; otherwise, draw 3 cards.
Chrono Pendulum "Buildup"RelicsPicking up grants all Awakeners 30 Aliemus. Each release of Exalt increases the Count by 1 point. After releasing the Posse, gain 8 Temporary Alert, 26 Temporary STR, and all Awakeners gain 6 Aliemus, consuming all Count, with each Count point taking effect 1 additional time.
Chrono Pendulum "Charge"RelicsEach card played grants 33 Temporary STR and recovers 11 HP. After dealing Active DMG, remove 11 STR gained from this Relic. The Awakener gains 30 Aliemus for each enemy killed.
Chrono Pendulum "Deep Slumber"RelicsThe Realm's recommended bonus effect +50%, and your Lucky Orison Rate doubles at the start of the level.
Chrono Pendulum "Deepen"RelicsCrit. Rate +25%; double the first Active or Tentacle DMG dealt each turn.
Chrono Pendulum "Dreamtheft"RelicsRealm Mastery +100. Place the first card played each turn from the Discard Pile back into hand. At the start of an Ultra Round, the Hand Limit for that turn +5 and your hand is duplicated, the duplicates gain Fleeting and Exhaust.
Chrono Pendulum "Echo"RelicsWhen the number of Command Cards played in a turn reaches 3, gain 1 "Insight"; at 6 cards, gain another "Insight"; and when reaching 10 cards, you may select 2 cards from your deck to add to your hand at the start of next turn.
Chrono Pendulum "Emulate"RelicsAt turn end, for each remaining card in hand, gain 1 Arithmetica at the start of next turn.
Chrono Pendulum "End"RelicsUpon pickup, increase the team's DMG Amplification by 30%. Every 4th instance of Active or Tentacle DMG dealt will be a Critical Hit, and Crit. DMG +50%. If the hit results in a kill, gain 5 Black Sigil.
Chrono Pendulum "Evolution"RelicsEach time a Command Card belonging to a different Awakener than the last one played is played, that Awakener gains 3 Aliemus and accumulates 1 stack of "Vitality". Upon accumulating 10 stacks, all "Vitality" is cleared, and one random Command Card with "Exhaust" and Arithmetica Cost reduced by 1 is placed in hand for each Awakener. This effect can activate a maximum of 1 time per turn.
Chrono Pendulum "Eye"RelicsWhen you play a card with an actual Arithmetica Cost of 3, draw 1 card and gain 2 Arithmetica; when you play a card with an actual Arithmetica Cost of 4 or more, reduce the Arithmetica Cost of other cards in your hand by 1.
Chrono Pendulum "Illusion"RelicsShuffle 1 "Insight" into the Draw Pile for every 4 hits, up to 3 times per turn. After an Exalt, play and Exhaust all "Insight" in the Draw Pile.
Chrono Pendulum "Interval"RelicsFor each additional Arithmetica or each extra card drawn, steal 6 STR from all enemies, gain 4% Temporary Crit. Rate, and the effect is doubled in Elite or Boss Battles. After the start of an Ultra Round, gain 26 STR and increase Crit. DMG by 15%.
Chrono Pendulum "Lapse"RelicsUpon pickup, Team DMG Amplification x150%. At turn start, deal 1030 Pure DMG to a random enemy. For each Posse used in this battle, increase the DMG dealt by 515. This DMG bonus enjoys Team DMG Amplification bonus.
Chrono Pendulum "Meditation"RelicsCrit. DMG +50%. Every third Active or Tentacle DMG is guaranteed to be a Critical Hit.
Chrono Pendulum "Moon"RelicsUpon pickup, the team's Sigil Yield becomes 150% of the original value. Whenever HP is recovered, all Awakeners gain 3 Aliemus; whenever HP is lost, gain 13 STR and Tentacle DMG. Triggers up to 5 times per turn.
Chrono Pendulum "Morpheus"RelicsRecommended Realm's buff effect is increased to 50%, and your Realm Mastery is doubled at the start of the stage.
Chrono Pendulum "Nightmare"RelicsRealm Mastery +100. Every time Active DMG is dealt, Temporary Tentacle DMG +26; every time Tentacle DMG is dealt, gain 26 Shield. This effect can trigger up to 6 times per turn.
Chrono Pendulum "Occult"RelicsFor each instance of Active or Tentacle DMG dealt, gain 20 Shield. At turn start, for every 3 remaining Shield, gain 1 Temporary STR and Tentacle DMG.
Chrono Pendulum "Parsing"RelicsEvery time you lose HP, Awakener with the lowest Aliemus gains 10 Aliemus. Every 5th time you lose HP, recover 20% of the lost HP.
Chrono Pendulum "Plague"RelicsAt battle start, shuffle 3 random Symptom Cards into your deck. At turn start, draw 1 card. Playing each Symptom Card grants 2 Arithmetica. Discarding each Symptom Card grants all Awakeners 5 Aliemus, up to 5 times per turn.
Chrono Pendulum "Projection"RelicsAfter playing a Command Card that is not "Strike" or "Defense," if the card is not a Derived Card, the corresponding Awakener gains 15 Aliemus, triggering up to 5 times per turn. On the first trigger of each turn, the played card will also be returned to hand.
Chrono Pendulum "Proliferate"RelicsAfter releasing an Exalt, apply 515 Poison to a random enemy. For each Command Card played, gain 155 Temporary Counter. At the end of every 4 turns, deal DMG to all enemies equal to the sum of their Poison stacks and your Counter stacks.
Chrono Pendulum "Reciprocate"RelicsAfter Exalt, draw 1 card. For each discarded card, all Awakeners gain 3 Aliemus, up to 15 per turn.
Chrono Pendulum "Revive"RelicsPicking up this item after death doubles Death Resistance. After dealing Active or Tentacle DMG, inflict Bleed equal to 50% of the DMG dealt. Each time Death Resistance is triggered, all enemies immediately trigger 1 instance of Bleed.
Chrono Pendulum "Sleepless"RelicsFor each instance of Active or Tentacle DMG dealt, gain 26 Temporary STR, up to 5 stacks. When the stack limit is reached, gain 26 STR.
Chrono Pendulum "Sleepless"RelicsDraw 1 card each time Arithmetica is spent, up to 5 times per turn. Gain 2 Arithmetica whenever the deck is reshuffled.
Chrono Pendulum "Slumber"RelicsTentacle Limit +2. After releasing Exalt, Tentacle DMG +26. If Exalt is released 3 times in a turn, activate all Tentacles once.
Chrono Pendulum "Slumber"RelicsAll Awakener's Keyflare Regen +30. After unleashing Posse, shuffle 3 "Insight" into the deck.
Chrono Pendulum "Stars"RelicsAt the start of the first battle turn, add "Echoes of Lost Shadows" to your hand; on the second turn, add "Silver Key Resonance"; on the third turn, add "Echoes of the Past".
Chrono Pendulum "Startle"RelicsWhen the current Arithmetica is odd, it gains an additional 21 Temporary Alert. When the current Arithmetica is even, it gains an additional 62 Temporary STR and 31 Temporary Tentacle DMG. Each Golden Relic increases the effect of this Relic by 50%, and each Cursed Relic increases it by 80%.
Chrono Pendulum "Stubborn"Relics"Strike" Damage and "Defense" Shield increase by 30%. If you play 4 or more "Strike" and "Defense" cards in one turn, draw 2 cards and gain 1 Arithmetica at the start of next turn.
Chrono Pendulum "Submersion"RelicsAfter triggering an Exalt, the next Command Card played takes effect twice.
Chrono Pendulum "Surge"RelicsCrit. Rate and Crit. DMG +100%. For each instance of Active or Tentacle DMG dealt this turn, all Awakeners' Crit. Rate and Crit. DMG -10%, and Poison and Counter DMG dealt +10%, up to 5 stacks.
Chrono Pendulum "Surge"RelicsRealm Mastery +100. Each card played, Embryo Fusion +10; when HP is below 25%, the increase becomes 20%. This effect can trigger up to 10 times per turn.
Chrono Pendulum "Tides"RelicsFor every 5 instances of Active or Tentacle DMG dealt, restore 51 HP. For each instance of HP loss, Tentacle DMG +20. If more than 10% Max HP is lost, command all Tentacles to attack once.
Chrono Pendulum "Trance"RelicsFor each instance of Active or Tentacle DMG dealt, gain 11 Temporary STR and 6 Temporary Tentacle DMG, up to 12 triggers per turn. If 4 instances of DMG are dealt in a single turn, apply 1 stack of Vulnerable to all enemies and gain 77 Shield. If 8 instances of DMG are dealt in the same turn, apply 1 stack of Weakness to all enemies and restore 77 HP.
Chrono Pendulum "Treasure α"RelicsAt battle start, increase the Arithmetica Limit by 1 and Rouse all Awakeners. For the next 5 turns, at turn start, gain a Relic from "Rusty Lancet, Modern Axle, Our Home, Eerie Hook, Chrono Pendulum: Trance".
Chrono Pendulum "Treasure β"RelicsAt battle start, Arithmetica Limit +1, Rouse all Awakener. At the start of the next 5 turns, gain 1 of the following Relics: Honeyed Ink, Mute Jukebox, Stellar Brew, Trickster's Hat, Chrono Pendulum: Surge.
Chrono Pendulum "Treasure γ"RelicsAt battle start, increase the Arithmetica Limit by +1 and Rouse all Awakeners. For the next 5 turns, gain one Relic at turn start: "Mythag Insignia, Doctor's Case, Proto Battery, Mind Engraving, Chrono Pendulum: Evolution".
Chrono Pendulum "Treasure δ"RelicsAt battle start, increase the Arithmetica Limit by 1 and Rouse all Awakeners. For the next 5 turns, gain one Relic at turn start: "Signal Relay, Rite of Spring, Hierophant's Staff, Omen Ritual Bird, Chrono Pendulum: Projection".
Chrono Pendulum "Treasure ε"RelicsAt battle start, increase the Arithmetica Limit by 1 and Rouse all Awakeners. For the next 5 turns, gain a Relic at turn start: "Putney Morning Post, Principles of Aesthetics, Mob Song, Broken Visage, Chrono Pendulum: Reciprocate".
Chrono Pendulum "Twins"Relics"Strike" and "Defense" generate +50 Keyflare. Every time a card with an Arithmetica Cost of 2 or more is played, draw a card with an Arithmetica Cost of 1 and reduce its cost to 0, up to 3 times per turn.
Chrono Pendulum "Unclean"RelicsWhen picked up, the team's Realm Mastery increases to 150% of its base value. After playing the 5th Command Card each turn, all Awakeners gain 20 Aliemus.
Chrono Pendulum "Wings"RelicsMax Arithmetica +2. After playing "Strike" or "Defense," the corresponding Awakener gains 5 Aliemus. After releasing Exalt, gain 1 "Strike" of the corresponding Awakener with Exhaust and Fleeting attached. After unleashing Posse, randomly gain a "Defense" with Exhaust and Fleeting.
Chrono Pendulum "Wish α"RelicsAt battle start, Arithmetica Limit +1 and Rouse all Awakeners. At the start of odd turns, discover a Relic, up to five times.
Chrono Pendulum "Wish β"RelicsAt battle start, Arithmetica Limit +1 and Rouse all Awakeners. At the start of odd turns, discover a Relic, up to five times.
Chrono Pendulum "Wish γ"RelicsAt battle start, Arithmetica Limit +1 and Rouse all Awakeners. At the start of odd turns, discover a Relic, up to five times.
Chrono Pendulum "Wish δ"RelicsAt battle start, Arithmetica Limit +1 and Rouse all Awakeners. At the start of odd turns, discover a Relic, up to five times.
Chrono Pendulum "Wish ε"RelicsAt battle start, Arithmetica Limit +1 and Rouse all Awakeners. At the start of odd turns, discover a Relic, up to five times.
Chrono Pendulum "Wish ζ"RelicsAt battle start, increase the Arithmetica Limit by 1 and Rouse all Awakener. At the start of odd-numbered turns, choose 1 out of 2 Relics to gain, lasting for 5 odd-numbered turns.
Chrono Pendulum "Wish η"RelicsAt battle start, increase the Arithmetica Limit by 1 and Rouse all Awakener. At the start of odd-numbered turns, choose 1 out of 2 Relics to gain, lasting for 5 odd-numbered turns.
Concubines' ConceitRelicsAll Awakeners gain 10 Aliemus the first time they play a Command Card each turn. After playing 4 Command Cards belonging to different Awakeners in one turn, inflict 100% of team's Max HP as Poison on all enemies.
Crimson BroochRelicsThe first "Skill" played each turn has its DMG, Healing, and Shield +25%.- DDaily Challenge - Weekly Relic 3RelicsThis is a weekly Relic 3 with no Effect
- DDaily Challenge - Weekly Relic 6RelicsThis is a weekly Relic 6 with no Effect
- DDaily Challenge Weekly Replacement Relic 4RelicsThis is a weekly Relic 4 with no Effect
- DDaily Challenge Weekly Replacement Relic 5RelicsThis is a weekly Relic 5 with no Effect
Dimension Pendulum-AlertRelicsMultiply: The first time each Awakener plays a "Skill" each turn, generate 2 Temporary Base Copies of it. When a Command Card with an Arithmetica Cost of 0 or 1 is played, all Awakeners gain 5 Aliemus.
Bastion: When a card with a Default Arithmetica Cost of 3 or more is played, all enemies gain Shield equal to 20% of their Max HP.
Dimension Pendulum-ConfuseRelicsEcho: At the start of your turn, Draw the 3 Command Cards with the highest Arithmetica from your Draw Pile. The first Command Card played each turn takes effect twice.
Daze: After playing a Command Card, discard all other Command Cards with an Arithmetica Cost equal to or higher than it.
Dimension Pendulum-DuelRelicsAwaken: After unleashing Exalt for the first time each turn, reset that Awakener's Exalt cooldown and grant them 50 Aliemus, generating temporary copies of all "Skills" with an Arithmetica Cost of 0.
Seal: After unleashing Exalt for the first time each turn, seal other Awakeners.
Dimension Pendulum-DuelRelicsBackwater: At the Start of each turn, for every 1% Max HP lost, Final DMG is Temporarily Boosted by 5%. If Death Resistance was triggered last turn, this Effect is doubled.
Supreme: All enemies' Max HP is Boosted by 300%.
Dimension Pendulum-LurkRelicsMight: All Awakeners' STR is +50%. Gain 20 Temporary STR for each instance of DMG dealt.
Formless: At the Start of battle, all enemies gain 50 stacks of Barrier.
Dimension Pendulum-ScareRelicsRebirth: Shield gained and Healing Effects +25%. When recovering HP or gaining Shield, for every 1% of Max HP recovered or Shielded, gain 10% Temporary DMG Amplification.
Whisper: Each turn, gain STR▼ equal to 10% of Max HP.
Dimension Pendulum-VoodooRelicsDawn: All Awakeners' Base Aliemus -30. The first Exalt Unleashed each turn gains 200% Final DMG bonus, 100% Shield and HP Recovery bonus. After Unleashing Exalt 5 times, choose 1 Awakener to Rouse, and Refresh the Exalt amplification Effect.
Depletion: Base Keyflare +200%
Dimensional Image: "24"RelicsAt turn start,"24" gains 15 Aliemus. At turn start, if "24" is in the "Depressed Persona" state at turn start, she gains an additional 24 Aliemus; if in the "Manic Persona" state, her Temporary Crit. Rate and Temporary Crit. DMG +24%.
Dimensional Image: AgrippaRelicsAt turn start, Agrippa gains 15 Aliemus. "Reluctant Alms" also reduces Agrippa's Arithmetica Cost by 1 for this turn, taking effect a maximum of once per turn.
Dimensional Image: AgrippaRelicsAt turn start, Agrippa gains 15 Aliemus. "Reluctant Alms" also reduces Agrippa's Arithmetica Cost by 1 for this turn, taking effect a maximum of once per turn.
Dimensional Image: AigisRelicsAt turn start, Aigis gains 15 Aliemus. When Aigis deals DMG to enemies with Vulnerable, she also steals 16 Temporary STR, up to 5 times per turn.
Dimensional Image: AlvaRelicsAt turn start, Alva gains 15 Aliemus. Within 1 turn, after playing the 2nd "Defense" card, place a "Precision Slash" with Exhaust into hand; after playing the 2nd "Strike" card, place a "Combat Stance" with Exhaust into hand.
Dimensional Image: ArachneRelicsAt the start of each turn, Arachne gains 15 Aliemus. When Arachne's Basic Strike or Basic Defense are played, she performs her Pursuit: "Infinite Threads." These 2 effects can trigger up to once each turn respectively, and do not consume Weaver.
Dimensional Image: AuritaRelicsAt turn start, Aurita gains 15 Aliemus. The DMG count of "Gland Division" +1, and after playing Aurita's "Defense," 1 "Gland Division" is added to hand.
Dimensional Image: CaecusRelicsAt turn start, Caecus gains 15 Aliemus. When Caecus gains Shield, he regains 50% of the Shield amount as HP.
Dimensional Image: CarabooRelicsAt turn start, Caraboo gains 15 Aliemus. Caraboo's Blessing cards offers 1 more option upon being Discovered. For each instance of DMG dealt by Exalt, inflicts Corrosion stacks equal to the DMG dealt after Exalt concludes.
Dimensional Image: CasiahRelicsAt turn start, Casiah gains 15 Aliemus. Drawing 1 card grants Casiah 1 Aliemus. When Casiah unleashes Exalt, all enemies lose 39 STR.
Dimensional Image: CasiahRelicsAt turn start, Casiah gains 15 Aliemus. Drawing 1 card grants Casiah 1 Aliemus. When Casiah unleashes Exalt, all enemies lose 39 STR.
Dimensional Image: CasiahRelicsAt turn start, Casiah gains 15 Aliemus. Drawing 1 card grants Casiah 1 Aliemus. When Casiah unleashes Exalt, all enemies lose 39 STR.
Dimensional Image: CastorRelicsAt turn start, Castor gains 15 Aliemus. At battle start, place 2 "Onyx Plume" into hand. Gain 96 Temporary STR after playing "Onyx Plume" for the first time each turn.
Dimensional Image: CelesteRelicsAt turn start, Celeste gains 15 Aliemus. Before the turn ends, for each Command Card of Celeste in hand, 1 Tentacle attacks an enemy and restores 26 HP.
Dimensional Image: ClementineRelicsAt turn start, Clementine gains 15 Aliemus. The number of times Clementine's Command Cards deal DMG, generate Shield, recover HP, gain Aliemus, and gain Keyflare +1.
Dimensional Image: CorposantRelicsAt turn start, Corposant gains 15 Aliemus and 1 Temporary Tentacle. Whenever Death Resistance is triggered, Corposant gains 30 Aliemus, and places 1 "Lightning Retribution" with 0 Arithmetica Cost and Exhaust into hand.
Dimensional Image: DaffodilRelicsAt turn start, Daffodil gains 15 Aliemus and 1 "Insight" card. The STR gained from "Heterogeneous Tides" +50%, and each card played permanently increases it further by 10% for this exploration, up to 150%.
Dimensional Image: DollRelicsAt turn start, Doll gains 15 Aliemus. After battle start, set the Arithmetica Cost of Doll's "Equivalent Exchange" to 0. After it is played, draw 2 additional cards in the next turn.
Dimensional Image: Doll: InfernoRelicsAt turn start, Doll: Inferno gains 15 Aliemus. After Doll: Inferno unleashes Exalt, for every 20 Aliemus consumed, other Awakeners gain 1 point of Aliemus.
Dimensional Image: DoresainRelicsAt turn start, Doresain gains 15 Aliemus and 26 STR. When Doresain consumes a "Corpse," he gains Temporary STR equal to 20% of Doresain's Permanent STR.
Dimensional Image: EricaRelicsAt turn start, Erica gains 15 Aliemus. After playing 3 Command Cards within 1 turn, Erica gains 2 Arithmetica and doubles the STR and Alert bonuses for "Electromagnetic Blast" in this battle.
Dimensional Image: EricaRelicsAt turn start, Erica gains 15 Aliemus. After playing 3 Command Cards within 1 turn, Erica gains 2 Arithmetica and doubles the STR and Alert bonuses for "Electromagnetic Blast" in this battle.
Dimensional Image: FaintRelicsAt turn start, Faint gains 15 Aliemus. Faint's Shield Generation, Counter, and HP recovery +15%. Each time Death Resistance is triggered, this effect +5% for the current exploration, up to 5 times.
Dimensional Image: FarosRelicsAt turn start, Faros gains 15 Aliemus. For every 2 instances of Tentacle DMG dealt, Faros' Poison and Shield effects in this battle +1%, up to 50%.
Dimensional Image: GoliathRelicsAt turn start, Goliath gains 15 Aliemus. If Goliath deals DMG 3 times within 1 turn, the DMG dealt by Goliath in this battle enjoys an additional 1× STR bonus, 3-turn cooldown.
Dimensional Image: HamelnRelicsAt turn start, Hameln gains 15 Aliemus. The Base Arithmetica Cost of "Soul Overture" -1, and the Base DMG count is +1.
Dimensional Image: HamelnRelicsAt turn start, Hameln gains 15 Aliemus. The Arithmetica Cost of "Soul Overture" -1, and the Base DMG count is +1.
Dimensional Image: HelotRelicsAt turn start, Helot gains 15 Aliemus. Each time a card is discarded, Helot gains 5 Aliemus.
Dimensional Image: Helot: CatenaRelicsAt turn start, Helot: Catena gains 15 Aliemus. Helot: Catena's Active DMG adds 20% Bleeding, and killing an enemy causes Bleeding equal to the excess DMG to other enemies.
Dimensional Image: HorlaRelicsAt turn start, Horla gains 15 Aliemus. At battle start, gain 1 stack of "Metaphor" for all emotions, increasing the "Metaphor" effect by 50%.
Dimensional Image: JenkinRelicsAt turn start, Jenkin gains 15 Aliemus, with Final DMG +5%. The Base DMG and DMG growth of "Get 'em! Brown!" are +200%.
Dimensional Image: KarenRelicsAt turn start, Karen gains 15 Aliemus. Playing "Silent Fealty" will return double the consumed Arithmetica, with a cooldown of 3 turns.
Dimensional Image: Kathigu-RaRelicsAt turn start, Kathigu-Ra gains 15 Aliemus. After accumulating 10 stacks of "Fiamma," immediately draw 1 Kathigu-Ra's Command Card and grant it 3 stacks of "Fiamma". This effect will not accumulate stacks for the rest of this turn.
Dimensional Image: LeighRelicsAt turn start, Leigh gains 15 Aliemus. Whenever she loses HP, she gains 13 STR, up to 10 times per battle. After stacking 10 times, the Base Arithmetica Cost of "Pain and Pleasure" -2, and the DMG count +1.
Dimensional Image: LilyRelicsAt turn start, Lily gains 15 Aliemus. Lily's Endure limit +100%, and when releasing "Undying Flower Upon Slime" or "Strike to Protect," Lily restores HP equal to 8% of the "Endure" stacks.
Dimensional Image: LizRelicsAt turn start, Liz gains 15 Aliemus. Cards discarded by "Dance to Destruction" takes effect 1 more time, 3-turn cooldown.
Dimensional Image: LotanRelicsAt turn start, Lotan gains 15 Aliemus. After the first play of Lotan's "Defense" each turn, place 2 additional Exhaust and Fleeting "Blade of Defiance" into hand.
Dimensional Image: Lotan: CetarchonRelicsAt turn start, gain 15 Aliemus. After releasing "Mundus Severance", perform Pursuit: "Netherblade" at the start of next turn: Deal DMG equal to 400% Lotan: Cetarchon's ATK to all enemies. This Pursuit benefits from the DMG Bonus that "Mundus Severance" enjoys through "Great Blade: Whale Fall" and counts as a "Strike".
Dimensional Image: MiryamRelicsAt turn start, Miryam gains 15 Aliemus and puts 1 "Sacrament" into hand.
Dimensional Image: MouchetteRelicsAt turn start, Mouchette gains 15 Aliemus and generates 1 Temporary Strike with an Arithmetica Cost of 0. Each time "Dramatic Encounter" is triggered, increase the Base DMG and Strike DMG increase effect of "Shining☆Tornado" by 5% for this battle.
Dimensional Image: MurphyRelicsAt turn start, Murphy gains 15 Aliemus. Murphy's "Strike" and "Defense" can convert 25% of the "Sacrifice" into Temporary Tentacle DMG, but can only take effect once per turn.
Dimensional Image: MurphyRelicsAt turn start, Murphy gains 15 Aliemus. Murphy's "Strike" and "Defense" can convert 25% of the "Sacrifice" into Temporary Tentacle DMG, but can only take effect once per turn.
Dimensional Image: Murphy: FauxbornRelicsAt turn start, Murphy: Fauxborn gains 15 Aliemus. "Waltz of Lemuria" takes effect 3 times every 3rd play.
Dimensional Image: NautilaRelicsAt turn start, Nautila gains 15 Aliemus. After using Nautila's "Exalt," gain Counter and Delayed Shield equal to 20% of the current Shield, triggering at most once per turn.
Dimensional Image: NymphaeaRelicsAt turn start, Nymphaea gains 15 Aliemus. After playing Nymphaea's "Strike," the Poison dealt by "Nymphaea" in this battle +10%. After playing Nymphaea's "Defense," it triggers 50% Poison to all enemies. Each effect can take place at most once per turn.
Dimensional Image: OgierRelicsAt turn start, Ogier gains 15 Aliemus. After the first time Ogier plays "Piercing Strike" or "Strike" in each turn, the Shield and STR Ogier generates in that turn +50%.
Dimensional Image: Ogier: OathboundRelicsAt turn start, Ogier: Oathbound gains 15 Aliemus. "Undertow" no longer reduces card draw. Max stacks of "Undertow" and "Guilt" are increased to 5.
Dimensional Image: PandiaRelicsAt turn start, Pandia gains 15 Aliemus. After Pandia performs an Exalt, she gains Permanent Counter equivalent to 20% of her Temporary Counter.
Dimensional Image: PickmanRelicsAt the start of the turn, Pickman gains 15 Aliemus. For each stack of "Creativity" gained, randomly reduce the Arithmetica Cost of 1 card in hand by 1 for this turn. When Pickman consumes "Creativity," all Awakeners additionally gain 10 Aliemus.
Dimensional Image: PolluxRelicsAt turn start, Pollux gains 15 Aliemus. At battle start, gain 1 "Sacred Heart". When Exhausted at its 3rd use,"Sacred Heart" inflicts Vulnerable on all enemies and deal DMG twice.
Dimensional Image: PontosRelicsPontos gains 15 Aliemus at turn start. When picked up, generate 3 Permanent "Gaunt" cards at the start of next battle. Pontos gains 3 Aliemus after playing a "Gaunt".
Dimensional Image: RamonaRelicsAt turn start, Ramona gains 15 Aliemus. For every 3rd Command Card played, that Command Card takes effect 1 additional time and gains 250 Keyflare.
Dimensional Image: Ramona: TimewornRelicsAt turn start, Ramona: Timeworn gains 15 Aliemus. The first time "Loop" is triggered each turn, gain 500 Keyflare and 1 stack of "Negentropy".
Dimensional Image: RykerRelicsAt turn start, Ryker gains 15 Aliemus. The result of the first dice roll each turn is always maxed out.
Dimensional Image: SalvadorRelicsAt turn start, Salvador gains 15 Aliemus. Each time he accumulates Crimson Furnace, he also gains STR equal to 5% of the accumulated amount. Salvador's "Strike" and "End of Suffering" additionally enjoys a 1x STR bonus.
Dimensional Image: SangaRelicsAt turn start, Sanga gains 15 Aliemus. At battle start, grant all of Sanga's Command Cards Retain and Prepare 1, and gain 39 Shield.
Dimensional Image: SayaRelicsAt turn start, Saya gains 15 Aliemus. For every 100 Aliemus consumed by Saya's Exalt, an additional generated "Skill" card takes effect 1 additional time.
Dimensional Image: SorelRelicsAt turn start, Sorel gains 15 Aliemus. For each instance of DMG dealt by Sorel, Embryo Fusion +10, up to 10 times per turn. After triggering 10 times, Sorel's Final DMG in this battle +5%.
Dimensional Image: TawilRelicsAt turn start, Tawil gains 15 Aliemus. If 6 of Tawil's Command Cards are played in one turn, add 1 "Silver Key Dawn" to hand. Cooldown: 3 turns.
Dimensional Image: ThaisRelicsAt turn start, Thais gains 15 Aliemus. After playing 2 Command Cards in one turn, Thais gains 1 "Scion of Purity" and 153 Temporary STR, with a cooldown of 3 turns.
Dimensional Image: TinctRelicsAt turn start, Tinct gains 15 Aliemus. After triggering a Leap with Tinct's Command Card, return it to hand and reduce its Arithmetica Cost by 1 before playing. This effect can occur a maximum of 2 times per turn.
Dimensional Image: TuluRelicsAt turn start, Tulu gains 15 Aliemus. Tulu's Base Aliemus -10, and after releasing Exalt, it instantly generates 2 Temporary Tentacles.
Dimensional Image: TuluRelicsAt turn start, Tulu gains 15 Aliemus. Tulu's Aliemus Cost -10, and after releasing Exalt, instantly generate 2 Temporary Tentacles.
Dimensional Image: UvhashRelicsAt turn start, Uvhash gains 15 Aliemus. Uvhash's Base Aliemus -10, which further -5 every time he releases Exalt. He can release Exalt 2 times per turn.
Dimensional Image: VivianRelicsAt turn start, Vivian gains 15 Aliemus. The Concoct limit is increased from 3 to 5. At battle start, Concoct once and reduce the Cauldron countdown by 3.
Dimensional Image: VorticeRelicsAt turn start, Vortice gains 15 Aliemus. The first "Charge!" or "Reload!" played each turn takes effect twice.
Dimensional Image: WandaRelicsAt turn start, Wanda gains 15 Aliemus and 1 stack of "Dreamlure". If this is an Ultra Round, additionally put 1 Temporary "Spine Needle Chains" and "Keeper of the Lost" into hand, and cause Wanda's next Command Card to take effect 2 times.
Dimensional Image: WinkleRelicsAt turn start, Winkle gains 15 Aliemus. Each time another Awakeners unleashes Exalt, Winkle gains 5 Aliemus, and the Arithmetica Cost of "Psyche Reforged" in hand -1.
Dimensional Image: XuRelicsAt turn start, Xu gains 15 Aliemus and inflicts 1 stack of Spellbound on all enemies. The first Command Card Xu plays each turn will trigger the "Resonance" effect.
Divine Mother's ProtectionRelicsStart with 2 stacks of the Divine Mother's Power. After the third turn, at turn start, choose to either consume the Divine Mother's Power for different effects or restore it. If you take Fatal DMG, resurrect and consume all stacks of the Divine Mother's Power, with each stack restoring 10% HP. This effect can only trigger once.
Enthralling ChimeRelicsAt turn end, discard your entire hand and draw the same number of cards.
Finale Research ManuscriptRelicsHand Limit +1. At turn start, if no Research has been conducted, choose an untried Research. Upon completion, gain the corresponding Research result from Doll: Inferno. After completing 3 Researches, place "Illusion's End" into hand; this Relic becomes inactive.
Gateway of All Realms αRelicsAt battle start, Arithmetica Limit +1, Rouse all Awakeners. At turn start, randomly Discover a "Relic" or "Support," up to 5 times.
Gateway of All Realms βRelicsAt battle start, Arithmetica Limit +1, Rouse all Awakeners. At turn start, randomly Discover a "Relic" or "Support," up to 5 times.
Gateway of All Realms γRelicsAt battle start, Arithmetica Limit +1, Rouse all Awakeners. At turn start, randomly Discover a "Relic" or "Support," up to 5 times.
Gateway of All Realms εRelicsAt battle start, Arithmetica Limit +1, Rouse all Awakeners. At turn start, randomly Discover a "Relic" or "Support," up to 5 times.
Gateway of All Realms ζRelicsAt battle start, Arithmetica Limit +1, Rouse all Awakeners. At turn start, randomly Discover a "Relic" or "Support," up to 5 times.
Gateway of All Realms θRelicsAt battle start, Arithmetica Limit +1, Rouse all Awakeners. At turn start, randomly Discover a "Relic" or "Support," up to 5 times.
Gateway of All Realms ιRelicsAt battle start, Arithmetica Limit +1, Rouse all Awakeners. At turn start, randomly Discover a "Relic" or "Support," up to 5 times.
Gateway of All RealmsδRelicsAt battle start, Arithmetica Limit +1, Rouse all Awakeners. At turn start, randomly Discover a "Relic" or "Support," up to 5 times.
Gateway of All RealmsηRelicsAt battle start, Arithmetica Limit +1, Rouse all Awakeners. At turn start, randomly Discover a "Relic" or "Support," up to 5 times.
Hyperstring Abyssal ElixirRelicsThe first Command Card each turn takes effect 1 additional time.
Generate 1 Tentacle when Annihilation occurs.
After switching the Tentacle into "Raging Waves" stance, the next Command Card's Leap effect is guaranteed to activate and place its 2 Base Copies into Ultra Space, with a 3-turn cooldown.
Hyperstring Blood Rot SerumRelicsHand Limit +2, after Exalt, Temporary Final DMG +10%.
After the card enters Ultra Space, 1 "Embryo" in hand transforms into "Scion of Purity".
Every time 1 "Embryo" is generated, the Arithmetica Cost of a random card in Ultra Space decreases by 1.
Invincible Test RelicRelicsImmune to Damage
Joyous RecordRelicsThere will be double the amount of Awakener cards in the Draw Pile. After playing a card, when the number of cards goes under 3 for the first time this turn, draw 2 cards.
KaleidoscopeRelicsHand Limit +2. At each turn start, place 1 "Unequal Exchange" into hand.
Mutated Garden GuardianRelicsAt battle start, gain 255 Shield. If you have Shield at the start of your turn, Shield and Healing Amp. +50% for that turn.
Mutated Gilded GuideRelicsOn odd turns, draw 2 cards if you have no cards remaining; on even turns, gain 2 Arithmetica if you have none remaining.
Mutated Light of CivilizationRelicsAfter using "Exalt," all cards' Arithmetica Costs in hand -1.
Mutated Veil of the Nameless DeityRelicsAfter using "Exalt," the Awakener gains 30 Aliemus.
Mythag InsigniaRelicsThe first 4 "WoD" cards' Arithmetica Cost -5/-3/-1/+1, respectively. Draw 1 card after playing WoD cards.
Nightmare ManifestRelicsAt turn end, gain an additional 10 Aliemus.
Pure Silver Core: BirthRelicsAt battle start, Rouse all Awakeners, place "Twilight: Seed of Abundance" into hand. At turn end, retain remaining Arithmetica and no longer discard cards. For each instance of Active DMG dealt, gain 26 Temporary STR and 39 Shield.
Pure Silver Core: DeceitRelicsAt battle start, Rouse all Awakeners, place "Twilight: Honey Mead" into hand. All Awakeners' Crit. DMG is increased to 150%. At turn end, Awakeners who didn't release Exalt gain 50 Aliemus. If the number of cards played is less than 10, draw 2 cards next turn and gain 2 Arithmetica.
Pure Silver Core: FearRelicsAt battle start, Rouse all Awakeners, place "Twilight: Unfinished Wax Sculpture" into hand, copying all cards in the Draw Pile. Draw 5 additional cards each turn and gain 5 Arithmetica. After playing "Strike" or "Defense," gain 26 Shield.
Pure Silver Core: HeresyRelicsAt battle start, Rouse all Awakeners, place "Twilight: The Envoy's Verdict" into hand, and double the team's DMG Amplification. The Weakness effect inflicted by you increases from 25% to 50%. At the end of each turn, gain Shield equal to 15% of Max HP and deal Pure DMG equal to 5 x Shield to all enemies.
Pure Silver Core: MadnessRelicsAt battle start, Rouse all Awakeners, place "Twilight: Utopian Veil" into hand. Hand Limit +2. Keyflare Limit +100%. After unleashing Posse, all Awakeners' Crit. DMG and Temporary Crit. Rate +100%, receive Shield equal to 20% of their Max HP, and draw cards until the hand reaches the limit.
Pure Silver Core: ScatheRelicsAt battle start, Rouse all Awakeners, place "Twilight: Mutated Heart" into hand. At turn start, you can choose to discard any number of cards in hand and draw the same amount. Gain 255 Temporary STR in odd-numbered turns, and place "Unyielding Will β" into hand. Gain 77 Temporary Alert in even-numbered turns, and place "Hideβ" into hand
Pure Silver Core: SorrowRelicsAt battle start, Rouse all Awakeners, place "Twilight: Innocent Return Gift" into hand. Awakeners can release Exalt +1 time per turn; after releasing Exalt, reduce enemy STR by 26. At turn start, all Awakeners gain 30 Aliemus.



