Levels, level caps and Keeper levels

Morimens progression

An Awakener starts capped at level 10. Edify opens ten levels a stage up to 60, Gnostic Advance adds 20 more in steps of 2, and Enlighten 11 and 15 add the last 10 for level 90. An SSR needs 11,696,325 EXP from level 1 to 90. The upgrade planner adds up the materials for any Awakener.

Level caps

  • StartLevel cap: 10
  • Edify stage 1Level cap: 20Adds: +10
  • Edify stage 2Level cap: 30Adds: +10
  • Edify stage 3Level cap: 40Adds: +10
  • Edify stage 4Level cap: 50Adds: +10
  • Edify stage 5Level cap: 60Adds: +10
  • Gnostic Advance 1Level cap: 62Adds: +2
  • Gnostic Advance 2Level cap: 64Adds: +2
  • Gnostic Advance 3Level cap: 66Adds: +2
  • Gnostic Advance 4Level cap: 68Adds: +2
  • Gnostic Advance 5Level cap: 70Adds: +2
  • Gnostic Advance 6Level cap: 72Adds: +2
  • Gnostic Advance 7Level cap: 74Adds: +2
  • Gnostic Advance 8Level cap: 76Adds: +2
  • Gnostic Advance 9Level cap: 78Adds: +2
  • Gnostic Advance 10Level cap: 80Adds: +2
  • Enlighten 11Level cap: 85Adds: +5
  • Enlighten 15Level cap: 90Adds: +5

Awakener levels

  • 1SSR EXP: 150SR EXP: 100
  • 2SSR EXP: 300SR EXP: 200
  • 3SSR EXP: 450SR EXP: 300
  • 4SSR EXP: 600SR EXP: 400
  • 5SSR EXP: 900SR EXP: 600
  • 6SSR EXP: 1,200SR EXP: 800
  • 7SSR EXP: 1,500SR EXP: 1,000
  • 8SSR EXP: 1,875SR EXP: 1,250
  • 9SSR EXP: 2,250SR EXP: 1,500
  • 10SSR EXP: 2,625SR EXP: 1,750
  • 11SSR EXP: 3,000SR EXP: 2,000
  • 12SSR EXP: 3,375SR EXP: 2,250
  • 13SSR EXP: 3,750SR EXP: 2,500
  • 14SSR EXP: 4,500SR EXP: 3,000
  • 15SSR EXP: 5,250SR EXP: 3,500
  • 16SSR EXP: 6,000SR EXP: 4,000
  • 17SSR EXP: 6,750SR EXP: 4,500
  • 18SSR EXP: 7,500SR EXP: 5,000
  • 19SSR EXP: 8,250SR EXP: 5,500
  • 20SSR EXP: 11,500SR EXP: 7,670
  • 21SSR EXP: 11,900SR EXP: 7,940
  • 22SSR EXP: 12,200SR EXP: 8,140
  • 23SSR EXP: 12,500SR EXP: 8,340
  • 24SSR EXP: 12,800SR EXP: 8,540
  • 25SSR EXP: 13,200SR EXP: 8,800
  • 26SSR EXP: 13,500SR EXP: 9,000
  • 27SSR EXP: 13,800SR EXP: 9,200
  • 28SSR EXP: 14,100SR EXP: 9,400
  • 29SSR EXP: 14,500SR EXP: 9,670
  • 30SSR EXP: 17,300SR EXP: 11,540
  • 31SSR EXP: 17,800SR EXP: 11,870
  • 32SSR EXP: 18,300SR EXP: 12,200
  • 33SSR EXP: 18,800SR EXP: 12,540
  • 34SSR EXP: 19,300SR EXP: 12,870
  • 35SSR EXP: 19,700SR EXP: 13,140
  • 36SSR EXP: 20,200SR EXP: 13,470
  • 37SSR EXP: 20,700SR EXP: 13,800
  • 38SSR EXP: 21,200SR EXP: 14,140
  • 39SSR EXP: 21,700SR EXP: 14,470
  • 40SSR EXP: 23,100SR EXP: 15,400
  • 41SSR EXP: 23,700SR EXP: 15,800
  • 42SSR EXP: 24,400SR EXP: 16,270
  • 43SSR EXP: 25,000SR EXP: 16,670
  • 44SSR EXP: 25,700SR EXP: 17,140
  • 45SSR EXP: 26,300SR EXP: 17,540
  • 46SSR EXP: 27,000SR EXP: 18,000
  • 47SSR EXP: 27,600SR EXP: 18,400
  • 48SSR EXP: 28,300SR EXP: 18,870
  • 49SSR EXP: 28,900SR EXP: 19,270
  • 50SSR EXP: 29,000SR EXP: 19,340
  • 51SSR EXP: 29,700SR EXP: 19,800
  • 52SSR EXP: 30,500SR EXP: 20,340
  • 53SSR EXP: 31,300SR EXP: 20,870
  • 54SSR EXP: 32,100SR EXP: 21,400
  • 55SSR EXP: 32,900SR EXP: 21,940
  • 56SSR EXP: 33,700SR EXP: 22,470
  • 57SSR EXP: 34,500SR EXP: 23,000
  • 58SSR EXP: 35,300SR EXP: 23,540
  • 59SSR EXP: 36,200SR EXP: 24,140
  • 60SSR EXP: 86,500SR EXP: 86,500
  • 61SSR EXP: 89,000SR EXP: 89,000
  • 62SSR EXP: 91,400SR EXP: 91,400
  • 63SSR EXP: 93,900SR EXP: 93,900
  • 64SSR EXP: 96,300SR EXP: 96,300
  • 65SSR EXP: 98,700SR EXP: 98,700
  • 66SSR EXP: 101,200SR EXP: 101,200
  • 67SSR EXP: 103,600SR EXP: 103,600
  • 68SSR EXP: 106,000SR EXP: 106,000
  • 69SSR EXP: 108,500SR EXP: 108,500
  • 70SSR EXP: 173,100SR EXP: 173,100
  • 71SSR EXP: 178,000SR EXP: 178,000
  • 72SSR EXP: 182,800SR EXP: 182,800
  • 73SSR EXP: 187,700SR EXP: 187,700
  • 74SSR EXP: 192,600SR EXP: 192,600
  • 75SSR EXP: 197,500SR EXP: 197,500
  • 76SSR EXP: 202,300SR EXP: 202,300
  • 77SSR EXP: 207,200SR EXP: 207,200
  • 78SSR EXP: 212,100SR EXP: 212,100
  • 79SSR EXP: 217,000SR EXP: 217,000
  • 80SSR EXP: 516,800SR EXP: 516,800
  • 81SSR EXP: 575,300SR EXP: 575,300
  • 82SSR EXP: 633,800SR EXP: 633,800
  • 83SSR EXP: 692,300SR EXP: 692,300
  • 84SSR EXP: 750,800SR EXP: 750,800
  • 85SSR EXP: 809,300SR EXP: 809,300
  • 86SSR EXP: 867,800SR EXP: 867,800
  • 87SSR EXP: 926,300SR EXP: 926,300
  • 88SSR EXP: 984,800SR EXP: 984,800
  • 89SSR EXP: 1,043,300SR EXP: 1,043,300

EXP to go from each level to the next.

Keeper levels

  • 1EXP to next: 25Energy cap: 300
  • 2EXP to next: 30Energy cap: 300
  • 3EXP to next: 35Energy cap: 300
  • 4EXP to next: 40Energy cap: 300
  • 5EXP to next: 45Energy cap: 300
  • 6EXP to next: 55Energy cap: 300
  • 7EXP to next: 80Energy cap: 300
  • 8EXP to next: 120Energy cap: 300
  • 9EXP to next: 160Energy cap: 300
  • 10EXP to next: 320Energy cap: 300
  • 11EXP to next: 330Energy cap: 300
  • 12EXP to next: 340Energy cap: 300
  • 13EXP to next: 350Energy cap: 300
  • 14EXP to next: 360Energy cap: 300
  • 15EXP to next: 440Energy cap: 300
  • 16EXP to next: 450Energy cap: 300
  • 17EXP to next: 460Energy cap: 300
  • 18EXP to next: 470Energy cap: 300
  • 19EXP to next: 480Energy cap: 300
  • 20EXP to next: 590Energy cap: 300
  • 21EXP to next: 610Energy cap: 300
  • 22EXP to next: 620Energy cap: 300
  • 23EXP to next: 640Energy cap: 300
  • 24EXP to next: 650Energy cap: 300
  • 25EXP to next: 780Energy cap: 300
  • 26EXP to next: 800Energy cap: 300
  • 27EXP to next: 820Energy cap: 300
  • 28EXP to next: 840Energy cap: 300
  • 29EXP to next: 860Energy cap: 300
  • 30EXP to next: 940Energy cap: 300
  • 31EXP to next: 970Energy cap: 300
  • 32EXP to next: 990Energy cap: 300
  • 33EXP to next: 1,020Energy cap: 300
  • 34EXP to next: 1,050Energy cap: 300
  • 35EXP to next: 1,140Energy cap: 300
  • 36EXP to next: 1,170Energy cap: 300
  • 37EXP to next: 1,210Energy cap: 300
  • 38EXP to next: 1,240Energy cap: 300
  • 39EXP to next: 1,270Energy cap: 300
  • 40EXP to next: 2,670Energy cap: 300
  • 41EXP to next: 2,760Energy cap: 300
  • 42EXP to next: 2,840Energy cap: 300
  • 43EXP to next: 2,920Energy cap: 300
  • 44EXP to next: 3,000Energy cap: 300
  • 45EXP to next: 3,470Energy cap: 300
  • 46EXP to next: 3,580Energy cap: 300
  • 47EXP to next: 3,690Energy cap: 300
  • 48EXP to next: 3,800Energy cap: 300
  • 49EXP to next: 3,900Energy cap: 300
  • 50EXP to next: 4,180Energy cap: 300
  • 51EXP to next: 4,310Energy cap: 300
  • 52EXP to next: 4,440Energy cap: 300
  • 53EXP to next: 4,570Energy cap: 300
  • 54EXP to next: 4,700Energy cap: 300
  • 55EXP to next: 4,890Energy cap: 300
  • 56EXP to next: 5,040Energy cap: 300
  • 57EXP to next: 5,190Energy cap: 300
  • 58EXP to next: 5,340Energy cap: 300
  • 59EXP to next: 5,490Energy cap: 300
  • 60EXP to next: 29,070Energy cap: 300
  • 61EXP to next: 30,000Energy cap: 300
  • 62EXP to next: 30,920Energy cap: 300
  • 63EXP to next: 31,840Energy cap: 300
  • 64EXP to next: 32,770Energy cap: 300
  • 65EXP to next: 37,190Energy cap: 300
  • 66EXP to next: 38,370Energy cap: 300
  • 67EXP to next: 39,560Energy cap: 300
  • 68EXP to next: 40,740Energy cap: 300
  • 69EXP to next: 41,920Energy cap: 300
  • 70EXP to next: 47,780Energy cap: 300
  • 71EXP to next: 49,300Energy cap: 300
  • 72EXP to next: 50,830Energy cap: 300
  • 73EXP to next: 52,350Energy cap: 300
  • 74EXP to next: 53,870Energy cap: 300
  • 75EXP to next: 58,380Energy cap: 300
  • 76EXP to next: 60,230Energy cap: 300
  • 77EXP to next: 62,090Energy cap: 300
  • 78EXP to next: 63,950Energy cap: 300
  • 79EXP to next: 65,810Energy cap: 300
  • 80EXP to next: 76,870Energy cap: 300
  • 81EXP to next: 79,200Energy cap: 300
  • 82EXP to next: 81,650Energy cap: 300
  • 83EXP to next: 84,100Energy cap: 300
  • 84EXP to next: 86,550Energy cap: 300
  • 85EXP to next: 93,200Energy cap: 300
  • 86EXP to next: 96,170Energy cap: 300
  • 87EXP to next: 99,140Energy cap: 300
  • 88EXP to next: 102,120Energy cap: 300
  • 89EXP to next: 105,090Energy cap: 300
  • 90EXP to next: 257,110Energy cap: 300
  • 91EXP to next: 265,320Energy cap: 300
  • 92EXP to next: 273,520Energy cap: 300
  • 93EXP to next: 281,730Energy cap: 300
  • 94EXP to next: 289,930Energy cap: 300
  • 95EXP to next: 514,220Energy cap: 300
  • 96EXP to next: 530,630Energy cap: 300
  • 97EXP to next: 547,040Energy cap: 300
  • 98EXP to next: 563,450Energy cap: 300
  • 99EXP to next: 579,860Energy cap: 300
  • 100EXP to next: 0Energy cap: 300

Wheel of Destiny levels

  • 1SSR: 150SR: 100R: 100
  • 2SSR: 300SR: 200R: 200
  • 3SSR: 450SR: 300R: 300
  • 4SSR: 600SR: 400R: 400
  • 5SSR: 750SR: 500R: 500
  • 6SSR: 900SR: 600R: 600
  • 7SSR: 1,050SR: 700R: 700
  • 8SSR: 1,200SR: 800R: 800
  • 9SSR: 1,350SR: 900R: 900
  • 10SSR: 1,500SR: 1,000R: 1,000
  • 11SSR: 1,650SR: 1,100R: 1,100
  • 12SSR: 1,800SR: 1,200R: 1,200
  • 13SSR: 1,950SR: 1,300R: 1,300
  • 14SSR: 2,100SR: 1,400R: 1,400
  • 15SSR: 2,250SR: 1,500R: 1,500
  • 16SSR: 2,400SR: 1,600R: 1,600
  • 17SSR: 2,550SR: 1,700R: 1,700
  • 18SSR: 2,700SR: 1,800R: 1,800
  • 19SSR: 2,850SR: 1,900R: 1,900
  • 20SSR: 3,000SR: 2,000R: 2,000
  • 21SSR: 3,150SR: 2,100R: 2,100
  • 22SSR: 3,300SR: 2,200R: 2,200
  • 23SSR: 3,450SR: 2,300R: 2,300
  • 24SSR: 3,600SR: 2,400R: 2,400
  • 25SSR: 3,750SR: 2,500R: 2,500
  • 26SSR: 3,900SR: 2,600R: 2,600
  • 27SSR: 4,050SR: 2,700R: 2,700
  • 28SSR: 4,200SR: 2,800R: 2,800
  • 29SSR: 4,350SR: 2,900R: 2,900
  • 30SSR: 4,800SR: 3,200R: 3,200
  • 31SSR: 4,950SR: 3,300R: 3,300
  • 32SSR: 5,250SR: 3,500R: 3,500
  • 33SSR: 5,400SR: 3,600R: 3,600
  • 34SSR: 5,550SR: 3,700R: 3,700
  • 35SSR: 5,850SR: 3,900R: 3,900
  • 36SSR: 6,150SR: 4,100R: 4,100
  • 37SSR: 6,300SR: 4,200R: 4,200
  • 38SSR: 6,600SR: 4,400R: 4,400
  • 39SSR: 6,900SR: 4,600R: 4,600
  • 40SSR: 7,350SR: 4,900R: 4,900
  • 41SSR: 7,650SR: 5,100R: 5,100
  • 42SSR: 7,950SR: 5,300R: 5,300
  • 43SSR: 8,100SR: 5,400R: 5,400
  • 44SSR: 8,400SR: 5,600R: 5,600
  • 45SSR: 8,700SR: 5,800R: 5,800
  • 46SSR: 9,000SR: 6,000R: 6,000
  • 47SSR: 9,450SR: 6,300R: 6,300
  • 48SSR: 9,750SR: 6,500R: 6,500
  • 49SSR: 10,050SR: 6,700R: 6,700
  • 50SSR: 17,100SR: 11,400R: 11,400
  • 51SSR: 19,650SR: 13,100R: 13,100
  • 52SSR: 22,650SR: 15,100R: 15,100
  • 53SSR: 25,950SR: 17,300R: 17,300
  • 54SSR: 29,850SR: 19,900R: 19,900
  • 55SSR: 34,200SR: 22,800R: 22,800
  • 56SSR: 39,300SR: 26,200R: 26,200
  • 57SSR: 45,150SR: 30,100R: 30,100
  • 58SSR: 51,900SR: 34,600R: 34,600
  • 59SSR: 59,700SR: 39,800R: 39,800

EXP a Wheel of Destiny needs to go from each level to the next.

Systems

23
  • Keeper Level

    As your Keeper Level increases, the strength of Relics and Orisons improves, and the impact of each CON point on team HP for the Awakener increases. Investigations and Interludes yield significant Keeper EXP. Each point of Stamina Consumed grants 1 point of Keeper EXP.

  • Gnosis Elixir

    Consumes Gnosis Elixir to increase the Awakener's level. Upgrading improves the Awakener's attributes. Once the level cap is reached, Edify must be performed to raise the Awakener's level cap.

  • Wheel of Destiny

    Equipping the Awakener with Wheel of Destiny can boost the Awakener's attributes and unlock special abilities.

  • Wheel of Destiny Ascension

    You can Ascend a Wheel of Destiny by consuming another copy of the same one, or Ascend an SSR Wheel of Destiny by using a Timeloop Copy. When Ascended 1 to 3 times, the Wheel of Destiny's effects strengthen; when Ascended 4 to 15 times, its attributes improve. Click the "Next Stage" button on the Ascension interface to preview post-Ascension changes.
    When obtaining a Wheel of Destiny you already own through Awakening or other means, the system automatically uses it to Ascend the existing Wheel of Destiny. No separate action is required from the Keeper.

  • Awakener Upgrade

    Awakener Upgrade is one of the fastest ways to enhance Awakener attributes. Consumes Gnosis Elixir to increase Awakener level.

    Awakeners need to undergo Edify to raise their Level Cap after reaching it, and Awakeners from different Realms require different Edify Materials.

  • Skill Upgrade

    Skill Upgrade can enhance Awakener attributes and improve Command Card effects. Clicking "Next Level" in the Awakener Skill interface allows you to preview the upgraded effect.

    Awakeners from different Realms require different Skill Upgrade Materials.

  • Enlighten Activation

    Enlighten Activation can greatly enhance the Command Card effects of Awakeners. Enlighten Level 7 unlocks Over-Exaltation, granting additional effects when Awakeners enter Exalt. Enlighten Levels 11 and 15 increase the Level Cap of Awakeners by 5 levels.

  • Shard

    Repeatedly obtaining Awakeners will convert them into Shards. Consuming Shards to enhance the Awakener's Enlighten Level grants additional special abilities to the Awakener's Skills. When the Awakener's Enlighten Level is maxed out, obtaining corresponding Shards will convert them into Soul Rewind Shard.

  • Assignment

    Assign Awakeners to complete research tasks to receive corresponding rewards. The higher the total level of the assigned Awakeners, the better the rewards, with a maximum calculation based on a total level of 240.

  • Reenact

    After clearing the stages of "Dissolution Ruins," "Verboten Covenant," and "Arcane Dominion," you can Reenact the stages. By using Reenact, you can quickly obtain stage rewards.

  • Awakener Reset

    Awakener Reset can refund various cultivation resources consumed by Awakeners.

    Development Reset will reset the Awakener's Level, Edify, Skills, and Gnostic Advance state. All consumed Materials and Gold Vouchers will be fully returned.

    Enlightenment Reset will reset the Awakener's Enlightenment state and the Level Cap gained through Enlightenment. All consumed Materials will be fully returned.

    Genesis Return will include the "Development Reset" effect and additionally reset the Awakener itself to an unlocked state.

  • Gnosis Amplifier

    Can be used in Supplies upon acquisition, rapidly increasing Awakener level and skill level according to preset values.

  • Covenant

    Provides multiple attributes for the Awakener. Special effects are triggered when forming a set. There are 6 parts, each with different main attributes. Crit. Rate and Crit. DMG appear in parts I, II, and III; Aliemus Regen Lv. and Keyflare Regen Lv. appear in parts I, IV, and V; Realm Mastery and Sigil Yield appear in parts II, IV, and VI; DMG Amplification and Death Resistance appear in parts III, V, and VI.

  • Covenant Upgrade

    Covenant Upgrade Enhances Covenant attributes up to level 12. Disassembling Covenants yields corresponding Remnants, which can be exchanged for Thousand Faces Seal in the Inventory. Upgrading Covenants consumes Thousand Faces Seal, and disassembling upgraded Covenants returns the consumed Thousand Faces Seal.

  • Covenant Transcription

    Transcription allows the Covenant to obtain random attributes of various types and strengths. These attributes are not tied to specific equipment parts and may include Crit. Rate, Crit. DMG, Aliemus Regen Lv., Keyflare Regen Lv., Realm Mastery, Sigil Yield, DMG Amplification, and Death Resistance. During transcription, if you wish to retain a specific attribute, you can choose to Lock it, ensuring that the locked attribute will remain unchanged during transcription.

  • Absolute Axiom

    When the Psyche Surge of certain Awakeners reaches +12, they automatically gain the "Absolute Axiom" effect, which varies for each Awakener.

    Exclusive Message

    After unlocking the Awakener's "Absolute Axiom," you will receive an exclusive message from the Awakener. Remember to check it out!

  • Sacred Union

    Once the Awakener's Affinity reaches Lv20, you can obtain the exclusive Scintilla.

    Scintilla is proof that you and your Awakener are "Sacred Union."

    Now, this Awakener's Command Cards will be showcased with a special presentation in battle, and can be displayed to other Keepers in social settings.

  • Lightless Realm

    Lightless Realm contains a series of stages across four realms. Clearing them grants rewards such as Silver and Gnosis Elixir. Additionally, reaching the required total star rating unlocks extra rewards like Silver and Pure Core!

    Different Realm Fissure stages will impose requirements on the Awakener's Realm within the investigation team. Only teams that meet the requirements can proceed with the investigation.

  • Phantasmal Dive

    In the gameplay of Phantasmal Dive, each time you challenge a stage, you will randomly enter a map. After successfully completing the challenge, you will earn corresponding points based on the difficulty of the stage, the enhanced Awakeners, and the scoring items within the stage. Each week's challenges will feature different initial relics and enhanced Awakeners.

    Phantasmal Dive typically updates its season every 28 days. Clearing Phantasmal Dive once during a season allows you to participate in the Season Ranking. At the end of the season, rankings will be finalized and ranking rewards will be sent via mailbox.

    Deep Dive Record has multiple objectives, and rewards can be obtained upon completion. Each time you complete a "Deep Dive Records" objective or win a P-Dive challenge, you can earn Deep Dive EXP. When your Deep Dive EXP reaches a certain value, Deep Dive Level will increase, allowing you to receive various rewards. You can check your "Deep Dive Record" and "Deep Dive Level" in the lower left corner of the interface.

  • Verboten Covenant

    Defeating enemies in Verboten Covenant grants Covenants that enhance Awakener abilities. New Verboten Covenant stages unlock upon completing each chapter. Covenants can also be redeemed in the shop.

  • Arcane Dominion

    Defeat enemies in Arcane Dominion to obtain premium Skill Upgrade Materials. Rewards can be claimed once per week. Various materials can also be synthesized and exchanged in the Alchemy.

  • D-Effect Zone

    The D-Effect Zone is a high-difficulty gameplay system. Keepers need to flexibly coordinate multiple challenge teams to obtain as many Training Points as possible and thus earn more rewards. In High Alert difficulty, enemy units not only become stronger but also suffer from various debuff effects.

    The D-Effect Zone has unique restriction rules: the same Awakener and Posse, as well as identically named Wheels of Destiny, cannot be deployed repeatedly. The Keeper can flexibly choose the team for this challenge based on the initial Relics, Monsters, and recommended Levels, using a strategy similar to the horse race of Tian Ji to maximize the Training Points obtained. Awakeners deployed through the Support system are not affected by this restriction.

  • Season

    In Traphase mode, match points will reset at the end of each season and at the start of a new one. Information such as season names and durations can be viewed on the right side of the interface. When points are reset, players who had over 1,000 points in the previous season will have the excess portion halved.

    During each season, there will be Seasonal Missions. Complete Seasonal Missions to claim rich rewards. Seasonal Missions will reset when the season refreshes.