
Caren
Introduction
Caren is a character in OUTERPLANE.
On the combined OUTERPLANE tier list Caren is A tier, 18th of the 91 characters ranked, from where 2 community tier lists put Caren.
Stats
- HP20th of 1109,663
- ATK25th of 1102,431
- DEF2nd of 1102,314
- SPD98th of 110102
- CRIT Rate14th of 11020%
- CRIT DMG180%
- Effectiveness69th of 110120
- Resilience1st of 110248
At level 120. Each bar is measured against the highest value in the OUTERPLANE roster, and the place is out of every character with that stat.
Skills
5
Theory Refutation
Skill 1Attacks 2 enemies. When an enemy is defeated, recovers Health of the caster by 30%. This skill's damage dealt increases proportional to Defense instead of Attack. Upgrades: Lv. 2: +10% damage, +1 Weakness Gauge damage Lv. 3: +10% damage Lv. 4: +10% damage Lv. 5: +20% damage, +10% healing

Disassembly Analysis
Skill 2 · Cooldown 3 turns(Passive Effect) After attacking an enemy, increases Priority of the caster by 10%, and after defeating an enemy, increases Priority by an additional 20%. (Triggered Effect) When an ally other than the caster performs an attack that targets all enemies, steals 2 buff(s) from the enemy with the highest Max Health and then attacks the target. (Ignores the target's Resilience.) This skill's damage dealt increases proportional to Defense instead of Attack. Upgrades: Lv. 2: +10% damage, +1 Weakness Gauge damage Lv. 3: -1 turn Skill Cooldown Lv. 4: +1 Buff Stolen Lv. 5: +20% damage

Final Cleanup
Ultimate · Cooldown 4 turnsAttacks all enemies. This skill's damage dealt increases proportional to Defense instead of Attack, and ignores 30% of the target's Defense. When attacking Irregular Monsters, it ignores all of the target's Defense and reduces all of Caren's Skill Cooldowns by 2 turns. Upgrades: Lv. 2: +10% damage, +1 Weakness Gauge damage Lv. 3: -1 turn Skill Cooldown Lv. 4: +15% damage Lv. 5: +20% damage, +1 Weakness Gauge damage
Burst
Burst80 AP: Inflicts reduced Critical Damage for 2 turns (Ignores the target's Resilience), Increases Damage 120 AP: Increases Penetration by 30% 160 AP: Enhanced Attack | Increases Damage, Right after using this skill, does not trigger Counterattack, Revenge, or Agile Response

Chain Passive
ChainChain Companion Effect: Damage dealt by Skill Chain attacks of the caster increases proportional to Defense instead of Attack, and after attacking, reduces skill cooldown of Final Cleanup by 1 turn(s). Dual Attack Effect: Damage dealt increases proportional to Defense instead of Attack.



