
Delta
Introduction
Delta is a character in OUTERPLANE.
On our OUTERPLANE tier list Delta is S tier, 15th of the 118 characters ranked, from where 3 current tier lists put Delta.
Stats
- HP9,663
- ATK2,431
- DEF2,314
- SPD102
- CRIT Rate20%
- CRIT DMG180%
- Effectiveness120
- Resilience248
At level 120. Each bar is measured against the highest value in the OUTERPLANE roster.
Skills
5
Delta Burst
Skill 1Attacks an enemy. When the target is a Boss or the target's Max Health is equal to or lower than Delta's Max Health, this attack penetrates 30% of the target's Defense. This skill's damage dealt increases proportional to Max Health instead of Attack. Upgrades: Lv. 2: +10% damage, +1 Weakness Gauge damage Lv. 3: +10% damage Lv. 4: +10% damage Lv. 5: +30% Penetration against Bosses

Code: Machine Gun Fist
Skill 2 · Cooldown 3 turns(Triggered Effect) Prepares the Revenge effect for every cooldown cycle of this skill. When Revenge is activated, attacks the target and has a 100% chance each to grant Counterattack to all allies for 1 turn(s). This skill's damage dealt increases proportional to Max Health instead of Attack. Upgrades: Lv. 2: +10% damage, +1 Weakness Gauge damage Lv. 3: +15% effect chance Lv. 4: +20% damage Lv. 5: +15% effect chance, -1 turn Skill Cooldown

Delta's Forbidden Technique
Ultimate · Cooldown 4 turnsAttacks an enemy, and grants Counterattack for 2 turn(s). When the target is a Boss or the target's Max Health is equal to or lower than Delta's Max Health, this attack penetrates 30% of the target's Defense. This skill's damage dealt increases proportional to Max Health instead of Attack. Upgrades: Lv. 2: +10% damage, +1 Weakness Gauge damage Lv. 3: -1 turn Skill Cooldown Lv. 4: +1 turn effect duration Lv. 5: +20% damage, +1 Weakness Gauge damage
Burst
Burst60 AP: Increases damage 90 AP: +1 Weakness Gauge damage 120 AP: Changes to Enhanced Skill, Removes all debuffs from the caster, Increases damage

Chain Passive
ChainChain Companion Effect: Damage dealt by Skill Chain attacks of the caster increases proportional to Max Health instead of Attack, and after attacking, grants Counterattack for 1 turn(s). Dual Attack Effect: Damage dealt increases proportional to Max Health instead of Attack.



