Delta

Delta

Introduction

Delta is a character in OUTERPLANE.

On our OUTERPLANE tier list Delta is S tier, 15th of the 118 characters ranked, from where 3 current tier lists put Delta.

Stats

  • HP9,663
  • ATK2,431
  • DEF2,314
  • SPD102
  • CRIT Rate20%
  • CRIT DMG180%
  • Effectiveness120
  • Resilience248

At level 120. Each bar is measured against the highest value in the OUTERPLANE roster.

Skills

5
  • Delta Burst

    Skill 1

    Attacks an enemy. When the target is a Boss or the target's Max Health is equal to or lower than Delta's Max Health, this attack penetrates 30% of the target's Defense. This skill's damage dealt increases proportional to Max Health instead of Attack. Upgrades: Lv. 2: +10% damage, +1 Weakness Gauge damage Lv. 3: +10% damage Lv. 4: +10% damage Lv. 5: +30% Penetration against Bosses

  • Code: Machine Gun Fist

    Skill 2 · Cooldown 3 turns

    (Triggered Effect) Prepares the Revenge effect for every cooldown cycle of this skill. When Revenge is activated, attacks the target and has a 100% chance each to grant Counterattack to all allies for 1 turn(s). This skill's damage dealt increases proportional to Max Health instead of Attack. Upgrades: Lv. 2: +10% damage, +1 Weakness Gauge damage Lv. 3: +15% effect chance Lv. 4: +20% damage Lv. 5: +15% effect chance, -1 turn Skill Cooldown

  • Delta's Forbidden Technique

    Ultimate · Cooldown 4 turns

    Attacks an enemy, and grants Counterattack for 2 turn(s). When the target is a Boss or the target's Max Health is equal to or lower than Delta's Max Health, this attack penetrates 30% of the target's Defense. This skill's damage dealt increases proportional to Max Health instead of Attack. Upgrades: Lv. 2: +10% damage, +1 Weakness Gauge damage Lv. 3: -1 turn Skill Cooldown Lv. 4: +1 turn effect duration Lv. 5: +20% damage, +1 Weakness Gauge damage

  • Burst

    Burst

    60 AP: Increases damage 90 AP: +1 Weakness Gauge damage 120 AP: Changes to Enhanced Skill, Removes all debuffs from the caster, Increases damage

  • Chain Passive

    Chain

    Chain Companion Effect: Damage dealt by Skill Chain attacks of the caster increases proportional to Max Health instead of Attack, and after attacking, grants Counterattack for 1 turn(s). Dual Attack Effect: Damage dealt increases proportional to Max Health instead of Attack.

More characters

All characters