Eris

Eris

Introduction

Eris is a character in OUTERPLANE.

On our OUTERPLANE tier list Eris is C tier, 98th of the 118 characters ranked, from where 3 current tier lists put Eris.

Stats

  • HP7,618
  • ATK2,665
  • DEF1,326
  • SPD136
  • CRIT Rate20%
  • CRIT DMG188%
  • Effectiveness140
  • Resilience144

At level 120. Each bar is measured against the highest value in the OUTERPLANE roster.

Skills

5
  • Know Your Place!

    Skill 1

    Attacks an enemy. Has a 100% chance to decrease the cooldown of You're Fired! by 1 turn. Upgrades: Lv. 2: +10% damage, +1 Weakness Gauge damage Lv. 3: +15% effect chance Lv. 4: +10% damage Lv. 5: +15% effect chance, +10% damage

  • You're Fired!

    Skill 2 · Cooldown 3 turns

    (Passive Effect) At the start of battle, inflicts Burned on the fastest enemy for 2 turns, ignoring Resilience. When the caster dies, increases the Priority of ally Strikers by 40%. (Active Effect) Attacks an enemy. Damage increases by 20% for every 1 debuff the target has. After attacking, increases the damage of ally Strikers by 20% and You're Fired! damage by 20%. (Max 3 stacks) When attacking Irregular Monster, all damage dealt by the caster increases by 50%. Upgrades: Lv. 2: +10% damage, +1 Weakness Gauge damage Lv. 3: -1 turn Skill Cooldown Lv. 4: +20% damage, +1 Weakness Gauge damage Lv. 5: After attacking, increases, You're Fired!, damage by +20% (Stacks up to 3 times).

  • Ruthless Performance Review

    Ultimate · Cooldown 4 turns

    Before using the skill, inflicts Burned and Bleeding on the target for 3 turns, then attacks. (Ignores Resilience) Damage increases by 20% for every 1 debuff the target has, and if the target is a Boss, ignores 30% of Defense. When attacking Irregular Monster, gains an Extra Turn.

  • Burst

    Burst

    80 AP: WG Reduction +1, Burned +2 Turns (Ignores Resililence) 120 AP: Bleeding +2 Turns (Ignores Resililence) 160 AP: Attacks all enemies, Detonates Bleeding & Burned, Resets Cooldown of | Ruthless Performance Review

  • Chain Passive

    Chain

    Chain Starter Effect: After attacking, additionally decreases WG by 5. Dual Attack Effect: After attacking, inflicts Burned on the target for 2 turns. (Ignores Resilience)

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