Tamamo-no-Mae

Tamamo-no-Mae

Introduction

Tamamo-no-Mae is a character in OUTERPLANE.

On our OUTERPLANE tier list Tamamo-no-Mae is S tier, 26th of the 118 characters ranked, from where 3 current tier lists put Tamamo-no-Mae.

Stats

  • HP7,326
  • ATK1,819
  • DEF1,228
  • SPD138
  • CRIT Rate15%
  • CRIT DMG180%
  • Effectiveness190
  • Resilience130

At level 120. Each bar is measured against the highest value in the OUTERPLANE roster.

Skills

5
  • Reign of Terror

    Skill 1

    Attacks an enemy, and has a 50% chance to reduce the target's Defense for 1 turn(s). Damage dealt increases proportional to Max Health instead of Attack. Upgrades: Lv. 2: +10% damage, +1 Weakness Gauge damage Lv. 3: +10% effect chance Lv. 4: +10% damage Lv. 5: +10% effect chance

  • Nirvana's Inferno

    Skill 2 · Cooldown 2 turns

    (Active Effect) When an ally is hit, counterattacks with Nirvana's Inferno. Before attacking, removes 2 Buffs from the target and decreases Resilience for 2 turn(s). If the target is Earth Element, ignores Resilience and does not miss. Damage dealt increases proportional to Max Health instead of Attack. Upgrades: Lv. 2: +10% damage, +1 Weakness Gauge damage Lv. 3: +10% damage Lv. 4: +1 turn effect duration Lv. 5: -1 turn Skill Cooldown

  • Eternal Enlightenment

    Ultimate · Cooldown 4 turns

    Attacks all enemies. Grants Sustained Recovery to all allies for 1 turn(s) and recovers Chain Points by 15. Increases the skill cooldowns of boss monsters by 2 turns. Damage dealt increases proportional to Max Health instead of Attack and ignores the target's Resilience. Upgrades: Lv. 2: +10% damage, +1 Weakness Gauge damage Lv. 3: +10% damage, -1 turn Skill Cooldown Lv. 4: +5 Chain Points Recovery Lv. 5: +10% damage, +1 turn Skill Cooldowns

  • Burst

    Burst

    80 AP: Increases Reduce Defense chance by 50% 120 AP: Enhances Reduced Defense, (Ignores Resilience) 160 AP: Changed to Enhanced Attack, Reduces Eternal Enlightenment cooldown by 2 turns

  • Chain Passive

    Chain

    Chain Starter Effect: Damage dealt by Skill Chain attacks of the caster increases proportional to Max Health instead of Attack, and when attacking, deals 8% of the target's Max Health as fixed damage to the target. Dual Attack Effect: Damage dealt increases proportional to Max Health instead of Attack.

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