
Valora
Introduction
Valora is a character in Silver and Blood.
On the combined Silver and Blood tier list Valora is B tier, 35th of the 72 characters ranked, from where 2 community tier lists put Valora.
What Valora does
A Hellfire brawler: she opens by rushing the first enemy for 600% of ATK and leaving a Hellfire circle that burns for 150% every 1.5 seconds, and every 7 seconds the Hellfires explode with guaranteed crits. She gains up to 40% ATK and crit rate based on Hellfire's range.
Her Ultimate makes her immune to control and sends her rushing through enemies with a 1-second Stun, then keeps her rushing the farthest enemy every 8 seconds over a 15-second channel, shielded for 30% of Max HP and briefly untargetable whenever a shield breaks.
Skills
4Swing
BasicDeals 100.0% ATK (P.DMG).
Soul Immolation
Valora increases her ATK and CRIT Rate based on the range of Hellfire, by up to 40.0%. All enemies within range of Hellfire gain Soul Burn. When casting her Ultimate, Valora gains a Shield equal to 30.0% Max HP that lasts until her Ultimate ends. During this period, when any of Valora's Shields are broken, Valora becomes Untargetable for 2 sec.
Steely Resolve
SpecialWhen the battle begins, Rushes forward and deals 600.0% ATK (P. DMG) to the first enemy hit, creating a Hellfire circle around them for 15 sec and marking them as the target. Hellfires deal 150.0% ATK (P. DMG) to enemies within range every 1.5 sec. Passively triggers every 7 sec, causing all Hellfires on the field to explode, dealing P. DMG equal to 200.0% times of base DMG to enemies within range. This DMG is guaranteed to CRIT.
Spiritual Anguish
Ultimate · Ultimate Cost 0This Ultimate has Overdrive. Valora gains immunity to all control effects and rushes toward the farthest or selected enemy on Ludgard, dealing 200.0% ATK (P. DMG) to enemies along the path and applying Stun for 1 sec, then dealing 225.0% ATK (P. DMG) to the target and nearby enemies. After her first rush, Valora Channels for 15 sec, during which she rushes toward the farthest enemy every 8 sec, dealing 200.0% ATK (P. DMG) to enemies along her path as well as the target. In this phase, enemies not yet affected by rush are prioritized. After each rush, deals 225.0% ATK (P. DMG) to enemies in a cone around the nearest target. Each rush during her Ultimate leaves Hellfire on the ground for 15 sec, dealing 150.0% ATK (P. DMG) to enemies within range once every 1.5 sec.



