Aria

Aria

SSRWaterLast Whalesong

Introduction

Aria is an SSR Water character in Whisperborne. Aria's weapon is Last Whalesong and role is Balanced. Class: Mage.

Other Water characters in Whisperborne: Ann, Aurora, Chiano, Dick, Joe Ferdinand, Luche and 12 more.

Stats

  • ATK20th1,680
  • HP48th264
  • ATK per level26th84
  • HP per level26th16

At level 1, before weapons and summons. Each bar is measured against the highest value in the Whisperborne roster, and the place is out of every character with that stat.

Skills

6
  • Distant Elegy

    Charge Attack

    · Deal 5x Water DMG to one enemy and inflict 1 stack of Frostbite (4 turns, max 10 stacks, undispellable) · All allies gain Whalesong of the Abyss (4 turns) Whalesong of the Abyss effects: Triple Attack Rate Up 25% Double Attack Rate Up 50% Frostbite: Debuff. Lowers double attack rate and triple attack rate based on stacks. Triple Attack Rate Up: Buff. Raises the character's triple attack rate. Double Attack Rate Up: Buff. Raises the character's double attack rate.

  • Abyssal Frost

    Skill 1 · Cooldown 6 turns

    · Attack one enemy 3 times, dealing 2x Water DMG each · Inflict 1 stack of Frostbite on all foes (4 turns, max 10 stacks, undispellable) · All allies gain the following: - Restore HP (30% of max HP, cap 2000) - Cleanse 1 debuff - Against enemies with at least 5 stacks of Frostbite: hit count doubled Upgraded: · Attack one enemy 3 times, dealing 2x Water DMG each · Inflict 1 stack of Frostbite on all foes (4 turns, max 10 stacks, undispellable) · All allies gain the following: - Restore HP (30% of max HP, cap 2000) - Cleanse 1 debuff - Against enemies with at least 5 stacks of Frostbite: hit count doubled Frostbite: Debuff. Lowers double attack rate and triple attack rate based on stacks.

  • Ring of Holy Water

    Skill 2 · Cooldown 14 turns

    · All allies gain the following buffs: - Barrier (5000) - Ring of Purification (3 turns, undispellable) Ring of Purification effects: ATK Up 15% Fire Conversion Fire DMG Cut 50% - Dispel immunity Upgraded: · All allies gain the following buffs: - Barrier (5000) - Ring of Purification (lasts 3 turns, loses 1 stack on any turn DMG is taken) Ring of Purification effects: ATK Up 15% Fire Conversion Fire DMG Cut 50% - Dispel immunity ATK Up: Buff. Raises the character's ATK. Fire Conversion: Buff. All DMG the character takes becomes Fire DMG. Fire DMG Cut: Buff. Reduces Fire DMG taken by a percentage.

  • Purifying Pulse

    Skill 3 · Cooldown 7 turns

    · Deal 7x Water DMG to one enemy · Gain the following buffs (2 turns): - Guaranteed triple attack (can't be extended) Water Echo 70% (can't be extended) On the 2nd and later uses: · Also gain Flurry (3 hits, 2 turns, can't be extended) Water Echo: Buff. Normal attacks deal 1 extra hit at a set percentage of the original DMG. Flurry: Buff. Normal attacks split into multiple hits. Total DMG is unchanged.

  • Primordial Purity

    Passive

    · Has the unique effect Soul Cleanse (max 10 stacks, permanent, undispellable) On a triple attack: · Gain 1 stack of Soul Cleanse Soul Cleanse effects: ATK Up 10% (max 100%) DEF Up 10% (max 100%) Healing Efficiency up 20% (max 100%) Water Echo 3% (max 30%) ATK Up: Buff. Raises the character's ATK. DEF Up: Buff. Raises the character's DEF. Healing Efficiency: Buff. Raises HP recovery efficiency. Water Echo: Buff. Normal attacks deal 1 extra hit at a set percentage of the original DMG.

  • Double Purification

    Passive

    Front row only · Allies with Water ATK Up gain the following: Water ATK Up 30% DMG Cap Up 10% Water ATK Up: Buff. Raises the character's Water ATK. DMG Cap Up: Buff. Raises the character's DMG cap.

More Water characters

All characters