

Joe Ferdinand
SR/Water/Ocean Wave
Introduction
Joe Ferdinand is an SR Water character in Whisperborne. Joe Ferdinand's weapon is Ocean Wave and role is Attack. Class: Berserker.
Other Water characters in Whisperborne: Ann, Aria, Aurora, Chiano, Dick, Luche and 12 more.
Stats
- ATK37th of 721,493
- HP18th of 72285
- ATK per level49th of 7274
- HP per level26th of 7216
At level 1, before weapons and summons. Each bar is measured against the highest value in the Whisperborne roster, and the place is out of every character with that stat.
Skills
6
Anchor of the Azure Waves
Charge Attack· Deal 3.5x Water DMG to one enemy

Field Rations
Skill 1 · Cooldown 6 turns· Restore 30% HP to self Upgraded (Field Rations+): · Restore 30% HP to self

Surging Battle Will
Skill 2 · Cooldown 10 turns· Deal 3x Water DMG to one enemy · Gain Drain (15%, cap 1000, 6 turns) Upgraded (Surging Battle Will+): · Deal 3x Water DMG to one enemy · Gain Drain (15%, cap 1000, 6 turns) Drain: Buff. After dealing DMG with an attack action, restore HP equal to a set portion of the DMG dealt.

Absolute Battle Will
Skill 3 · Cooldown 3 turns· Gain Death Match (6 turns, undispellable) · Death Match effects: - ATK Up 30% - Double Attack Rate Up 100% - Triple Attack Rate Up 50% - Skill Seal - Charge Attack Seal - At end of turn, lose 10% of current HP ATK Up: Buff. Raises the character's ATK. Double Attack Rate Up: Buff. Raises the character's double attack rate. Triple Attack Rate Up: Buff. Raises the character's triple attack rate. Skill Seal: Debuff. Can't use skills. Charge Attack Seal: Debuff. Can't use Charge Attacks.

Heavy-Armed Giant
Passive· Normal attacks hit all foes

Sailor's Experience
Passive· Permanent effects: - Max HP up 50% - DEF Down 50% DEF Down: Debuff. Lowers the character's DEF.
















