
Introduction
Alice Thymefield is an S-rank Physical character in Zenless Zone Zero. Alice Thymefield's specialty is Anomaly. Faction: Spook Shack.
On our Zenless Zone Zero tier list Alice Thymefield is A tier, 24th of the 57 characters ranked, from where 11 current tier lists put Alice Thymefield.
Other Physical characters in Zenless Zone Zero: Billy Kid, Caesar King, Corin Wickes, Dialyn, Jane Doe, Nekomiya Mana and 7 more.
Is Alice Thymefield good?
A Physical Anomaly damage dealer built around Assault: she builds Blade Etiquette and spends 300 of it on a fully charged Starshine Waltz that triggers Polarized Assault. Her attacks carry plenty of invincibility, she has many workable teammates, and anyone who has built Jane or
Piper already owns suitable Drive Discs.
She plays like a Physical
Miyabi with a little less punch, and she needs her signature W-Engine to pull ahead of Jane and
Piper.
Strengths
- High, easy Physical Anomaly damage
- Flexible team options
- Lots of invincibility frames
- Shares Drive Discs with Jane and
Piper
Weaknesses
- Needs her signature W-Engine to beat Jane and
Piper
Best build for Alice Thymefield
From 3 guidesW-Engine
5 options- 13 of 3
- 22 of 3
- 33 of 3
- 43 of 3
- 53 of 3
Skill priority
- 1Basic AttackCore Skill
- 2Chain AttackSpecial Attack
- 3Dodge
- 4Assist
Drive Disc (4-piece)
- 3 of 3
Fanged Metal(4)
Drive Disc (2-piece)
6 options- 12 of 2
Phaethon's Melody(2) - 21 of 2
Puffer Electro(2)
Show 4 more set optionsShow fewer
- 31 of 2
Chaos Jazz(2) - 41 of 2
Freedom Blues(2) - 51 of 2
Astral Voice(2) - 61 of 2
Fanged Metal(2)
Main stats
- Disc 4
- Anomaly Proficiency
- Disc 5
- Physical DMG
/PEN Ratio - Disc 6
- Anomaly Mastery
- Substats
- Anomaly Proficiency
>ATK% >PEN >ATK
Profile
Alice Thymefield is a female Thiren. Her birthday is August 30th, and she stands 163 cm (5'4", ears included) tall. Alice Thymefield is voiced by Duoduo (多多) in Chinese, Diana Garnet in English, Tanaka Minami in Japanese, and Park Shi-yoon (박시윤) in Korean. Alice Thymefield was released on 6 August 2025.
Background
Alice Thymefield
︀︀T—This... A Thymefield descendant would never back down from a challenge of this level!
Alice Thymefield is a playable Agent in Zenless Zone Zero, and a member of the Spook Shack.
"Ah!! W—What is that thing?!"
"My apologies. Coming from a scholarly family, I shouldn't have lost my composure like this..."
"Fear stems from the limits of our understanding, so..."
"While I swing my sword, I'm counting on you to track those anomalous parameters and identify the enemy's true form!"
Stories
2Details
Alice Thymefield, a new member of Spook Shack, is a young lady from the prestigious Thymefield family of New Eridu. Alice has studied fencing and Ether science since childhood, showing exceptional talent in both fields. She currently attends Celestia School for Girls, a subsidiary of High Ambitions Academy, where she's a model student excelling in both academics and conduct. It is predicted that she will one day inherit the family business and become a next-generation Ether scholar of New Eridu. She places extreme importance on order and patterns, showing an almost obsessive pursuit of symmetry in particular. This even affects her aesthetic judgment, making symmetry the primary criterion in determining whether something is beautiful or ugly. Furthermore, she's easily frightened, with practically zero resistance to ghost stories and supernatural tales. Despite this, she seems to show considerable interest in encountering such phenomena. Suggestion: Master can use ghost stories as a topic of conversation with her. No matter how much she initially refuses, it is likely that she will eventually come closer to investigate.
Increase Trust to Close to unlock more
According to my investigations, Alice has been obsessed with symmetry ever since she was young, but after experiencing the loss of her symmetrical hairpin and her father's subsequent death, she subconsciously attributed the tragedy to the loss of a symmetrical object, which intensified her obsession with symmetry. As a prestigious family known for their Ether science research, the Thymefield family is currently facing a decline. With Alice's parents passing away early and her grandfather falling ill, and after giving away the family's patents to save a friend, she's determined to start anew and revive the family through her own strength. Despite her timid nature, once she sets her mind on accomplishing something, she'll pursue it with unwavering determination. Moreover, she values her companions deeply and would never ignore their difficulties... Therefore, Master, I strongly recommend improving relations with Alice and informing her about our current financial struggles with paying the electricity bills.
Cooperation Notes:
Belle
It's rare to find someone who's just as bad with horror movies as my brother~ But even so, Alice still can't help but let her curiosity get the better of her, watching the latest horror flicks I recommend, and screaming while clinging to me. Unlike my brother, who always finds excuses to bail...
Wise
Sorry for my lack of courage... But Alice really is obsessed with the paranormal. Does she really enjoy getting scared out of her wits over and over again?
Skills
21Basic Attack: Celestial Overture
Basic AttackPress Basic Attack to activate: Perform up to 5 slashes forward, dealing Physical DMG. When Alice triggers Assault through Attribute Anomaly Buildup, the 5th hit of her next Basic Attack is enhanced. 1st-Hit DMG Multiplier: 111.2% 2nd-Hit DMG Multiplier: 176% 3rd-Hit DMG Multiplier: 133.2% 4th-Hit DMG Multiplier: 224.1% 5th-Hit DMG Multiplier: 261.2% 5th-Hit (Enhanced) DMG Multiplier: 437.2% 1st-Hit Daze Multiplier: 60.6% 2nd-Hit Daze Multiplier: 105% 3rd-Hit Daze Multiplier: 90.7% 4th-Hit Daze Multiplier: 157.9% 5th-Hit Daze Multiplier: 197.7% 5th-Hit (Enhanced) Daze Multiplier: 316.5%
At skill level 12
Basic Attack: Starshine Waltz
Basic AttackWhen Alice's Blade Etiquette reaches 1 bar, hold Basic Attack to activate: Hold to charge, expending up to 3 bars of Blade Etiquette. Release Basic Attack or when Blade Etiquette is below 1 bar, Alice performs a series of slashes in an area centered on the target enemy, with the number of hits determined by charge level, dealing massive Physical DMG. When the Finishing Move of a three-stage charged Basic Attack: Starshine Waltz hits, it triggers a special Assault effect: Polarized Assault. This deals DMG equal to 100% of the original Assault, ignoring Anomaly Buildup, and can interact with other Attribute Anomalies, including Physical, to trigger Disorder. Blade Etiquette does not accumulate when hitting an enemy. Character is invulnerable while using this skill. One-Staged Charged Attack DMG Multiplier: 378.1% Two-Staged Charged Attack DMG Multiplier: 609.1% Three-Staged Charged Attack DMG Multiplier: 1931.5% One-Staged Charged Daze Multiplier: 83.9% Two-Staged Charged Daze Multiplier: 117.2% Three-Staged Charged Daze Multiplier: 296.2%
At skill level 12
Dodge: Jumpy Bunny
DodgePress Dodge to activate: A quick dash dodge. Character is invulnerable while using this skill.
Dash Attack: Blade-Dancer's Gale
DodgePress Basic Attack during a dodge to activate: S lashes enemies in front, dealing Physical DMG. DMG Multiplier: 151.2% Daze Multiplier: 51.5%
At skill level 12
Dodge Counter: Ceremony of Swordlight
DodgePress Basic Attack during a Perfect Dodge to activate: Slash and kick enemies in front, dealing Physical DMG. Character is invulnerable while using this skill. DMG Multiplier: 568.9% Daze Multiplier: 329.5%
At skill level 12
Quick Assist: Intertwined Stab
AssistWhen the active character is launched, press Assist to activate: Slash and kick enemies in front, dealing Physical DMG. Character is invulnerable while using this skill. DMG Multiplier: 327.2% Daze Multiplier: 220.6%
At skill level 12
Defensive Assist: Parry Guard
AssistWhen the on-field character is about to be attacked, press Assist to activate: Parries the enemy's attack, dealing massive Daze. Character is invulnerable while using this skill. Light Defensive Daze Multiplier: 366.3% Heavy Defensive Daze Multiplier: 463.7% Chain Defensive Daze Multiplier: 226.1%
At skill level 12
Assist Follow-Up: Cross Riposte
AssistPress Basic Attack after a Defensive Assist to activate: Charge forward and slash enemies in front, dealing Physical DMG. Character is invulnerable while using this skill. DMG Multiplier: 666% Daze Multiplier: 388.2%
At skill level 12
Special Attack: Piercing Dawn
Special AttackPress Special Attack to activate: Hurl the blade to strike and pass through enemies ahead, dealing Physical DMG. Upon activating this skill, a Perfect Dodge can be triggered. After triggering a Perfect Dodge, press Basic Attack to follow up with the 5th hit of a Basic Attack. Character is invulnerable while using this skill. DMG Multiplier: 125.1% Daze Multiplier: 84.7%
At skill level 12
EX Special Attack: Aurora Thrust - Northern Cross
Special AttackWith enough energy, drag thethe movement stick forward and press EX Special Attack to activate: A thrust attack that goes through enemies ahead, dealing massive Physical DMG. Activating the skill can trigger Perfect Dodge and restores 10 Blade Etiquette. Character is invulnerable while using this skill. DMG Multiplier: 920.9% Daze Multiplier: 517.9% Energy Cost: 40
At skill level 12
EX Special Attack: Aurora Thrust - Southern Cross
Special AttackWith enough energy, and without moving the the movement stick or when dragging it backwards, press EX Special Attack to activate: Back away with a slash, then thrust forward, dealing Physical DMG. Activating the skill can trigger Perfect Dodge and restores 10 Blade Etiquette. Character is invulnerable while using this skill. DMG Multiplier: 1064.4% Daze Multiplier: 608.8% Energy Cost: 40
At skill level 12
Chain Attack: Starfall Intermission
Chain AttackWhen a Chain Attack is triggered, select the character to activate: Unleashes powerful consecutive slashes at enemies ahead, dealing massive Physical DMG. Character is invulnerable while using this skill. DMG Multiplier: 1332.9% Daze Multiplier: 308.1%
At skill level 12
Ultimate: Starfall Finale
Chain AttackWhen Decibel Rating is at Maximum, press Ultimate to activate: Unleashes powerful slashes at enemies in a large area ahead, dealing massive Physical DMG. Activating this skill restores 200 Blade Etiquette. Blade Etiquette does not accumulate when hitting an enemy. Character is invulnerable while using this skill. DMG Multiplier: 4524.7% Daze Multiplier: 364.7%
At skill level 12
Core Passive: Twin Rainbows of the Swordheart
Core SkillAfter any squad member inflicts a Physical Anomaly on an enemy, Alice deals additional DMG each 0.95s of its active duration, equal to 2.5% of the original Physical Anomaly DMG. If Disorder is triggered while the enemy is suffering a Physical Anomaly, for every 1s of remaining Physical Anomaly duration, the Disorder DMG multiplier increases by 18%, up to a max of 180%. When Alice's attacks hit an enemy, she builds up Blade Etiquette. When she triggers an Assault through Anomaly Buildup, she gains 10 Blade Etiquette. Blade Etiquette has a maximum of 300, with each 100 being 1 bar. When the Finishing Move of a three-stage charged Basic Attack: Starshine Waltz lands, it triggers a special Assault effect: Polarized Assault, dealing 100% of the original Assault DMG, ignoring Anomaly Buildup progress. This can be combined with any Attribute Anomaly, including Physical Anomaly, to trigger Disorder. When Alice triggers Assault on an enemy, her Physical Anomaly Buildup Rate increases by 12.5% for 30s. *Stats shown are at Base level. Assault Proc Physical Anomaly Buildup Rate increases: 25%
At skill level 7 (F)
Additional Ability: Mystery Hunt
Core SkillWhen another character in your squad is an Anomaly or Support character: When any squad member triggers Disorder, Alice gains 30 Blade Etiquette. If Alice's Anomaly Mastery exceeds 140, each additional point grants her 1.6 Anomaly Proficiency. Upon entering the battlefield, Alice gains 300 Blade Etiquette. This effect can trigger once every 180s in Investigation Zone mode.
Palmful of Cilantro
Mindscape 1When Alice triggers a Polarized Assault, she gains 25 Blade Etiquette. When she triggers Assault against an enemy, the target's DEF is reduced by 20% for 30s.
Sage at the Sword's Tip
Mindscape 2When Ultimate: Starfall Finale's Finishing Move hits an enemy, it triggers Polarized Assault. All squad members' Assault DMG increases by 15%. Disorder DMG against enemies suffering from Physical Anomaly increases by 15%. Upon entering the battlefield, Alice immediately gains 1,000 Decibels. Triggers once per 180s in Investigation Zone mode.
Symmetrism
Mindscape 3Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
Rosemary on Her Lips
Mindscape 4Alice ignores 10% of the target's Physical RES. Enhanced Basic Attack: Celestial Overture accumulates 25% more Physical Anomaly Buildup.
Passion for the Supernatural
Mindscape 5Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
A Heart of Thyme
Mindscape 6When Alice uses a third-stage charged Basic Attack: Starshine Waltz or Ultimate: Starfall Finale, she enters the Victory State for 30s. During this time, whenever any squad member lands a hit on a target, Alice will follow up with an extra attack against the target, dealing Physical DMG equal to 3,300% of her Anomaly Proficiency. This effect can trigger once every 1s and is guaranteed to CRIT. This effect can trigger up to 6 times. Gaining the Victory State again refreshes the available trigger count.
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