Orphie Magnusson & Magus

S-Rank Agent

Orphie Magnusson & Magus

/Fire/Attack

Obol Squad

Btier

Introduction

Orphie Magnusson & Magus is an S-rank Fire character in Zenless Zone Zero. Orphie Magnusson & Magus's specialty is Attack. Faction: Obol Squad.

On our Zenless Zone Zero tier list Orphie Magnusson & Magus is B tier, 34th of the 57 characters ranked, from where 9 current tier lists put Orphie Magnusson & Magus.

Other Fire characters in Zenless Zone Zero: Banyue, Ben Bigger, Burnice White, Evelyn Chevalier, Ju Fufu, Koleda Belobog and 5 more.

Is Orphie Magnusson & Magus good?

Orphie & Magus are a Fire attacker for dual-DPS teams: they buff the team while dealing solid damage, much of it from Aftershock attacks while off-field, which also links them with other Aftershock agents like Soldier 0 - Anby. At 100 Bottled Heat her EX Special buffs the team and hands a Quick Assist down the lineup.

They're cheap to build, easy to start with and rewarding to optimise, but their long off-field animations block swapping back, strong partners are few, and they're much weaker as the main damage dealer.

Pairs well with: Soldier 0 - Anby.

Strengths

  • Good damage on and off field plus team buffs
  • Low skill floor, high ceiling
  • Cheap to build

Weaknesses

  • Long animations block swapping back
  • Few strong synergies
  • Weak as a main damage dealer

Best build for Orphie Magnusson & Magus

From 1 guide

Drive Disc (4-piece)

2 options
  1. 1
    Shadow Harmony(4)
    1 of 1
  2. 2
    Astral Voice(4)
    1 of 1

Main stats

Disc 4
CRIT DMG/CRIT Rate
Disc 5
ATK%
Disc 6
Energy Regen
Substats
CRIT Rate >CRIT DMG >ATK% >PEN >ATK

Profile

Orphie Magnusson & Magus's full name is Orpheus Magnusson. Orphie Magnusson & Magus is a female Human. Her birthday is November 3rd, and she stands 158cm (5'2") tall. Orphie Magnusson & Magus is voiced by Liu Shisi (刘十四) in Chinese, Dawn M. Bennett in English, Miyamoto Yume (宮本 侑芽) in Japanese, and Ryu Ji-a (류지아) in Korean. Orphie Magnusson & Magus was released on 24 September 2025.

Background

Though there is no official information about Orphie Magnusson & Magus' Agent Weapon, through their combat style, it can be justified that their Agent Weapon is (literally) Magus.

Both Orphie and Magus show proficiency and utilize a combat knife as well, though the latter mainly uses it with her mouth, the knife can also clip to the bottom of Magus's body, like a bayonet.

Tactical strategy: Annihilation-Delta!

Yes, Captain Magus!

Orphie Magnusson & Magus are a playable Agent in Zenless Zone Zero, and the gunner-captain duo of Obol Squad.

"The Captain knows exactly what she's doing — emotional unrest won't cloud her scope.

And even in moments like these... Orphie's always there to back her up."

Soldier 11

"I apologize, dear customer, but we are unable to provide grooming services for your tail.

And please, she's not allowed to use foul language in here."

Beaverson Beauty Salon Staff

"Parents should be the lighthouse that guides, not the captain who steers."

Another selection from "Don't Let Your Parental Relationship Become a Companion Hollow"

"This time, let's take up the oars and row across the River Styx with our own hands."

Colonel Isolde

"Tactical strategy: Annihilation-Delta!""Yes, Captain Magus!"

Orphie Magnusson & "Magus"

"Stop staring at those flashy action figure ads!

Or I'll confiscate all those ones you've got stashed in your drawer!"

"That won't do, Captain! Unless you want to wake up tomorrow with pink holsters!"

"Tch... Get me two boxes of gun oil and I'll pretend I didn't see anything."

Impressions

She faces the world with a cat-like curiosity.

They are two blossoms from a single seed.

Trivia

Magus has an attachment to the lower part of her "body" that resembles a tie, likely to fit in with the design of other captains in the Defense Force.

Etymology

Orphie is a diminutive of Orpheus, the name of the mythological Greek bard, who, among other feats, descended into the Underworld to recover his lost wife Eurydice.

Most localizations support this reading, using directly Orpheus instead of Orphie.

This is also supported by Orphie and Magus being based on the in-universe Orpheus.

Magnusson is a Scandinavian patronymic surname meaning "son of Magnus."

Prior to Version 1.6, in her English voice lines, Soldier 11 referred to Magus by a different name, sounding like the Spanish word .

Notably, "magus" also means "magician," while their Chinese name, 鬼火 and Japanese name 鬼火, means will-o'-the-wisp.

Stories

3
Details

Orphie Magnusson serves in the New Eridu Defense Force's Obsidian Division, Obol Squad. She is the wielder of Magus, an Intelligent Construct in gun form.

Magus is the captain of Obol Squad. She was gravely injured during the fall of the old capital and on the brink of death. After taking part in a military research project, her consciousness was transferred into a weapon, allowing her to survive as an Intelligent Construct. Since the squad's formation, she has remained its heart and soul — hot-tempered and impulsive at times, yet deeply respected and trusted by her comrades.

Orphie shares an extraordinary bond with Magus — one that goes far beyond that of just "partners." The two have known each other for years, and Magus often acts like a mother, offering guidance and care. In return, Orphie does everything she can to meet Magus' expectations, aspiring to become a strong, independent soldier like her captain.

Strictly speaking, Orphie enjoys many things Magus disapproves of: fancy desserts, cute animals, and overly decorative toys. Her captain sees them as signs of softness, unfit for a soldier. Still, while Magus enforces discipline in public and imposes the expectations of a perfect soldier, she pretends to be in "sleep mode" just to turn a blind eye to Orphie's less-than-perfect behavior. According to this supposedly "strict and impartial" captain, she's simply following the parenting advice laid out in an online series titled "Raising a Child Prodigy."

Story 2

It may seem like Captain Magus is the one giving orders and calling the shots, but in truth, Orphie quietly keeps her in check in her own way.

They see each other as reflections of themselves, sharing certain vulnerabilities, though Magus tends to keep hers well concealed.

Note: Even so, you've already uncovered plenty of weaknesses Magus tried to keep hidden. Nothing escapes your keen eyes!

Story 3

Orphie has a great personality — being around her really puts you at ease!

But her obliviousness has caused Magus a fair share of grief, and she seems totally unaware of it...

The way those two interact is pretty entertaining.

If someone made a movie starring that girl and her gun, it'd probably do pretty well at the box office.

Skills

23
  • Basic Attack: High-Pressure Flamethrower

    Basic Attack

    Press Basic Attack to activate: Unleashes up to 5 attacks in front, followed by a powerful flame blade strike, dealing Physical DMG and Fire DMG. 1st-Hit DMG Multiplier: 29.9% 2nd-Hit DMG Multiplier: 89.5% 3rd-Hit DMG Multiplier: 83.3% 4th-Hit DMG Multiplier: 173.6% 5th-Hit DMG Multiplier: 364.2% Fire Blade DMG Multiplier: 316.8% 1st-Hit Daze Multiplier: 18.3% 2nd-Hit Daze Multiplier: 48.9% 3rd-Hit Daze Multiplier: 38.6% 4th-Hit Daze Multiplier: 81.1% 5th-Hit Daze Multiplier: 177.6% Fire Blade Daze Multiplier: 156.4%

    At skill level 12

  • Dodge: Flickering Flames

    Dodge

    Press Dodge to activate: A quick dash dodge. Character is invulnerable while using this skill.

  • Dash Attack: Rush Command

    Dodge

    Press Basic Attack during a dodge to activate: Perform a quick forward attack, dealing Physical DMG. DMG Multiplier: 125.0% Daze Multiplier: 47.7%

    At skill level 12

  • Dodge Counter: Counter Strike Opportunity

    Dodge

    Press Basic Attack during a Perfect Dodge to activate: Launch a series of attacks on enemies in front, dealing Physical DMG and Fire DMG. Character is invulnerable while using this skill. DMG Multiplier: 516.3% Daze Multiplier: 335.9%

    At skill level 12

  • Quick Assist: Searing Slash

    Assist

    When the active character is launched, press Assist to activate: Unleash a series of attacks on enemies in front, dealing Physical DMG and Fire DMG. Character is invulnerable while using this skill. DMG Multiplier: 228.1% Daze Multiplier: 170.9%

    At skill level 12

  • Defensive Assist: Blazing Gunblade

    Assist

    When the on-field character is about to be attacked, press Assist to activate: Parries the enemy's attack, dealing massive Daze. Character is invulnerable while using this skill. Light Defensive Daze Multiplier: 407.7% Heavy Defensive Daze Multiplier: 514.4% Chain Defensive Daze Multiplier: 250.4%

    At skill level 12

  • Assist Follow-Up: Boiling Pierce

    Assist

    Press Basic Attack after a Defensive Assist to activate: Unleash multiple attacks against enemies in front, dealing Fire DMG. Character is invulnerable while using this skill. DMG Multiplier: 722.8% Daze Multiplier: 470.6%

    At skill level 12

  • Special Attack: Blazing Chamber

    Special Attack

    Press Special Attack to activate: Thrust forward and perform a tail attack, dealing Fire DMG. Anti-Interrupt level is increased while using this skill. DMG Multiplier: 79.1% Daze Multiplier: 59.3%

    At skill level 12

  • Special Attack: Corrosive Flash

    Special Attack

    Automatically triggers during ally attacks: Unleashes 4 laser Aftershock attacks, dealing Fire DMG. Triggers once per 5s. Upon activating this skill, restore 20 Bottled Heat. Character is invulnerable while using this skill. DMG Multiplier: 990.0% Daze Multiplier: 82.5%

    At skill level 12

  • EX Special Attack: Watch Your Step

    Special Attack

    With enough Energy, press EX Special Attack to activate: Perform a sweeping laser attack forward, dealing Fire DMG. After using this skill, immediately follow up with the powerful fire blade from the Basic Attack. Upon activating this skill, restore 20 Bottled Heat. Character is invulnerable while using this skill. DMG Multiplier: 562.5% Daze Multiplier: 421.7% Energy Cost: 30

    At skill level 12

  • EX Special Attack: Crimson Vortex

    Special Attack

    When off-field with 60 or more Energy, automatically triggers during ally attacks: Performs a sweeping laser attack in an area around, dealing Fire DMG. Upon activating this skill, restore 20 Bottled Heat. Character is invulnerable while using this skill. DMG Multiplier: 1357.1% Daze Multiplier: 82.5% Energy Cost: 30

    At skill level 12

  • EX Special Attack: Heat Charge

    Special Attack

    When Bottled Heat is greater than or equal to 100, hold Special Attack to activate: Consume 100 Bottled Heat to continuously fire a laser forward, dealing Fire DMG. When firing begins, triggers Quick Assist. After continuous firing for a period, firepower increases, greatly boosting the skill's Interrupt Level. When attacked during firing, will parry enemy attacks and immediately increase firepower. When maximum firing duration is reached, automatically activates EX Special Attack: Fiery Eruption. During the low firepower phase, Anti-Interrupt Level increases and DMG taken is reduced by 40%, while character is invulnerable during the high firepower phase. DMG Multiplier: 778.8% Daze Multiplier: 49.5%

    At skill level 12

  • EX Special Attack: Fiery Eruption

    Special Attack

    Automatically activates after EX Special Attack: Heat Charge reaches maximum firing time: Performs a spinning attack forward, then fires a laser ahead dealing Fire DMG. Character is invulnerable while using this skill. DMG Multiplier: 519.2% Daze Multiplier: 33.0%

    At skill level 12

  • Chain Attack: Overheated Barrel

    Chain Attack

    When a Chain Attack is triggered, select the character to activate: Perform a spinning attack forward, then fire a laser ahead, dealing Fire DMG. Upon activating this skill, restore 20 points of Bottled Heat. Character is invulnerable while using this skill. DMG Multiplier: 1253.3% Daze Multiplier: 500.9%

    At skill level 12

  • Ultimate: Dance with Fire

    Chain Attack

    When Decibel Rating is at Maximum, press Ultimate to activate: Perform a spinning attack forward, then fire a laser ahead, dealing Fire DMG. When leaping into the air, a Quick Assist will be triggered. If the Quick Assist is activated, Orphie & Magus will extend the laser firing duration. Upon activating this skill, recover 20 Bottled Heat. Character is invulnerable while using this skill. DMG Multiplier: 1398.3% Daze Multiplier: 45.1% Extended Duration Total DMG Multiplier: 932.2% Extended Duration Total Daze Multiplier: 29.7%

    At skill level 12

  • Core Passive: Taming Wind and Fire

    Core Skill

    Orphie & Magus's CRIT Rate increases by 12.5%, and Aftershock DMG increases by 42.5%. Orphie & Magus initially gain 100 Bottled Heat, up to a maximum of 125. When Orphie & Magus are off-field, if Special Attack: Corrosive Flash is available and Energy is greater than or equal to 60, consume 30 Energy to automatically trigger EX Special Attack: Crimson Vortex instead. When the laser from EX Special Attack: Heat Charge hits enemies, all squad members gain Zeroed In for 12s. Repeated triggers reset the duration. Zeroed In increases Agent ATK by 130. When Orphie & Magus's initial Energy Regen is greater than or equal to 1.6, for every 0.1 initial Energy Regen above this threshold, ATK increases by an additional 20. The total increase from both initial and additional ATK increases cannot exceed 340. When an Agent with Zeroed In triggers Aftershock, their Zeroed In duration extends by 4s, up to a maximum extension of 20s. The fire blade attack from Basic Attack: High-Pressure Flamethrower, EX Special Attack: Watch Your Step, EX Special Attack: Crimson Vortex, EX Special Attack: Heat Charge, EX Special Attack: Fiery Eruption, Chain Attack: Overheated Barrel, and Ultimate: Dance With Fire all count as Aftershock DMG, and using these skills counts as triggering Aftershock. *Stats shown are at Base level. Orphie & Magus's CRIT Rate Increases: 25% Orphie & Magus's Aftershock Increases: 85% Zeroed In Agent ATK Increase: 280 Zeroed In Additional ATK Increase Cap: 700

    At skill level 7 (F)

  • Additional Ability: Forged in Flames

    Core Skill

    When another character in your squad is a Stun or Support character: Aftershock DMG dealt by Agents with Zeroed In ignores 25% DEF.

  • Luxurious Cat House

    Mindscape 1

    Orphie & Magus' Special Attack: Corrosive Flash, EX Special Attack: Crimson Vortex, EX Special Attack: Heat Charge, and EX Special Attack: Fiery Eruption ignore 15% of target's Fire RES, and Agents with Zeroed In deal 20% increased DMG.

  • Weird Food List

    Mindscape 2

    When Orphie & Magus launch an Aftershock, restore 65 Decibels. This effect can trigger once every 4s. After Orphie & Magus use their Ultimate, their ATK increases by 20% for up to 45s.

  • Tactics Manual

    Mindscape 3

    Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2

  • Pink Holster

    Mindscape 4

    Initial duration of Zeroed In increases to 16s, and Orphie & Magus's EX Special Attack: Heat Charge and Ultimate: Dance With Fire DMG increases by 40%.

  • Ferry Toll

    Mindscape 5

    Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2

  • Magic Seed

    Mindscape 6

    With enough energy, after the fire blade attack of Basic Attack: High-Pressure Flamethrower, press EX Special Attack to immediately follow up with EX Special Attack: Crimson Vortex. When the fire blade attack of Basic Attack: High-Pressure Flamethrower is activated, recover 10 Bottled Heat, and the Interrupt Level during the low firepower phase of EX Special Attack: Heat Charge will also increase. When the laser from EX Special Attack: Heat Charge or Ultimate hits enemies, it deals additional Fire DMG equal to 250% of Orphie & Magus's ATK. This effect can trigger once every 0.5s and is counted as EX Special Attack and Aftershock DMG.

Art

Orphie Magnusson & Magus key art

More Fire characters

All characters